view src/main/qtopia/SDL_qtopia_main.cc @ 1542:a8bf1aa21020

Fixed bug #15 SDL_blit_A.mmx-speed.patch.txt -- Speed improvements and a bugfix for the current GCC inline mmx asm code: - Changed some ops and removed some resulting useless ones. - Added some instruction parallelism (some gain) The resulting speed on my Xeon improved upto 35% depending on the function (measured in fps). - Fixed a bug where BlitRGBtoRGBSurfaceAlphaMMX() was setting the alpha component on the destination surfaces (to opaque-alpha) even when the surface had none. SDL_blit_A.mmx-msvc.patch.txt -- MSVC mmx intrinsics version of the same GCC asm code. MSVC compiler tries to parallelize the code and to avoid register stalls, but does not always do a very good job. Per-surface blending MSVC functions run quite a bit faster than their pure-asm counterparts (upto 55% faster for 16bit ones), but the per-pixel blending runs somewhat slower than asm. - BlitRGBtoRGBSurfaceAlphaMMX and BlitRGBtoRGBPixelAlphaMMX (and all variants) can now also handle formats other than (A)RGB8888. Formats like RGBA8888 and some quite exotic ones are allowed -- like RAGB8888, or actually anything having channels aligned on 8bit boundary and full 8bit alpha (for per-pixel alpha blending). The performance cost of this change is virtually 0 for per-surface alpha blending (no extra ops inside the loop) and a single non-MMX op inside the loop for per-pixel blending. In testing, the per-pixel alpha blending takes a ~2% performance hit, but it still runs much faster than the current code in CVS. If necessary, a separate function with this functionality can be made. This code requires Processor Pack for VC6.
author Sam Lantinga <slouken@libsdl.org>
date Wed, 15 Mar 2006 15:39:29 +0000 (2006-03-15)
parents 623b453a3219
children 782fd950bd46 c121d94672cb
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/* Include the SDL main definition header */
#include "SDL_main.h"
#include <stdlib.h>
#include <unistd.h>
#ifdef main
#undef main
#endif
#ifdef QWS
#include <qpe/qpeapplication.h>
#include <qapplication.h>
#include <qpe/qpeapplication.h>
#include <stdlib.h>

// Workaround for OPIE to remove taskbar icon. Also fixes
// some issues in Qtopia where there are left-over qcop files in /tmp/.
// I'm guessing this will also clean up the taskbar in the Sharp version
// of Qtopia.
static inline void cleanupQCop() {
  QString appname(qApp->argv()[0]);
  int slash = appname.findRev("/");
  if(slash != -1) {  appname = appname.mid(slash+1); }
  QString cmd = QPEApplication::qpeDir() + "bin/qcop QPE/System 'closing(QString)' '"+appname+"'";
  system(cmd.latin1());
  cmd = "/tmp/qcop-msg-"+appname;
  unlink(cmd.latin1());
}

static QPEApplication *app;
#endif

extern int SDL_main(int argc, char *argv[]);

int main(int argc, char *argv[])
{
#ifdef QWS
  // This initializes the Qtopia application. It needs to be done here
  // because it parses command line options.
  app = new QPEApplication(argc, argv);
  QWidget dummy;
  app->showMainWidget(&dummy);
  atexit(cleanupQCop);
#endif
  // Exit here because if return is used, the application
  // doesn't seem to quit correctly.
  exit(SDL_main(argc, argv));
}