view src/video/photon/SDL_ph_image.c @ 4167:a6f635e5eaa6 SDL-1.2

Fixed bug #611 From Tim Angus 2008-08-12 11:18:06 I'm one of the maintainers of ioquake3.org, an updated version of the Quake 3 engine. Relatively recently, we moved ioq3 to use SDL as a replacement for 95% of the platform specific code that was there. On the whole it's doing a great job but unfortunately since the move we've been getting complaints about the quality of the mouse input on the Windows platform to the point where for many the game is unplayable. Put in other terms, the current stable SDL 1.2 is basically not fit for purpose if you need high quality mouse input as you do in a first person shooter. Over the weekend I decided to pull my finger out and actually figure out what's going on. There are basically two major problems. Firstly, when using the "windib" driver, mouse input is gathered via the WM_MOUSEMOVE message. Googling for this indicates that often this is known to result in "spurious" and/or "missing" mouse movement events; this is the primary cause of the poor mouse input. The second problem is that the "directx" driver does not work at all in combination with OpenGL meaning that you can't use DirectInput if your application also uses OpenGL. In other words you're locked into using the "windib" driver and its poor mouse input. In order to address these problems I've done the following: * Remove WM_MOUSEMOVE based motion event generation and replace with calls to GetCursorPos which seems much more reliable. In order to achieve this I've moved mouse motion out into a separate function that is called once per DIB_PumpEvents. * Remove the restriction on the "directx" driver being inoperable in combination with OpenGL. There is a bug for this issues that I've hijacked to a certain extent (http://bugzilla.libsdl.org/show_bug.cgi?id=265). I'm the first to admit I don't really understand why this restriction is there in the first place. The commit message for the bug fix that introduced this restriction (r581) isn't very elaborate and I couldn't see any other bug tracking the issue. If anyone has more information on the bug that was avoided by r581 it would be helpful as I/someone could then look into addressing the problem without disabling the "directx" driver. * I've also removed the restriction on not being allowed to use DirectInput in windowed mode. I couldn't see any reason for this, at least not from our perspective. I have my suspicions that it'll be something like matching up the cursor with the mouse coordinates... * I bumped up the DirectInput API used to version 7 in order to get access to mouse buttons 4-7. I've had to inject a little bit of the DX7 headers into SDL there as the MinGW ones aren't up to date in this respect.
author Sam Lantinga <slouken@libsdl.org>
date Thu, 02 Apr 2009 04:43:36 +0000
parents a1b03ba2fcd0
children
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#include <Ph.h>
#include <photon/Pg.h>

#include "SDL_endian.h"
#include "SDL_video.h"
#include "../SDL_pixels_c.h"
#include "SDL_ph_video.h"
#include "SDL_ph_image_c.h"
#include "SDL_ph_modes_c.h"
#include "SDL_ph_gl.h"

int ph_SetupImage(_THIS, SDL_Surface *screen)
{
    PgColor_t* palette=NULL;
    int type=0;
    int bpp;
    
    bpp=screen->format->BitsPerPixel;

    /* Determine image type */
    switch(bpp)
    {
        case 8:{
            type = Pg_IMAGE_PALETTE_BYTE;
        }
        break;
        case 15:{
            type = Pg_IMAGE_DIRECT_555; 
        }
        break;
        case 16:{
            type = Pg_IMAGE_DIRECT_565; 
        }
        break;
        case 24:{
            type = Pg_IMAGE_DIRECT_888;
        }
        break;
        case 32:{
            type = Pg_IMAGE_DIRECT_8888;
        }
        break;
        default:{
            SDL_SetError("ph_SetupImage(): unsupported bpp=%d !\n", bpp);
            return -1;
        }
        break;
    }

    /* palette emulation code */
    if ((bpp==8) && (desktoppal==SDLPH_PAL_EMULATE))
    {
        /* creating image palette */
        palette=SDL_malloc(_Pg_MAX_PALETTE*sizeof(PgColor_t));
        if (palette==NULL)
        {
            SDL_SetError("ph_SetupImage(): can't allocate memory for palette !\n");
            return -1;
        }
        PgGetPalette(palette);

        /* using shared memory for speed (set last param to 1) */
        if ((SDL_Image = PhCreateImage(NULL, screen->w, screen->h, type, palette, _Pg_MAX_PALETTE, 1)) == NULL)
        {
            SDL_SetError("ph_SetupImage(): PhCreateImage() failed for bpp=8 !\n");
            SDL_free(palette);
            return -1;
        }
    }
    else
    {
        /* using shared memory for speed (set last param to 1) */
        if ((SDL_Image = PhCreateImage(NULL, screen->w, screen->h, type, NULL, 0, 1)) == NULL)
        {
            SDL_SetError("ph_SetupImage(): PhCreateImage() failed for bpp=%d !\n", bpp);
            return -1;
        }
    }

    screen->pixels = SDL_Image->image;
    screen->pitch = SDL_Image->bpl;

    this->UpdateRects = ph_NormalUpdate;

    return 0;
}

int ph_SetupOCImage(_THIS, SDL_Surface *screen)
{
    int type = 0;
    int bpp;

