view src/video/symbian/EKA2/dsa.cpp @ 4167:a6f635e5eaa6 SDL-1.2

Fixed bug #611 From Tim Angus 2008-08-12 11:18:06 I'm one of the maintainers of ioquake3.org, an updated version of the Quake 3 engine. Relatively recently, we moved ioq3 to use SDL as a replacement for 95% of the platform specific code that was there. On the whole it's doing a great job but unfortunately since the move we've been getting complaints about the quality of the mouse input on the Windows platform to the point where for many the game is unplayable. Put in other terms, the current stable SDL 1.2 is basically not fit for purpose if you need high quality mouse input as you do in a first person shooter. Over the weekend I decided to pull my finger out and actually figure out what's going on. There are basically two major problems. Firstly, when using the "windib" driver, mouse input is gathered via the WM_MOUSEMOVE message. Googling for this indicates that often this is known to result in "spurious" and/or "missing" mouse movement events; this is the primary cause of the poor mouse input. The second problem is that the "directx" driver does not work at all in combination with OpenGL meaning that you can't use DirectInput if your application also uses OpenGL. In other words you're locked into using the "windib" driver and its poor mouse input. In order to address these problems I've done the following: * Remove WM_MOUSEMOVE based motion event generation and replace with calls to GetCursorPos which seems much more reliable. In order to achieve this I've moved mouse motion out into a separate function that is called once per DIB_PumpEvents. * Remove the restriction on the "directx" driver being inoperable in combination with OpenGL. There is a bug for this issues that I've hijacked to a certain extent (http://bugzilla.libsdl.org/show_bug.cgi?id=265). I'm the first to admit I don't really understand why this restriction is there in the first place. The commit message for the bug fix that introduced this restriction (r581) isn't very elaborate and I couldn't see any other bug tracking the issue. If anyone has more information on the bug that was avoided by r581 it would be helpful as I/someone could then look into addressing the problem without disabling the "directx" driver. * I've also removed the restriction on not being allowed to use DirectInput in windowed mode. I couldn't see any reason for this, at least not from our perspective. I have my suspicions that it'll be something like matching up the cursor with the mouse coordinates... * I bumped up the DirectInput API used to version 7 in order to get access to mouse buttons 4-7. I've had to inject a little bit of the DX7 headers into SDL there as the MinGW ones aren't up to date in this respect.
author Sam Lantinga <slouken@libsdl.org>
date Thu, 02 Apr 2009 04:43:36 +0000
parents ce8046809062
children
line wrap: on
line source

#include "dsa.h"
#include "sdlepocapi.h"
#include <cdsb.h>


LOCAL_C TInt BytesPerPixel(TDisplayMode aMode)
	{
	return ((TDisplayModeUtils::NumDisplayModeBitsPerPixel(aMode) - 1) >> 3) + 1; 
	}




template<class T>
NONSHARABLE_CLASS(CBitmapSurface) : public T
	{
public:
	CBitmapSurface(RWsSession& aSession);
private:
	void ConstructL(RWindow& aWindow, CWsScreenDevice& aDevice);
	~CBitmapSurface();
	TUint8* LockSurface();
	void UnlockHwSurface();
	void CreateSurfaceL();
	void Wipe(TInt aLength);
	void Free();
	void Update(CFbsBitmap& aBmp);
	TInt ExternalUpdate();
private:
	CFbsBitmap* iBmp;
	CFbsBitmap* iCopyBmp;
	};
	

template<class T>
void CBitmapSurface<T>::ConstructL(RWindow& aWindow, CWsScreenDevice& aDevice)		
	{
	delete iCopyBmp;
	iCopyBmp = NULL;
	iCopyBmp = new (ELeave) CFbsBitmap();
	T::ConstructL(aWindow, aDevice);
	}
	
template<class T>
CBitmapSurface<T>::CBitmapSurface(RWsSession& aSession) : T(aSession)
	{
	}
	
template<class T>
void CBitmapSurface<T>::Free()
	{
	delete iBmp;
	iBmp = NULL;
	T::Free();
	}

template<class T>
CBitmapSurface<T>::~CBitmapSurface()
	{
	__ASSERT_DEBUG(iBmp == NULL, PANIC(KErrNotReady));
	delete iCopyBmp;
	}
	
template<class T>
TUint8* CBitmapSurface<T>::LockSurface()
	{
	iBmp->LockHeap();
	return reinterpret_cast<TUint8*>(iBmp->DataAddress());
	}


template<class T>
void CBitmapSurface<T>::UnlockHwSurface()
	{
	iBmp->UnlockHeap();
	T::SetUpdating(EFalse);
	Update(*iBmp);
	}

	
template<class T>	
void CBitmapSurface<T>::Update(CFbsBitmap& aBmp)
	{
	if(!T::Blitter(aBmp))
		{
		if(T::SwSize() == T::HwRect().Size())
			T::Gc().BitBlt(T::HwRect().iTl, &aBmp);
		else
			T::Gc().DrawBitmap(T::HwRect(), &aBmp);
		}
	T::DrawOverlays();
	T::CompleteUpdate();	
	}
	
template<class T>	
void CBitmapSurface<T>::CreateSurfaceL()
	{
	Free();
	iBmp  = new (ELeave) CFbsBitmap();
	User::LeaveIfError(iBmp->Create(T::SwSize(), T::DisplayMode()));
	T::CreateSurfaceL(*iBmp);
	}

template<class T>
void CBitmapSurface<T>::Wipe(TInt aLength) //dont call in drawing
	{
	iBmp->LockHeap();
	Mem::FillZ(iBmp->DataAddress(), aLength);
	iBmp->UnlockHeap();
	}

template<class T>		
TInt CBitmapSurface<T>::ExternalUpdate()
	{
	if(iCopyBmp->Handle() == 0)
		{
		const TInt err = iCopyBmp->Duplicate(iBmp->Handle());
		if(err != KErrNone)
			return err;
		}
	Update(*iCopyBmp);
	return KErrNone;
	}


