view XCodeiPhoneOS/Demos/src/common.c @ 3147:a80760096937 gsoc2009_ps3

Support all YUV texture formats using SW_Textures.
author Martin Lowinski <martin@goldtopf.org>
date Thu, 18 Jun 2009 03:27:12 +0000
parents f55c87ae336b
children
line wrap: on
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/*
 *	common.c
 *	written by Holmes Futrell
 *	use however you want
 */

#include "common.h"
#include "SDL.h"
#include <stdlib.h>

/*
	Produces a random int x, min <= x <= max 
	following a uniform distribution
*/
int
randomInt(int min, int max)
{
    return min + rand() % (max - min + 1);
}

/*
	Produces a random float x, min <= x <= max 
	following a uniform distribution
 */
float
randomFloat(float min, float max)
{
    return rand() / (float) RAND_MAX *(max - min) + min;
}

void
fatalError(const char *string)
{
    printf("%s: %s\n", string, SDL_GetError());
    exit(1);
}