    OCImage.flags = screen->flags;
    
    bpp=screen->format->BitsPerPixel;

    /* Determine image type */
    switch(bpp)
    {
        case 8: {
                    type = Pg_IMAGE_PALETTE_BYTE;
                }
                break;
        case 15:{
                    type = Pg_IMAGE_DIRECT_555; 
		}
		break;
        case 16:{
                    type = Pg_IMAGE_DIRECT_565; 
                }
                break;
        case 24:{
                    type = Pg_IMAGE_DIRECT_888;
                }
                break;
        case 32:{
                    type = Pg_IMAGE_DIRECT_8888;
                }
                break;
        default:{
                    SDL_SetError("ph_SetupOCImage(): unsupported bpp=%d !\n", bpp);
                    return -1;
                }
                break;
    }

    /* Currently offscreen contexts with the same bit depth as display bpp only can be created */
    OCImage.offscreen_context = PdCreateOffscreenContext(0, screen->w, screen->h, Pg_OSC_MEM_PAGE_ALIGN);

    if (OCImage.offscreen_context == NULL)
    {
        SDL_SetError("ph_SetupOCImage(): PdCreateOffscreenContext() function failed !\n");
        return -1;
    }

    screen->pitch = OCImage.offscreen_context->pitch;

    OCImage.dc_ptr = (unsigned char *)PdGetOffscreenContextPtr(OCImage.offscreen_context);

    if (OCImage.dc_ptr == NULL)
    {
        SDL_SetError("ph_SetupOCImage(): PdGetOffscreenContextPtr function failed !\n");
        PhDCRelease(OCImage.offscreen_context);
        return -1;
    }

    OCImage.FrameData0 = OCImage.dc_ptr;
    OCImage.CurrentFrameData = OCImage.FrameData0;
    OCImage.current = 0;

    PhDCSetCurrent(OCImage.offscreen_context);

    screen->pixels = OCImage.CurrentFrameData;

    this->UpdateRects = ph_OCUpdate;

    return 0;
}

int ph_SetupFullScreenImage(_THIS, SDL_Surface* screen)
{
    OCImage.flags = screen->flags;

    /* Begin direct and fullscreen mode */
    if (!ph_EnterFullScreen(this, screen, PH_ENTER_DIRECTMODE))
    {
        return -1;
    }

    /* store palette for fullscreen */
    if ((screen->format->BitsPerPixel==8) && (desktopbpp!=8))
    {
        PgGetPalette(savedpal);
        PgGetPalette(syspalph);
    }

    OCImage.offscreen_context = PdCreateOffscreenContext(0, 0, 0, Pg_OSC_MAIN_DISPLAY | Pg_OSC_MEM_PAGE_ALIGN | Pg_OSC_CRTC_SAFE);
    if (OCImage.offscreen_context == NULL)
    {
        SDL_SetError("ph_SetupFullScreenImage(): PdCreateOffscreenContext() function failed !\n");
        return -1;
    }
    
    if ((screen->flags & SDL_DOUBLEBUF) == SDL_DOUBLEBUF)
    {
        OCImage.offscreen_backcontext = PdDupOffscreenContext(OCImage.offscreen_context, Pg_OSC_MEM_PAGE_ALIGN | Pg_OSC_CRTC_SAFE);
        if (OCImage.offscreen_backcontext == NULL)
        {
            SDL_SetError("ph_SetupFullScreenImage(): PdCreateOffscreenContext(back) function failed !\n");
            return -1;
        }
    }

    OCImage.FrameData0 = (unsigned char *)PdGetOffscreenContextPtr(OCImage.offscreen_context);
    if (OCImage.FrameData0 == NULL)
    {
        SDL_SetError("ph_SetupFullScreenImage(): PdGetOffscreenContextPtr() function failed !\n");
        ph_DestroyImage(this, screen);
        return -1;
    }

    if ((screen->flags & SDL_DOUBLEBUF) == SDL_DOUBLEBUF)
    {
        OCImage.FrameData1 = (unsigned char *)PdGetOffscreenContextPtr(OCImage.offscreen_backcontext);
        if (OCImage.FrameData1 == NULL)
        {
            SDL_SetError("ph_SetupFullScreenImage(back): PdGetOffscreenContextPtr() function failed !\n");
            ph_DestroyImage(this, screen);
            return -1;
        }
    }