//////////////////////////////////////////////////////////////////////



NONSHARABLE_CLASS(CDsaBitgdi) : public CDsa
	{
public:
	CDsaBitgdi(RWsSession& aSession);
protected:
	 void ConstructL(RWindow& aWindow, CWsScreenDevice& aDevice);
	 CBitmapContext& Gc();
	 void CompleteUpdate();
	 ~CDsaBitgdi();
	 void CreateSurfaceL(CFbsBitmap& aBmp);
	 void Free();
	 void UnlockHWSurfaceRequestComplete();
private:
	 void Resume();
	 
	 CFbsBitGc* iGc;
	 CFbsDevice* iDevice;
	 CFbsBitmap* iBitGdiBmp;
	 CWindowGc* iWinGc;
	 RWindow* iWindow;
	 TInt iHandle;
	 };


CDsaBitgdi::CDsaBitgdi(RWsSession& aSession) : CDsa(aSession)
	{
	}

CDsaBitgdi::~CDsaBitgdi()
	{
	delete iWinGc;
	delete iBitGdiBmp;
	}

void CDsaBitgdi::CompleteUpdate()
	{
	EpocSdlEnv::Request(CDsa::ERequestUpdate);
	}

	
void CDsaBitgdi::UnlockHWSurfaceRequestComplete()
	{
	if(iHandle == 0)
		return;
	
	if(iBitGdiBmp == NULL)
		{
		iBitGdiBmp = new CFbsBitmap();
		if(iBitGdiBmp == NULL)
			return;
		iBitGdiBmp->Duplicate(iHandle);
		}
	
	iWindow->Invalidate();
	
	iWindow->BeginRedraw();
	iWinGc->Activate(*iWindow);
	iWinGc->BitBlt(TPoint(0, 0), iBitGdiBmp);
	iWinGc->Deactivate();
	iWindow->EndRedraw();
	}	
	
void CDsaBitgdi::Resume()
	{
	Start();
	}
	
CBitmapContext& CDsaBitgdi::Gc()
 	{
 	return *iGc;
 	}
 	
 void CDsaBitgdi::ConstructL(RWindow& aWindow, CWsScreenDevice& aDevice)
 	{
 	
 	delete iBitGdiBmp;
 	iBitGdiBmp = NULL;
 	delete iWinGc;
 	iWinGc = NULL;
 	iHandle = 0;
 	
 	iWindow = &aWindow;
 	User::LeaveIfError(aDevice.CreateContext(iWinGc));
 	CDsa::ConstructL(aWindow, aDevice);
 	Start();
 	}
 	
void CDsaBitgdi::CreateSurfaceL(CFbsBitmap& aBmp)	
	{
	iDevice = CFbsBitmapDevice::NewL(&aBmp);
	User::LeaveIfError(iDevice->CreateContext(iGc));
	iHandle = aBmp.Handle();
	}
	
void CDsaBitgdi::Free()
	{
	delete iGc;
	iGc = NULL;
	delete iDevice;
	iDevice = NULL;
	}
	
////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////

NONSHARABLE_CLASS(CDsaBase) : public CDsa, public MDirectScreenAccess
	{
protected:	
	inline CDirectScreenAccess& Dsa() const;
	CDsaBase(RWsSession& aSession);
	~CDsaBase();
	void ConstructL(RWindow& aWindow, CWsScreenDevice& aDevice);
	void Stop();
	void Resume();
	CBitmapContext& Gc();
protected:
    CDirectScreenAccess*  iDsa;
private:
	void AbortNow(RDirectScreenAccess::TTerminationReasons aReason);
	void Restart(RDirectScreenAccess::TTerminationReasons aReason);
private:
	void RestartL();
	};


inline CDirectScreenAccess& CDsaBase::Dsa() const
	{
	return *iDsa;
	}
	

CDsaBase::CDsaBase(RWsSession& aSession) : CDsa(aSession)
	{
	}
	
CBitmapContext& CDsaBase::Gc()
	{
	return *Dsa().Gc();
	}
	
void CDsaBase::ConstructL(RWindow& aWindow, CWsScreenDevice& aDevice)
    {
    CDsa::ConstructL(aWindow, aDevice);
    if(iDsa != NULL)
    	{
    	iDsa->Cancel();
    	delete iDsa;
    	iDsa = NULL;
    	}
    	
    iDsa = CDirectScreenAccess::NewL(
    				Session(),
					aDevice,
					aWindow,
					*this);				
    RestartL();
    }	
	
void CDsaBase::Resume()	
	{
	if(Stopped())
		Restart(RDirectScreenAccess::ETerminateRegion);
	}	
	
CDsaBase::~CDsaBase()
	{
	if(iDsa != NULL)
        {
        iDsa->Cancel();
        }
    delete iDsa;
	}
	
	
void CDsaBase::RestartL()
    {
   
    
    iDsa->StartL();	
    
    const RRegion* r = iDsa->DrawingRegion();
    const TRect rect = r->BoundingRect();
    iDsa->Gc()->SetClippingRegion(r);	
   
    if(rect != ScreenRect())
    	{
    	return ;	
   	 	}
   	 	
     
   	SetTargetRect();
	RecreateL();
	
	Start();
    
