Mercurial > sdl-ios-xcode
view src/video/Xext/extensions/xf86dga.h @ 1542:a8bf1aa21020
Fixed bug #15
SDL_blit_A.mmx-speed.patch.txt --
Speed improvements and a bugfix for the current GCC inline mmx
asm code:
- Changed some ops and removed some resulting useless ones.
- Added some instruction parallelism (some gain)
The resulting speed on my Xeon improved upto 35% depending on
the function (measured in fps).
- Fixed a bug where BlitRGBtoRGBSurfaceAlphaMMX() was
setting the alpha component on the destination surfaces (to
opaque-alpha) even when the surface had none.
SDL_blit_A.mmx-msvc.patch.txt --
MSVC mmx intrinsics version of the same GCC asm code.
MSVC compiler tries to parallelize the code and to avoid
register stalls, but does not always do a very good job.
Per-surface blending MSVC functions run quite a bit faster
than their pure-asm counterparts (upto 55% faster for 16bit
ones), but the per-pixel blending runs somewhat slower than asm.
- BlitRGBtoRGBSurfaceAlphaMMX and BlitRGBtoRGBPixelAlphaMMX (and all
variants) can now also handle formats other than (A)RGB8888. Formats
like RGBA8888 and some quite exotic ones are allowed -- like
RAGB8888, or actually anything having channels aligned on 8bit
boundary and full 8bit alpha (for per-pixel alpha blending).
The performance cost of this change is virtually 0 for per-surface
alpha blending (no extra ops inside the loop) and a single non-MMX
op inside the loop for per-pixel blending. In testing, the per-pixel
alpha blending takes a ~2% performance hit, but it still runs much
faster than the current code in CVS. If necessary, a separate function
with this functionality can be made.
This code requires Processor Pack for VC6.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 15 Mar 2006 15:39:29 +0000 |
parents | 19418e4422cb |
children | 782fd950bd46 c121d94672cb |
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/* Copyright (c) 1999 XFree86 Inc */ /* $XFree86: xc/include/extensions/xf86dga.h,v 3.21 2001/08/01 00:44:36 tsi Exp $ */ #ifndef _XF86DGA_H_ #define _XF86DGA_H_ #include <X11/Xfuncproto.h> #include "xf86dga1.h" #include "SDL_name.h" #define X_XDGAQueryVersion 0 /* 1 through 9 are in xf86dga1.h */ /* 10 and 11 are reserved to avoid conflicts with rogue DGA extensions */ #define X_XDGAQueryModes 12 #define X_XDGASetMode 13 #define X_XDGASetViewport 14 #define X_XDGAInstallColormap 15 #define X_XDGASelectInput 16 #define X_XDGAFillRectangle 17 #define X_XDGACopyArea 18 #define X_XDGACopyTransparentArea 19 #define X_XDGAGetViewportStatus 20 #define X_XDGASync 21 #define X_XDGAOpenFramebuffer 22 #define X_XDGACloseFramebuffer 23 #define X_XDGASetClientVersion 24 #define X_XDGAChangePixmapMode 25 #define X_XDGACreateColormap 26 #define XDGAConcurrentAccess 0x00000001 #define XDGASolidFillRect 0x00000002 #define XDGABlitRect 0x00000004 #define XDGABlitTransRect 0x00000008 #define XDGAPixmap 0x00000010 #define XDGAInterlaced 0x00010000 #define XDGADoublescan 0x00020000 #define XDGAFlipImmediate 0x00000001 #define XDGAFlipRetrace 0x00000002 #define XDGANeedRoot 0x00000001 #define XF86DGANumberEvents 7 #define XDGAPixmapModeLarge 0 #define XDGAPixmapModeSmall 1 #define XF86DGAClientNotLocal 0 #define XF86DGANoDirectVideoMode 1 #define XF86DGAScreenNotActive 2 #define XF86DGADirectNotActivated 3 #define XF86DGAOperationNotSupported 4 #define