Mercurial > sdl-ios-xcode
view docs/man3/SDL_SaveBMP.3 @ 29:a8360daed17d
Oops, the OpenBSD fix didn't.
author | Sam Lantinga <slouken@lokigames.com> |
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date | Fri, 11 May 2001 00:35:31 +0000 |
parents | 74212992fb08 |
children | 55f1f1b3e27d |
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.TH "SDL_SaveBMP" "3" "Mon 12 Mar 2001, 01:04" "SDL" "SDL API Reference" .SH "NAME" SDL_SaveBMP\- Save an SDL_Surface as a Windows BMP file\&. .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBint \fBSDL_SaveBMP\fP\fR(\fBSDL_Surface *surface, const char *file\fR); .SH "DESCRIPTION" .PP Saves the \fBSDL_Surface\fR \fBsurface\fR as a Windows BMP file named \fBfile\fR\&. .SH "RETURN VALUE" .PP Returns \fB0\fR if successful or \fB-1\fR if there was an error\&. .SH "SEE ALSO" .PP \fI\fBSDL_LoadBMP\fP\fR ...\" created by instant / docbook-to-man, Mon 12 Mar 2001, 01:04