    
    }

void CDsaBase::AbortNow(RDirectScreenAccess::TTerminationReasons /*aReason*/)
	{
	Stop();
	}
	
void CDsaBase::Restart(RDirectScreenAccess::TTerminationReasons aReason)
	{
	if(aReason == RDirectScreenAccess::ETerminateRegion) //auto restart
		{												
		TRAPD(err, RestartL());
		PANIC_IF_ERROR(err);
		}
	}
	
	
void CDsaBase::Stop()
	{
	CDsa::Stop();
	iDsa->Cancel();
	}
		
    
   ///////////////////////////////////////////////////////////////////////
   /////////////////////////////////////////////////////////////////////// 
NONSHARABLE_CLASS(TDsa)
	{
	public:
		inline TDsa(const CDsa& aDsa);
		inline TBool IsFlip() const;
		inline TBool IsTurn() const;
		inline const TSize& SwSize() const;
		inline void Copy(TUint32* aTarget, const TUint8* aSrc, TInt aBytes, TInt aHeight) const;
	private:
		const CDsa& iDsa;
	};




inline TDsa::TDsa(const CDsa& aDsa) : iDsa(aDsa)
	{	
	}

inline TBool TDsa::IsTurn() const
	{
	return iDsa.iStateFlags & CDsa::EOrientation90;
	}
	
inline TBool TDsa::IsFlip() const
	{
	return iDsa.iStateFlags & CDsa::EOrientation180;
	}	
	
inline const TSize& TDsa::SwSize() const
	{
	return iDsa.SwSize();
	}
		
inline void TDsa::Copy(TUint32* aTarget, const TUint8* aSrc, TInt aBytes, TInt aHeight) const
	{
	iDsa.iCopyFunction(iDsa, aTarget, aSrc, aBytes, aHeight);
	}
	
template<class T, class S>	
void ClipCopy(const TDsa& iDsa, TUint8* aTarget,
 					const TUint8* aSource,
 					const TRect& aUpdateRect,
 					const TRect& aSourceRect)
	{
	const S* source = reinterpret_cast<const S*>(aSource);
	const TInt lineWidth = aSourceRect.Width();
	
	source += (aUpdateRect.iTl.iY * lineWidth); 
	const TInt sourceStartOffset = aUpdateRect.iTl.iX;
	source += sourceStartOffset;
	
	T* targetPtr = reinterpret_cast<T*>(aTarget);
	
	const TInt scanLineWidth = iDsa.SwSize().iWidth;
	
	targetPtr += (aSourceRect.iTl.iY + aUpdateRect.iTl.iY ) * scanLineWidth; 
	const TInt targetStartOffset = (aUpdateRect.iTl.iX + aSourceRect.iTl.iX);
	
	targetPtr += targetStartOffset;
	
	
	const TInt height = aUpdateRect.Height(); 
		
	const TInt lineMove = iDsa.IsTurn() ? 1 : lineWidth;
	const TInt copyLen = aUpdateRect.Width();
	
	
	if(iDsa.IsFlip())
		{
		
		targetPtr += scanLineWidth *  (height - 1);
	
		for(TInt i = 0; i < height; i++) //source is always smaller
			{
			iDsa.Copy(reinterpret_cast<TUint32*>(targetPtr), reinterpret_cast<const TUint8*>(source), copyLen, height);
			source += lineMove;
			targetPtr -= scanLineWidth;
			}
		}
	else
		{
		
		
		for(TInt i = 0; i < height; i++) //source is always smaller
			{
			iDsa.Copy(reinterpret_cast<TUint32*>(targetPtr), reinterpret_cast<const TUint8*>(source), copyLen, height);
			source += lineMove;
			targetPtr += scanLineWidth; // >> 2;
			}
		}

	}
	

 
NONSHARABLE_CLASS(CDsaA) : public CDsaBase
	{
	public:
		CDsaA(RWsSession& aSession);
	protected:
		void ConstructL(RWindow& aWindow, CWsScreenDevice& aDevice);
		void CompleteUpdate();
		void CreateSurfaceL(CFbsBitmap& aBmp);
		void Free();
		void UnlockHWSurfaceRequestComplete();	
	};
	
	
CDsaA::CDsaA(RWsSession& aSession) : CDsaBase(aSession)
	{
	}
	

void CDsaA::ConstructL(RWindow& aWindow, CWsScreenDevice& aDevice)		
	{
	CDsaBase::ConstructL(aWindow, aDevice);
	}
	
void CDsaA::CompleteUpdate()
	{
	iDsa->ScreenDevice()->Update();
	}
	
void CDsaA::CreateSurfaceL(CFbsBitmap& /*aBmp*/)
	{
	}
	
void CDsaA::Free()
	{
	
	}
	
void CDsaA::UnlockHWSurfaceRequestComplete()
	{
	PANIC(KErrNotSupported);
	}	
	
	
	
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////

NONSHARABLE_CLASS(MDsbObs)
	{
	public:
		virtual void SurfaceReady() = 0;
		virtual CDirectScreenBitmap& Dsb() = 0;
	};
	
NONSHARABLE_CLASS(CDsbSurface) : public CActive
	{
	public:
		CDsbSurface(MDsbObs& aDsb);
		TUint8* Address();
		void Complete();
		~CDsbSurface();
	private:
		void RunL();
		void DoCancel();
	private:
		MDsbObs& iDsb; 
		TUint8* iAddress;
	};	

CDsbSurface::CDsbSurface(MDsbObs& aDsb) : CActive(CActive::EPriorityHigh) , iDsb(aDsb)
	{
	CActiveScheduler::Add(this);
	}

CDsbSurface::~CDsbSurface()
	{
	Cancel();
	}
	
void CDsbSurface::Complete()
	{
	if(iAddress != NULL && !IsActive())
		{
		iAddress = NULL;
		SetActive();
		iDsb.Dsb().EndUpdate(iStatus);
		}
	}
	
TUint8* CDsbSurface::Address()
	{
	if(iAddress == NULL && !IsActive())
		{
		TAcceleratedBitmapInfo info;
		if(KErrNone == iDsb.Dsb().BeginUpdate(info))
			iAddress = info.iAddress;
		}
	return iAddress;
	}
	
void CDsbSurface::RunL()
	{
	iDsb.SurfaceReady();
	}

void CDsbSurface::DoCancel()
	{
	//empty
	}
		
NONSHARABLE_CLASS(CDsaB) : public CDsaBase,
 public MDsbObs
	{
	public:
		CDsaB(RWsSession& aSession, TInt aFlags);
	private:
		~CDsaB();
		TUint8* LockSurface();
		void UnlockHWSurfaceRequestComplete();
		void UnlockHwSurface();
		void CreateSurfaceL();
		void Wipe(TInt aLength);
		void RecreateL();
		void ConstructL(RWindow& aWindow, CWsScreenDevice& aDevice);
		CDirectScreenBitmap& Dsb();
		void SurfaceReady();
		TInt ExternalUpdate();
	private:
		CDsbSurface* iSurface1;
		CDsbSurface* iSurface2;
		CDirectScreenBitmap* iDsb;
		TInt iType;
	};

