view src/video/directfb/SDL_DirectFB_video.h @ 453:a6fa62b1be09

Updated for embedded Visual C++ 4.0
author Sam Lantinga <slouken@libsdl.org>
date Tue, 20 Aug 2002 00:20:06 +0000
parents f6ffac90895c
children 1c4be4a16410
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002  Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

#ifndef _SDL_DirectFB_video_h
#define _SDL_DirectFB_video_h

#include <directfb.h>

#include "SDL_mouse.h"
#include "SDL_sysvideo.h"

#define _THIS SDL_VideoDevice *this

/* Private display data */

struct SDL_PrivateVideoData
{
  int                    initialized;

  IDirectFB             *dfb;
  IDirectFBDisplayLayer *layer;
  IDirectFBEventBuffer  *eventbuffer;

#define NUM_MODELISTS	4		/* 8, 16, 24, and 32 bits-per-pixel */
  int SDL_nummodes[NUM_MODELISTS];
  SDL_Rect **SDL_modelist[NUM_MODELISTS];
};

#define HIDDEN (this->hidden)

#endif /* _SDL_DirectFB_video_h */