view src/video/directfb/SDL_DirectFB_modes.h @ 4518:a956a315fe67

Lots of prep for the "real" way to support fullscreen mode on modern window managers. Unfortunately, this doesn't work. I also noticed that maximizing doesn't work as well. Also xprop hangs when trying to list properties of SDL windows.... ???
author Sam Lantinga <slouken@libsdl.org>
date Tue, 13 Jul 2010 23:11:10 -0700
parents f7b03b6838cb
children 25b9cd8bdc30
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2010 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#ifndef _SDL_directfb_modes_h
#define _SDL_directfb_modes_h

#include "SDL_DirectFB_video.h"

#define SDL_DFB_DISPLAYDATA(dev, win)  DFB_DisplayData *dispdata = ((win && dev) ? (DFB_DisplayData *) (dev)->displays[(win)->display].driverdata : NULL)

typedef struct _DFB_DisplayData DFB_DisplayData;
struct _DFB_DisplayData
{
    IDirectFBDisplayLayer *layer;
    DFBSurfacePixelFormat pixelformat;
    /* FIXME: support for multiple video layer. 
     * However, I do not know any card supporting 
     * more than one
     */
    DFBDisplayLayerID vidID;
    IDirectFBDisplayLayer *vidlayer;

    int vidIDinuse;

    int cw;
    int ch;
};


extern void DirectFB_InitModes(_THIS);
extern void DirectFB_GetDisplayModes(_THIS, SDL_VideoDisplay * display);
extern int DirectFB_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode);
extern void DirectFB_QuitModes(_THIS);

#endif /* _SDL_directfb_modes_h */

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