Mercurial > sdl-ios-xcode
view docs/man3/SDL_LockYUVOverlay.3 @ 29:a8360daed17d
Oops, the OpenBSD fix didn't.
author | Sam Lantinga <slouken@lokigames.com> |
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date | Fri, 11 May 2001 00:35:31 +0000 |
parents | 74212992fb08 |
children | 55f1f1b3e27d |
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.TH "SDL_LockYUVOverlay" "3" "Mon 12 Mar 2001, 01:04" "SDL" "SDL API Reference" .SH "NAME" SDL_LockYUVOverlay\- Lock an overlay .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBint \fBSDL_LockYUVOverlay\fP\fR(\fBSDL_Overlay *overlay\fR); .SH "DESCRIPTION" .PP Much the same as \fI\fBSDL_LockSurface\fP\fR, \fBSDL_LockYUVOverlay\fP locks the \fI\fBoverlay\fR\fR for direct access to pixel data\&. .SH "RETURN VALUE" .PP Returns \fB0\fR on success, or \fB-1\fR on an error\&. .SH "SEE ALSO" .PP \fI\fBSDL_UnlockYUVOverlay\fP\fR, \fI\fBSDL_CreateYUVOverlay\fP\fR, \fI\fBSDL_Overlay\fR\fR ...\" created by instant / docbook-to-man, Mon 12 Mar 2001, 01:04