CDsaB::CDsaB(RWsSession& aSession, TInt aFlags) : CDsaBase(aSession), iType(aFlags)
	{
	}


	
void CDsaB::UnlockHWSurfaceRequestComplete()
	{
	iSurface1->Complete();
	if(iSurface2 != NULL)
		iSurface2->Complete();
	}	

void CDsaB::CreateSurfaceL()
	{
	__ASSERT_ALWAYS(SwSize() == HwRect().Size(), PANIC(KErrNotSupported));
	}
	
void CDsaB::Wipe(TInt aLength) //dont call in drawing
	{
	TUint8* addr = LockSurface();
	if(addr != NULL) 
		{
		Mem::FillZ(addr, aLength);
		UnlockHwSurface();
		}
	}
	

void CDsaB::UnlockHwSurface()
	{
	EpocSdlEnv::Request(CDsa::ERequestUpdate);
	}
	
TUint8* CDsaB::LockSurface()
	{
	TUint8* addr =  iSurface1->Address();
	if(addr == NULL && iSurface2 != NULL)
		addr =  iSurface2->Address();
	SetUpdating(addr == NULL);
	return addr;
	}
	
void CDsaB::SurfaceReady()	
	{
	SetUpdating(EFalse);
	}

CDirectScreenBitmap& CDsaB::Dsb()
	{
	return *iDsb;
	}
	
void CDsaB::ConstructL(RWindow& aWindow, CWsScreenDevice& aDevice)
	{
	if(iDsb == NULL)
		iDsb = CDirectScreenBitmap::NewL();	
	CDsaBase::ConstructL(aWindow, aDevice);
	if(iSurface1 == NULL)	
		iSurface1 = new (ELeave) CDsbSurface(*this);
	if(iSurface2 == NULL && iType & CDirectScreenBitmap::EDoubleBuffer)
		iSurface2 = new (ELeave) CDsbSurface(*this);
	}
	
CDsaB::~CDsaB()
	{
	delete iSurface1;
	delete iSurface2;
	delete iDsb;
	}	

void CDsaB::RecreateL()
	{
    iDsb->Close();
    iDsb->Create(HwRect(), CDirectScreenBitmap::TSettingsFlags(iType));
	}
	
TInt CDsaB::ExternalUpdate()
	{
	if(LockSurface())
		{
		UnlockHWSurfaceRequestComplete();
		return KErrNone;
		}
	return KErrNotReady;
	}
		

/////////////////////////////////////////////////////////////////////////////////////////////////////	



CDsa* CDsa::CreateL(RWsSession& aSession)
	{
	if(EpocSdlEnv::Flags(CSDL::EDrawModeDSB))
		{
		TInt flags = CDirectScreenBitmap::ENone;
		if(EpocSdlEnv::Flags(CSDL::EDrawModeDSBDoubleBuffer))
			flags |= CDirectScreenBitmap::EDoubleBuffer;
		if(EpocSdlEnv::Flags(CSDL::EDrawModeDSBIncrementalUpdate))
			flags |= CDirectScreenBitmap::EIncrementalUpdate;
		return new (ELeave) CDsaB(aSession, flags);
		}
	else if(EpocSdlEnv::Flags(CSDL::EDrawModeGdi))
		{
		return new (ELeave) CBitmapSurface<CDsaBitgdi>(aSession);
		}
    else
    	{
        return new (ELeave) CBitmapSurface<CDsaA>(aSession);
		}
	}
	
	
void CDsa::RecreateL()
	{
	}

void CDsa::Free()
	{
	}
	
TSize CDsa::WindowSize() const
	{
	TSize size = iSwSize;
	if(iStateFlags & EOrientation90)
		{
		const TInt tmp = size.iWidth;
		size.iWidth = size.iHeight;
		size.iHeight = tmp;
		}
	return size;
	}
	
void CDsa::SetSuspend()
	{
	iStateFlags |= ESdlThreadSuspend;
	}


void CDsa::SetUpdating(TBool aUpdate)
	{
	if(aUpdate)
		iStateFlags |= EUpdating;
	else
		iStateFlags &= ~EUpdating;
	}


TBool CDsa::Stopped() const
	{
	return (iStateFlags & ESdlThreadExplicitStop);
	}

void CDsa::SetOrientation(CSDL::TOrientationMode aOrientation)
	{
	TInt flags = 0;
	switch(aOrientation)
		{
		case CSDL::EOrientation90:
			flags = EOrientation90;
			break;
		case CSDL::EOrientation180:
			flags = EOrientation180;
			break;
		case CSDL::EOrientation270:
			flags = EOrientation90 | EOrientation180;
			break;
		case CSDL::EOrientation0:
			flags = 0;
			break;
		}
	if(flags != (iStateFlags & EOrientationFlags))
		{
		iStateFlags |= EOrientationChanged;
		iNewFlags = flags; //cannot be set during drawing...
		}
	}

CDsa::~CDsa()
    {
    iOverlays.Close();
    User::Free(iLut256);
    }
         
void CDsa::ConstructL(RWindow& aWindow, CWsScreenDevice& /*aDevice*/)
    {			
	if(iLut256 == NULL)
		iLut256 = (TUint32*) User::AllocL(256 * sizeof(TUint32));
	iTargetMode = aWindow.DisplayMode();
	iTargetBpp = BytesPerPixel(DisplayMode());
	iScreenRect = TRect(aWindow.Position(), aWindow.Size());
	SetTargetRect();
    }
    
void CDsa::DrawOverlays()
	{
	const TInt last = iOverlays.Count() - 1;
	for(TInt i = last; i >= 0 ; i--)
		iOverlays[i].iOverlay->Draw(Gc(), HwRect(), SwSize());
	}

