Mercurial > sdl-ios-xcode
view src/cdrom/dc/SDL_syscdrom.c @ 1542:a8bf1aa21020
Fixed bug #15
SDL_blit_A.mmx-speed.patch.txt --
Speed improvements and a bugfix for the current GCC inline mmx
asm code:
- Changed some ops and removed some resulting useless ones.
- Added some instruction parallelism (some gain)
The resulting speed on my Xeon improved upto 35% depending on
the function (measured in fps).
- Fixed a bug where BlitRGBtoRGBSurfaceAlphaMMX() was
setting the alpha component on the destination surfaces (to
opaque-alpha) even when the surface had none.
SDL_blit_A.mmx-msvc.patch.txt --
MSVC mmx intrinsics version of the same GCC asm code.
MSVC compiler tries to parallelize the code and to avoid
register stalls, but does not always do a very good job.
Per-surface blending MSVC functions run quite a bit faster
than their pure-asm counterparts (upto 55% faster for 16bit
ones), but the per-pixel blending runs somewhat slower than asm.
- BlitRGBtoRGBSurfaceAlphaMMX and BlitRGBtoRGBPixelAlphaMMX (and all
variants) can now also handle formats other than (A)RGB8888. Formats
like RGBA8888 and some quite exotic ones are allowed -- like
RAGB8888, or actually anything having channels aligned on 8bit
boundary and full 8bit alpha (for per-pixel alpha blending).
The performance cost of this change is virtually 0 for per-surface
alpha blending (no extra ops inside the loop) and a single non-MMX
op inside the loop for per-pixel blending. In testing, the per-pixel
alpha blending takes a ~2% performance hit, but it still runs much
faster than the current code in CVS. If necessary, a separate function
with this functionality can be made.
This code requires Processor Pack for VC6.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 15 Mar 2006 15:39:29 +0000 |
parents | 11134dc42da8 |
children | 92947e3a18db |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* Functions for system-level CD-ROM audio control */ #include <dc/cdrom.h> #include <dc/spu.h> #include "SDL_cdrom.h" #include "../SDL_syscdrom.h" /* The system-dependent CD control functions */ static const char *SDL_SYS_CDName(int drive); static int SDL_SYS_CDOpen(int drive); static int SDL_SYS_CDGetTOC(SDL_CD *cdrom); static CDstatus SDL_SYS_CDStatus(SDL_CD *cdrom, int *position); static int SDL_SYS_CDPlay(SDL_CD *cdrom, int start, int length); static int SDL_SYS_CDPause(SDL_CD *cdrom); static int SDL_SYS_CDResume(SDL_CD *cdrom); static int SDL_SYS_CDStop(SDL_CD *cdrom); static int SDL_SYS_CDEject(SDL_CD *cdrom); static void SDL_SYS_CDClose(SDL_CD *cdrom); int SDL_SYS_CDInit(void) { /* Fill in our driver capabilities */ SDL_CDcaps.Name = SDL_SYS_CDName; SDL_CDcaps.Open = SDL_SYS_CDOpen; SDL_CDcaps.GetTOC = SDL_SYS_CDGetTOC; SDL_CDcaps.Status = SDL_SYS_CDStatus; SDL_CDcaps.Play = SDL_SYS_CDPlay; SDL_CDcaps.Pause = SDL_SYS_CDPause; SDL_CDcaps.Resume = SDL_SYS_CDResume; SDL_CDcaps.Stop = SDL_SYS_CDStop; SDL_CDcaps.Eject = SDL_SYS_CDEject; SDL_CDcaps.Close = SDL_SYS_CDClose; return(0); } static const char *SDL_SYS_CDName(int drive) { return "/cd"; } static int SDL_SYS_CDOpen(int drive) { return(drive); } #define TRACK_CDDA 0 static int SDL_SYS_CDGetTOC(SDL_CD *cdrom) { CDROM_TOC toc; int ret,i; ret = cdrom_read_toc(&toc,0); if (ret!=ERR_OK) { return -1; } cdrom->numtracks = TOC_TRACK(toc.last)-TOC_TRACK(toc.first)+1; for(i=0;i<cdrom->numtracks;i++) { unsigned long entry = toc.entry[i]; cdrom->track[i].id = i+1; cdrom->track[i].type = (TOC_CTRL(toc.entry[i])==TRACK_CDDA)?SDL_AUDIO_TRACK:SDL_DATA_TRACK; cdrom->track[i].offset = TOC_LBA(entry)-150; cdrom->track[i].length = TOC_LBA((i+1<toc.last)?toc.entry[i+1]:toc.leadout_sector)-TOC_LBA(entry); } return 0; } /* Get CD-ROM status */ static CDstatus SDL_SYS_CDStatus(SDL_CD *cdrom, int *position) { int ret,dc_status,disc_type; ret = cdrom_get_status(&dc_status,&disc_type); if (ret!=ERR_OK) return CD_ERROR; switch(dc_status) { // case CD_STATUS_BUSY: case CD_STATUS_PAUSED: return CD_PAUSED; case CD_STATUS_STANDBY: return CD_STOPPED; case CD_STATUS_PLAYING: return CD_PLAYING; // case CD_STATUS_SEEKING: // case CD_STATUS_SCANING: case CD_STATUS_OPEN: case CD_STATUS_NO_DISC: return CD_TRAYEMPTY; default: return CD_ERROR; } } /* Start play */ static int SDL_SYS_CDPlay(SDL_CD *cdrom, int start, int length) { int ret = cdrom_cdda_play(start-150,start-150+length,1,CDDA_SECTORS); return ret==ERR_OK?0:-1; } /* Pause play */ static int SDL_SYS_CDPause(SDL_CD *cdrom) { int ret=cdrom_cdda_pause(); return ret==ERR_OK?0:-1; } /* Resume play */ static int SDL_SYS_CDResume(SDL_CD *cdrom) { int ret=cdrom_cdda_resume(); return ret==ERR_OK?0:-1; } /* Stop play */ static int SDL_SYS_CDStop(SDL_CD *cdrom) { int ret=cdrom_spin_down(); return ret==ERR_OK?0:-1; } /* Eject the CD-ROM */ static int SDL_SYS_CDEject(SDL_CD *cdrom) { return -1; } /* Close the CD-ROM handle */ static void SDL_SYS_CDClose(SDL_CD *cdrom) { } void SDL_SYS_CDQuit(void) { }