    /* wait for the hardware */
    PgFlush();
    PgWaitHWIdle();

    if ((screen->flags & SDL_DOUBLEBUF) == SDL_DOUBLEBUF)
    {
        OCImage.current = 0;
        PhDCSetCurrent(OCImage.offscreen_context);
        screen->pitch = OCImage.offscreen_context->pitch;
        screen->pixels = OCImage.FrameData0;
        
        /* emulate 640x400 videomode */
        if (videomode_emulatemode==1)
        {
           int i;
           
           for (i=0; i<40; i++)
           {
              SDL_memset(screen->pixels+screen->pitch*i, 0x00, screen->pitch);
           }
           for (i=440; i<480; i++)
           {
              SDL_memset(screen->pixels+screen->pitch*i, 0x00, screen->pitch);
           }
           screen->pixels+=screen->pitch*40;
        }
        PgSwapDisplay(OCImage.offscreen_backcontext, 0);
    }
    else
    {
        OCImage.current = 0;
        PhDCSetCurrent(OCImage.offscreen_context);
        screen->pitch = OCImage.offscreen_context->pitch;
        screen->pixels = OCImage.FrameData0;

        /* emulate 640x400 videomode */
        if (videomode_emulatemode==1)
        {
           int i;
           
           for (i=0; i<40; i++)
           {
              SDL_memset(screen->pixels+screen->pitch*i, 0x00, screen->pitch);
           }
           for (i=440; i<480; i++)
           {
              SDL_memset(screen->pixels+screen->pitch*i, 0x00, screen->pitch);
           }
           screen->pixels+=screen->pitch*40;
        }
    }

    this->UpdateRects = ph_OCDCUpdate;

    /* wait for the hardware */
    PgFlush();
    PgWaitHWIdle();

    return 0;
}

#if SDL_VIDEO_OPENGL

int ph_SetupOpenGLImage(_THIS, SDL_Surface* screen)
{
    this->UpdateRects = ph_OpenGLUpdate;
    screen->pixels=NULL;
    screen->pitch=NULL;

    #if (_NTO_VERSION >= 630)
        if ((screen->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN)
        {
            if (!ph_EnterFullScreen(this, screen, PH_IGNORE_DIRECTMODE))
            {
                screen->flags &= ~SDL_FULLSCREEN;
                return -1;
            }
        }
    #endif /* 6.3.0 */

    if (ph_SetupOpenGLContext(this, screen->w, screen->h, screen->format->BitsPerPixel, screen->flags)!=0)
    {
        screen->flags &= ~SDL_OPENGL;
        return -1;
    }
   
    return 0;
}

#endif /* SDL_VIDEO_OPENGL */

void ph_DestroyImage(_THIS, SDL_Surface* screen)
{

#if SDL_VIDEO_OPENGL
    if ((screen->flags & SDL_OPENGL)==SDL_OPENGL)
    {
        if (oglctx)
        {
            #if (_NTO_VERSION < 630)
                PhDCSetCurrent(NULL);
                PhDCRelease(oglctx);
            #else
                qnxgl_context_destroy(oglctx);
                qnxgl_buffers_destroy(oglbuffers);
                qnxgl_finish();
            #endif /* 6.3.0 */
            oglctx=NULL;
            oglbuffers=NULL;
            oglflags=0;
            oglbpp=0;
        }

        #if (_NTO_VERSION >= 630)
            if (currently_fullscreen)
            {
                ph_LeaveFullScreen(this);
            }
        #endif /* 6.3.0 */

        return;
    }
#endif /* SDL_VIDEO_OPENGL */

    if (currently_fullscreen)
    {
        /* if we right now in 8bpp fullscreen we must release palette */
        if ((screen->format->BitsPerPixel==8) && (desktopbpp!=8))
        {
            PgSetPalette(syspalph, 0, -1, 0, 0, 0);
            PgSetPalette(savedpal, 0, 0, _Pg_MAX_PALETTE, Pg_PALSET_GLOBAL | Pg_PALSET_FORCE_EXPOSE, 0);
            PgFlush();
        }
        ph_LeaveFullScreen(this);
    }

    if (OCImage.offscreen_context != NULL)
    {
        PhDCRelease(OCImage.offscreen_context);
        OCImage.offscreen_context = NULL;
        OCImage.FrameData0 = NULL;
    }
    if (OCImage.offscreen_backcontext != NULL)
    {
        PhDCRelease(OCImage.offscreen_backcontext);
        OCImage.offscreen_backcontext = NULL;
        OCImage.FrameData1 = NULL;
    }
    OCImage.CurrentFrameData = NULL;

    if (SDL_Image)
    {
        /* if palette allocated, free it */
        if (SDL_Image->palette)
        {
            SDL_free(SDL_Image->palette);
        }
        PgShmemDestroy(SDL_Image->image);
        SDL_free(SDL_Image);
    }