TInt CDsa::AppendOverlay(MOverlay& aOverlay, TInt aPriority)
	{
	TInt i;
	for(i = 0; i < iOverlays.Count() && iOverlays[i].iPriority < aPriority; i++)
		{}
	const TOverlay overlay = {&aOverlay, aPriority};
	return iOverlays.Insert(overlay, i);
	}
	
TInt CDsa::RemoveOverlay(MOverlay& aOverlay)
	{
	for(TInt i = 0; i < iOverlays.Count(); i++)
		{
		if(iOverlays[i].iOverlay == &aOverlay)
			{
			iOverlays.Remove(i);
			return KErrNone;
			}
		}
	return KErrNotFound;
	}

void CDsa::LockPalette(TBool aLock)
	{
	if(aLock)
		iStateFlags |= EPaletteLocked;
	else
		iStateFlags &= ~EPaletteLocked;
	}
TInt CDsa::SetPalette(TInt aFirst, TInt aCount, TUint32* aPalette)
	{
	if(iLut256 == NULL)
		return KErrNotFound;
	const TInt count = aCount - aFirst;
	if(count > 256)
		return KErrArgument;
	if(iStateFlags & EPaletteLocked)
		return KErrNone;
	for(TInt i = aFirst; i < count; i++) //not so busy here:-)
		{
		iLut256[i] = aPalette[i];
		}
	return KErrNone;
	}
	
	


    
CDsa::CDsa(RWsSession& aSession) : 
 	iStateFlags(0),
 	iSession(aSession)
  
	{
//	CActiveScheduler::Add(this);
	iCFTable[0] = CopyMem;
	iCFTable[1] = CopyMemFlipReversed;
	iCFTable[2] = CopyMemReversed;
	iCFTable[3] = CopyMemFlip;	
	
	iCFTable[4] = Copy256;
	iCFTable[5] = Copy256FlipReversed;
	iCFTable[6] = Copy256Reversed;
	iCFTable[7] = Copy256Flip;	
	
	
	iCFTable[8] = CopySlow;
	iCFTable[9] = CopySlowFlipReversed;
	iCFTable[10] = CopySlowReversed;
	iCFTable[11] = CopySlowFlip;	
	}
	
RWsSession& CDsa::Session()
	{
	return iSession;
	}

TInt CDsa::RedrawRequest()
	{
	if(!(iStateFlags & (EUpdating) && (iStateFlags & ERunning)))
		{
		return ExternalUpdate();
		}
	return KErrNotReady;
	}

TUint8* CDsa::LockHwSurface()
	{
	if((iStateFlags & EUpdating) == 0) //else frame is skipped
		{
		return LockSurface();
		}
	return NULL; 
	}

/*	
void CDsa::RunL()
	{
	iStateFlags &= ~EUpdating;
	}
		
	
void CDsa::DoCancel()
	{
	iStateFlags &= ~EUpdating;
	//nothing can do, just wait?
	}
*/	

	
TInt CDsa::AllocSurface(TBool aHwSurface, const TSize& aSize, TDisplayMode aMode)
	{
	if(aHwSurface && aMode != DisplayMode())
		return KErrArgument;
	
	iSourceMode = aMode;
	
	iSourceBpp = BytesPerPixel(aMode);
	
	const TSize size = WindowSize();
	if(aSize.iWidth > size.iWidth)
		return KErrTooBig;
	if(aSize.iHeight > size.iHeight)
		return KErrTooBig;
	
	TRAPD(err, CreateSurfaceL());
	if(err != KErrNone)
		return err;

	SetCopyFunction();
	
	return KErrNone;
	}
	

void CDsa::CreateZoomerL(const TSize& aSize)
	{
	iSwSize = aSize;
	iStateFlags |= EResizeRequest;
	CreateSurfaceL();
	SetTargetRect();
	}
	

/*
void SaveBmp(const TDesC& aName, const TAny* aData, TInt aLength, const TSize& aSz, TDisplayMode aMode)
	{
	CFbsBitmap* s = new CFbsBitmap();
	s->Create(aSz, aMode);
	s->LockHeap();
	TUint32* addr = s->DataAddress();
	Mem::Copy(addr, aData, aLength);
	s->UnlockHeap();
	s->Save(aName);
	s->Reset();
	delete s;
	}
	
void SaveBmp(const TDesC& aName, const TUint32* aData, const TSize& aSz)
	{
	CFbsBitmap* s = new CFbsBitmap();
	s->Create(aSz, EColor64K);
	TBitmapUtil bmp(s);
	bmp.Begin(TPoint(0, 0));
	for(TInt j = 0; j < aSz.iHeight; j++)
		{
		bmp.SetPos(TPoint(0, j));
		for(TInt i = 0; i < aSz.iWidth; i++)
			{
			bmp.SetPixel(*aData);
			aData++;
			bmp.IncXPos();
			}
		}
	bmp.End();
	s->Save(aName);
	s->Reset();
	delete s;
	}	
	
TBuf<16> FooName(TInt aFoo)
	{
	TBuf<16> b;
	b.Format(_L("C:\\pic%d.mbm"), aFoo);
	return b;
	}
	
