view build-scripts/updaterev.sh @ 3053:aa34d1180d30

When creating a software texture, synchronize the surface with the texture. When creating a texture from a surface, synchronize the texture with the surface.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 30 Jan 2009 06:40:16 +0000
parents b64c1d23039b
children 5e7e1f1a4056
line wrap: on
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#!/bin/sh
#
# Generate a header file with the current source revision

cd `dirname $0`
srcdir=..
header=$srcdir/include/SDL_revision.h

rev=`sh showrev.sh`
if [ "$rev" != "" ]; then
    echo "#define SDL_REVISION $rev" >$header.new
    if diff $header $header.new >/dev/null 2>&1; then
        rm $header.new
    else
        mv $header.new $header
    fi
fi