XF86DGANumberErrors (XF86DGAOperationNotSupported + 1) typedef struct { int num; /* A unique identifier for the mode (num > 0) */ char *name; /* name of mode given in the XF86Config */ float verticalRefresh; int flags; /* DGA_CONCURRENT_ACCESS, etc... */ int imageWidth; /* linear accessible portion (pixels) */ int imageHeight; int pixmapWidth; /* Xlib accessible portion (pixels) */ int pixmapHeight; /* both fields ignored if no concurrent access */ int bytesPerScanline; int byteOrder; /* MSBFirst, LSBFirst */ int depth; int bitsPerPixel; unsigned long redMask; unsigned long greenMask; unsigned long blueMask; short visualClass; int viewportWidth; int viewportHeight; int xViewportStep; /* viewport position granularity */ int yViewportStep; int maxViewportX; /* max viewport origin */ int maxViewportY; int viewportFlags; /* types of page flipping possible */ int reserved1; int reserved2; } SDL_NAME(XDGAMode); typedef struct { SDL_NAME(XDGAMode) mode; unsigned char *data; Pixmap pixmap; } SDL_NAME(XDGADevice); #ifndef _XF86DGA_SERVER_ _XFUNCPROTOBEGIN typedef struct { int type; unsigned long serial; Display *display; int screen; Time time; unsigned int state; unsigned int button; } SDL_NAME(XDGAButtonEvent); typedef struct { int type; unsigned long serial; Display *display; int screen; Time time; unsigned int state; unsigned int keycode; } SDL_NAME(XDGAKeyEvent); typedef struct { int type; unsigned long serial; Display *display; int screen; Time time; unsigned int state; int dx; int dy; } SDL_NAME(XDGAMotionEvent); typedef union { int type; SDL_NAME(XDGAButtonEvent) xbutton; SDL_NAME(XDGAKeyEvent) xkey; SDL_NAME(XDGAMotionEvent) xmotion; long pad[24]; } SDL_NAME(XDGAEvent); Bool SDL_NAME(XDGAQueryExtension)( Display *dpy, int *eventBase, int *erroBase ); Bool SDL_NAME(XDGAQueryVersion)( Display *dpy, int *majorVersion, int *minorVersion ); SDL_NAME(XDGAMode)* SDL_NAME(XDGAQueryModes)( Display *dpy, int screen, int *num ); SDL_NAME(XDGADevice)* SDL_NAME(XDGASetMode)( Display *dpy, int screen, int mode ); Bool SDL_NAME(XDGAOpenFramebuffer)( Display *dpy, int screen ); void SDL_NAME(XDGACloseFramebuffer)( Display *dpy, int screen ); void SDL_NAME(XDGASetViewport)( Display *dpy, int screen, int x, int y, int flags ); void SDL_NAME(XDGAInstallColormap)( Display *dpy, int screen, Colormap cmap ); Colormap SDL_NAME(XDGACreateColormap)( Display *dpy, int screen, SDL_NAME(XDGADevice) *device, int alloc ); void SDL_NAME(XDGASelectInput)( Display *dpy, int screen, long event_mask ); void SDL_NAME(XDGAFillRectangle)( Display *dpy, int screen, int x, int y, unsigned int width, unsigned int height, unsigned long color ); void SDL_NAME(XDGACopyArea)( Display *dpy, int screen, int srcx, int srcy, unsigned int width, unsigned int height, int dstx, int dsty ); void SDL_NAME(XDGACopyTransparentArea)( Display *dpy, int screen, int srcx, int srcy, unsigned int width, unsigned int height, int dstx, int dsty, unsigned long key ); int SDL_NAME(XDGAGetViewportStatus)( Display *dpy, int screen ); void SDL_NAME(XDGASync)( Display *dpy, int screen ); Bool SDL_NAME(XDGASetClientVersion)( Display *dpy ); void SDL_NAME(XDGAChangePixmapMode)( Display *dpy, int screen, int *x, int *y, int mode ); void SDL_NAME(XDGAKeyEventToXKeyEvent)(SDL_NAME(XDGAKeyEvent)* dk, XKeyEvent* xk); _XFUNCPROTOEND #endif /* _XF86DGA_SERVER_ */ #endif /* _XF86DGA_H_ */