*/


void CDsa::ClipCopy(TUint8* aTarget,
 					const TUint8* aSource,
 					const TRect& aUpdateRect,
 					const TRect& aSourceRect) const
 		{
 		const TDsa dsa(*this);
 		switch(iSourceBpp)
 			{
 			case 1:
 				::ClipCopy<TUint32, TUint8>(dsa, aTarget, aSource, aUpdateRect, aSourceRect);
 				break;
 			case 2:
 				::ClipCopy<TUint32, TUint16>(dsa, aTarget, aSource, aUpdateRect, aSourceRect);
 				break;
 			case 4:
 				::ClipCopy<TUint32, TUint32>(dsa, aTarget, aSource, aUpdateRect, aSourceRect);
 				break;
 			}
 		}	


void CDsa::Wipe() //dont call in drawing
	{
	if(IsDsaAvailable())
		Wipe(iTargetBpp * SwSize().iWidth * SwSize().iHeight);
	}
	
void CDsa::SetCopyFunction()
	{
	//calculate offset to correct function in iCFTable according to given parameters
	TInt function = 0;
	const TInt KCopyFunctions = 4;
	const TInt KOffsetToNative = 0;
	const TInt KOffsetTo256 = KOffsetToNative + KCopyFunctions;
	const TInt KOffsetToOtherModes = KOffsetTo256 + KCopyFunctions;
	const TInt KOffsetTo90Functions = 1;
	const TInt KOffsetTo180Functions = 2;
	
	if(iSourceMode == DisplayMode())
		function = KOffsetToNative; 		//0
	else if(iSourceMode == EColor256)
		function = KOffsetTo256;			//4
	else
		function = KOffsetToOtherModes; 	//8
	
	if(iStateFlags & EOrientation90)
		function += KOffsetTo90Functions; 	// + 1
	if(iStateFlags & EOrientation180)
		function += KOffsetTo180Functions; 	//+ 2
	
	iCopyFunction = iCFTable[function];
	
	Wipe();
	}
	
inline void Rotate(TRect& aRect)
	{
	const TInt dx = aRect.iBr.iX - aRect.iTl.iX;
	const TInt dy = aRect.iBr.iY - aRect.iTl.iY;

	aRect.iBr.iX = aRect.iTl.iX + dy;
	aRect.iBr.iY = aRect.iTl.iY + dx;
	
	const TInt tmp = aRect.iTl.iX;
	aRect.iTl.iX = aRect.iTl.iY;
	aRect.iTl.iY = tmp;
	}
	
/*	
int bar = 0;
*/	

TBool CDsa::AddUpdateRect(const TUint8* aBits, const TRect& aUpdateRect, const TRect& aRect)
	{

	if(iStateFlags & EOrientationChanged)
		{
		iStateFlags &= ~EOrientationFlags;
		iStateFlags |= iNewFlags;
		SetCopyFunction();
		iStateFlags &= ~EOrientationChanged;
	    EpocSdlEnv::WaitDeviceChange();
	    return EFalse; //skip this frame as data is may be changed
		}

	if(iTargetAddr == NULL)
		{
		iTargetAddr = LockHwSurface();
		}
		
	TUint8* target = iTargetAddr;
	if(target == NULL)
		return EFalse;
	
	
	TRect targetRect = TRect(TPoint(0, 0), SwSize());
	
	TRect sourceRect = aRect;
	TRect updateRect = aUpdateRect;
	
//	TPoint move(0, 0);
	
	
	if(iStateFlags & EOrientation90)
		{
		Rotate(sourceRect);
		Rotate(updateRect);
		}
		
	if(iSourceMode != DisplayMode() ||  targetRect != sourceRect || targetRect != updateRect || ((iStateFlags & EOrientationFlags) != 0))
		{
		sourceRect.Intersection(targetRect); //so source always smaller or equal than target
		//updateRect.Intersection(targetRect);
		ClipCopy(target, aBits, updateRect, sourceRect);
		}
	else
		{
		const TInt byteCount = aRect.Width() * aRect.Height() * iSourceBpp; //this could be stored
		Mem::Copy(target, aBits, byteCount);
		}

	return ETrue;
	}
	
		
void CDsa::UpdateSwSurface()
	{
	iTargetAddr = NULL;
	UnlockHwSurface();	//could be faster if does not use AO, but only check status before redraw, then no context switch needed
	}
	


	
void CDsa::DoStop()
	{
	if(IsDsaAvailable())
		iStateFlags |= ESdlThreadExplicitStop;
	Stop();
	}

	
void CDsa::Stop()
	{
	iStateFlags &= ~ERunning;
	}
	
void CDsa::Start()
	{
    iStateFlags |= ERunning;
	
	iStateFlags &= ~ESdlThreadExplicitStop;
 
    if(iStateFlags & ESdlThreadSuspend)
    	{
    	EpocSdlEnv::Resume();
    	iStateFlags &= ~ ESdlThreadSuspend;
    	}	
    EpocSdlEnv::ObserverEvent(MSDLObserver::EEventWindowReserved);	
	}


TBool CDsa::Blitter(CFbsBitmap& aBmp)
	{
	return iBlitter && iBlitter->BitBlt(Gc(), aBmp, HwRect(), SwSize());	
	}
	
void CDsa::SetBlitter(MBlitter* aBlitter)
	{
	iBlitter = aBlitter;
	}
	
	
TPoint CDsa::WindowCoordinates(const TPoint& aPoint) const	
	{
	TPoint pos = aPoint - iScreenRect.iTl;
	const TSize asz = iScreenRect.Size();
	if(iStateFlags & EOrientation180)
		{
		pos.iX = asz.iWidth - pos.iX;
		pos.iY = asz.iHeight - pos.iY;	
		}	
	if(iStateFlags & EOrientation90)
		{
		pos.iX = aPoint.iY;
		pos.iY = aPoint.iX;	
		}
	pos.iX <<= 16;
	pos.iY <<= 16;
	pos.iX /= asz.iWidth; 
	pos.iY /= asz.iHeight;
	pos.iX *= iSwSize.iWidth;
	pos.iY *= iSwSize.iHeight;
	pos.iX >>= 16;
	pos.iY >>= 16;
	return pos; 	
	}
	
void CDsa::SetTargetRect()
	{
	iTargetRect = iScreenRect;
	if(iStateFlags & EResizeRequest && EpocSdlEnv::Flags(CSDL::EAllowImageResizeKeepRatio))
		{
		const TSize asz = iScreenRect.Size();
		const TSize sz = iSwSize;
		
		TRect rect;
		
		const TInt dh = (sz.iHeight << 16) / sz.iWidth;

		if((asz.iWidth * dh ) >> 16 <= asz.iHeight)
			{
			rect.SetRect(TPoint(0, 0), TSize(asz.iWidth, (asz.iWidth * dh) >> 16));
			}
		else
			{
			const TInt dw = (sz.iWidth << 16) / sz.iHeight;
	    	rect.SetRect(TPoint(0, 0), TSize((asz.iHeight * dw) >> 16, asz.iHeight));
			}
		rect.Move((asz.iWidth - rect.Size().iWidth) >> 1, (asz.iHeight - rect.Size().iHeight) >> 1);  
		
		iTargetRect = rect;
		iTargetRect.Move(iScreenRect.iTl);

		} 
	if(!(iStateFlags & EResizeRequest))
		iSwSize = iScreenRect.Size();

	}
		

/////////////////////////////////////////////////////////////////////////////////////////////////////////////////

void CDsa::Copy256(const CDsa& aDsa, TUint32* aTarget, const TUint8* aSource, TInt aBytes, TInt)
	{
	TUint32* target = aTarget;
	const TUint32* endt = target + aBytes; 
	const TUint8* source = aSource;
	while(target < endt)
		{
		*target++ = aDsa.iLut256[*source++]; 
		}
	}
	
void CDsa::Copy256Reversed(const CDsa& aDsa, TUint32* aTarget, const TUint8* aSource, TInt aBytes, TInt)
	{
	const TUint32* target = aTarget;
	TUint32* endt = aTarget + aBytes; 
	const TUint8* source = aSource;
	while(target < endt)
		{
		*(--endt) = aDsa.iLut256[*source++]; 
		}
	}	
	
void CDsa::Copy256Flip(const CDsa& aDsa, TUint32* aTarget, const TUint8* aSource, TInt aBytes, TInt aLineLen)
	{
	TUint32* target = aTarget;
	const TUint32* endt = target + aBytes; 
	const TUint8* column = aSource;

	while(target < endt)
		{
		*target++ = aDsa.iLut256[*column];
		column += aLineLen;
		}
	}
	
void CDsa::Copy256FlipReversed(const CDsa& aDsa, TUint32* aTarget, const TUint8* aSource, TInt aBytes, TInt aLineLen)
	{
	const TUint32* target = aTarget;
	TUint32* endt = aTarget + aBytes; 
	const TUint8* column = aSource;

	while(target < endt)
		{
		*(--endt) = aDsa.iLut256[*column];
		column += aLineLen;
		}
	}		

void CDsa::CopyMem(const CDsa& /*aDsa*/, TUint32* aTarget, const TUint8* aSource, TInt aBytes, TInt)
	{
	const TUint32* src = reinterpret_cast<const TUint32*>(aSource);
	Mem::Copy(aTarget, src, aBytes << 2);
	}
	
void CDsa::CopyMemFlip(const CDsa& /*aDsa*/, TUint32* aTarget, const TUint8* aSource, TInt aBytes, TInt aLineLen)
	{
	TUint32* target = aTarget;
	const TUint32* endt = target + aBytes; 
	const TUint32* column = reinterpret_cast<const TUint32*>(aSource);

	while(target < endt)
		{
		*target++ = *column;
		column += aLineLen;
		}
	}
	
void CDsa::CopyMemReversed(const CDsa& /*aDsa*/, TUint32* aTarget, const TUint8* aSource, TInt aBytes, TInt)
	{
	const TUint32* target = aTarget;
	TUint32* endt = aTarget + aBytes; 
	const TUint32* source = reinterpret_cast<const TUint32*>(aSource);
	while(target < endt)
		{
		*(--endt) = *source++; 
		}
	}	
	
	
void CDsa::CopyMemFlipReversed(const CDsa& /*aDsa*/, TUint32* aTarget, const TUint8* aSource, TInt aBytes, TInt aLineLen)
	{
	const TUint32* target = aTarget;
	TUint32* endt = aTarget + aBytes; 
	const TUint32* column = reinterpret_cast<const TUint32*>(aSource);

	while(target < endt)
		{
		*(--endt) = *column;
		column += aLineLen;
		}
	}
			
/*

LOCAL_C TRgb rgb16MA(TInt aValue)
	{
	return TRgb::Color16MA(aValue);
	}
*/	
NONSHARABLE_CLASS(MRgbCopy)
	{
	public:
	virtual void Copy(TUint32* aTarget, const TUint8* aSource, TInt aBytes, TBool aReversed) = 0;
	virtual void FlipCopy(TUint32* aTarget, const TUint8* aSource, TInt aBytes, TInt aLineLen, TBool aReversed) = 0;
	};
	
template <class T>
NONSHARABLE_CLASS(TRgbCopy) : public MRgbCopy
	{
	public:
	TRgbCopy(TDisplayMode aMode);
	void* operator new(TUint aBytes, TAny* aMem);
	void Copy(TUint32* aTarget, const TUint8* aSource, TInt aBytes, TBool aReversed);
	void FlipCopy(TUint32* aTarget, const TUint8* aSource, TInt aBytes, TInt aLineLen, TBool aReversed);
	static TUint32 Gray256(const TUint8& aPixel);
	static TUint32 Color256(const TUint8& aPixel);
	static TUint32 Color4K(const TUint16& aPixel);
	static TUint32 Color64K(const TUint16& aPixel);
	static TUint32 Color16M(const TUint32& aPixel);
	static TUint32 Color16MU(const TUint32& aPixel);
	static TUint32 Color16MA(const TUint32& aPixel);
	private:
		typedef TUint32 (*TRgbFunc) (const T& aValue);
		TRgbFunc iFunc;
	};
		
		
template <class T>		
void* TRgbCopy<T>::operator new(TUint /*aBytes*/, TAny* aMem)
	{
	return aMem;
	}
		
template <class T>
TRgbCopy<T>::TRgbCopy(TDisplayMode aMode)
	{
	switch(aMode)
		{
		case EGray256 : iFunc = (TRgbFunc) Gray256; break;
		case EColor256 : iFunc =  (TRgbFunc) Color256; break;
		case EColor4K : iFunc =  (TRgbFunc) Color4K; break;
		case EColor64K : iFunc =  (TRgbFunc) Color64K; break;
		case EColor16M : iFunc =  (TRgbFunc) Color16M; break;
		case EColor16MU : iFunc =  (TRgbFunc) Color16MU; break;
		case EColor16MA : iFunc =  (TRgbFunc) Color16MA; break;
		default:
			PANIC(KErrNotSupported);
		}
	}
	
template <class T>
void TRgbCopy<T>::Copy(TUint32* aTarget, const TUint8* aSource, TInt aBytes, TBool aReversed)
	{
	const T* source = reinterpret_cast<const T*>(aSource);
	TUint32* target = aTarget;
	TUint32* endt = target + aBytes;
	
	if(aReversed)
		{
		while(target < endt)
			{
			const T value = *source++;
			*(--endt) = iFunc(value);//iFunc(value).Value();
			}
		}
	else
		{
		while(target < endt)
			{
			const T value = *source++;
			*target++ = iFunc(value);//iFunc(value).Value();
			}
		}
	}
	
template <class T>
void TRgbCopy<T>::FlipCopy(TUint32* aTarget, const TUint8* aSource, TInt aBytes, TInt aLineLen, TBool aReversed)
	{
	const T* column = reinterpret_cast<const T*>(aSource);
	TUint32* target = aTarget;
	TUint32* endt = target + aBytes;
	
	if(aReversed)
		{
		while(target < endt)
			{
			*(--endt) = iFunc(*column);
			column += aLineLen;
			}
		}
	else
		{
		while(target < endt)
			{
			*target++ = iFunc(*column);
			column += aLineLen;
			}
		}
	}	
		
template <class T> TUint32 TRgbCopy<T>::Gray256(const TUint8& aPixel)
	{
	const TUint32 px = aPixel << 16 | aPixel << 8 | aPixel;
	return px;
	}
	
template <class T> TUint32 TRgbCopy<T>::Color256(const TUint8& aPixel)
	{
	return TRgb::Color256(aPixel).Value();
	}
	
template <class T> TUint32 TRgbCopy<T>::Color4K(const TUint16& aPixel)
	{
	TUint32 col = (aPixel & 0xF00) << 12;
	col |= (aPixel & 0xF00) << 8; 
	
	col |= (aPixel & 0x0F0) << 8;
	col |= (aPixel & 0x0F0);
	
	col |= (aPixel & 0x00F) << 4;
	col |= (aPixel & 0x00F);
	
	return col;
	}
	
template <class T> TUint32 TRgbCopy<T>::Color64K(const TUint16& aPixel)
	{
	TUint32 col = (aPixel & 0xF800)<< 8;
	col |= (aPixel & 0xE000) << 3; 
	
	col |= (aPixel & 0x07E0) << 5;
	col |= (aPixel & 0xC0) >> 1;
	
	col |= (aPixel & 0x07E0) << 3;
	col |= (aPixel & 0x1C) >> 2;
	
	return col;
	}
	
template <class T> TUint32 TRgbCopy<T>::Color16M(const TUint32& aPixel)
	{
	return TRgb::Color16M(aPixel).Value();
	}
	
template <class T> TUint32 TRgbCopy<T>::Color16MU(const TUint32& aPixel)
	{
	return TRgb::Color16MU(aPixel).Value();
	}
	
template <class T> TUint32 TRgbCopy<T>::Color16MA(const TUint32& aPixel)
	{
	return TRgb::Color16MA(aPixel).Value();
	}

typedef TUint64 TStackMem;

LOCAL_C MRgbCopy* GetCopy(TAny* mem, TDisplayMode aMode)
	{
	if(aMode == EColor256 || aMode == EGray256)
		{
		return new (mem) TRgbCopy<TUint8>(aMode);
		}
	if(aMode == EColor4K || aMode == EColor64K)
		{
		return new (mem) TRgbCopy<TUint16>(aMode);
		}
	if(aMode == EColor16M || aMode == EColor16MU || aMode == EColor16MA)
		{
		return new (mem) TRgbCopy<TUint32>(aMode);
		}
	PANIC(KErrNotSupported);
	return NULL;
	}
	

void CDsa::CopySlowFlipReversed(const CDsa& aDsa, TUint32* aTarget, const TUint8* aSource, TInt aBytes, TInt aLineLen)
	{
	TStackMem mem = 0;
	GetCopy(&mem, aDsa.iSourceMode)->FlipCopy(aTarget, aSource, aBytes, aLineLen, ETrue);	
	}
	
void CDsa::CopySlowFlip(const CDsa& aDsa, TUint32* aTarget, const TUint8* aSource, TInt aBytes, TInt aLineLen)
	{
	TStackMem mem = 0;
	GetCopy(&mem, aDsa.iSourceMode)->FlipCopy(aTarget, aSource, aBytes, aLineLen, EFalse);
	}
	
void CDsa::CopySlow(const CDsa& aDsa, TUint32* aTarget, const TUint8* aSource, TInt aBytes, TInt)
	{
	TStackMem mem = 0;
	GetCopy(&mem, aDsa.iSourceMode)->Copy(aTarget, aSource, aBytes, EFalse);	
	}	

void CDsa::CopySlowReversed(const CDsa& aDsa, TUint32* aTarget, const TUint8* aSource, TInt aBytes, TInt)
	{
	TStackMem mem = 0;
	GetCopy(&mem, aDsa.iSourceMode)->Copy(aTarget, aSource, aBytes, ETrue);	
	}	

////////////////////////////////////////////////////////////////////////////////////////////////////////////////7