    /* Must be zeroed everytime */
    SDL_Image = NULL;

    if (screen)
    {
        screen->pixels = NULL;
    }
}

int ph_UpdateHWInfo(_THIS)
{
    PgVideoModeInfo_t vmode;
    PgHWCaps_t hwcaps;

    /* Update video ram amount */
    if (PgGetGraphicsHWCaps(&hwcaps) < 0)
    {
        SDL_SetError("ph_UpdateHWInfo(): GetGraphicsHWCaps() function failed !\n");
        return -1;
    }
    this->info.video_mem=hwcaps.currently_available_video_ram/1024;

    /* obtain current mode capabilities */
    if (PgGetVideoModeInfo(hwcaps.current_video_mode, &vmode) < 0)
    {
        SDL_SetError("ph_UpdateHWInfo(): GetVideoModeInfo() function failed !\n");
        return -1;
    }

    if ((vmode.mode_capabilities1 & PgVM_MODE_CAP1_OFFSCREEN) == PgVM_MODE_CAP1_OFFSCREEN)
    {
        /* this is a special test for drivers which tries to lie about offscreen capability */
        if (hwcaps.currently_available_video_ram!=0)
        {
           this->info.hw_available = 1;
        }
        else
        {
           this->info.hw_available = 0;
        }
    }
    else
    {
        this->info.hw_available = 0;
    }

    if ((vmode.mode_capabilities2 & PgVM_MODE_CAP2_RECTANGLE) == PgVM_MODE_CAP2_RECTANGLE)
    {
        this->info.blit_fill = 1;
    }
    else
    {
        this->info.blit_fill = 0;
    }

    if ((vmode.mode_capabilities2 & PgVM_MODE_CAP2_BITBLT) == PgVM_MODE_CAP2_BITBLT)
    {
        this->info.blit_hw = 1;
    }
    else
    {
        this->info.blit_hw = 0;
    }

    if ((vmode.mode_capabilities2 & PgVM_MODE_CAP2_ALPHA_BLEND) == PgVM_MODE_CAP2_ALPHA_BLEND)
    {
        this->info.blit_hw_A = 1;
    }
    else
    {
        this->info.blit_hw_A = 0;
    }
    
    if ((vmode.mode_capabilities2 & PgVM_MODE_CAP2_CHROMA) == PgVM_MODE_CAP2_CHROMA)
    {
        this->info.blit_hw_CC = 1;
    }
    else
    {
        this->info.blit_hw_CC = 0;
    }
    
    return 0;
}

int ph_SetupUpdateFunction(_THIS, SDL_Surface* screen, Uint32 flags)
{
    int setupresult=-1;

    ph_DestroyImage(this, screen);
    
#if SDL_VIDEO_OPENGL
    if ((flags & SDL_OPENGL)==SDL_OPENGL)
    {
        setupresult=ph_SetupOpenGLImage(this, screen);
    }
    else
    {
#endif
       if ((flags & SDL_FULLSCREEN)==SDL_FULLSCREEN)
       {
           setupresult=ph_SetupFullScreenImage(this, screen);
       }
       else
       {
          if ((flags & SDL_HWSURFACE)==SDL_HWSURFACE)
          {
              setupresult=ph_SetupOCImage(this, screen);
          }
          else
          {
              setupresult=ph_SetupImage(this, screen);
          }
       }
#if SDL_VIDEO_OPENGL
    }
#endif
    if (setupresult!=-1)
    {
       ph_UpdateHWInfo(this);
    }
    
    return setupresult;
}

int ph_AllocHWSurface(_THIS, SDL_Surface* surface)
{
    PgHWCaps_t hwcaps;

    if (surface->hwdata!=NULL)
    {
       SDL_SetError("ph_AllocHWSurface(): hwdata already exists!\n");
       return -1;
    }
    surface->hwdata=SDL_malloc(sizeof(struct private_hwdata));
    SDL_memset(surface->hwdata, 0x00, sizeof(struct private_hwdata));
    surface->hwdata->offscreenctx=PdCreateOffscreenContext(0, surface->w, surface->h, Pg_OSC_MEM_PAGE_ALIGN);
    if (surface->hwdata->offscreenctx == NULL)
    {
        SDL_SetError("ph_AllocHWSurface(): PdCreateOffscreenContext() function failed !\n");
        return -1;
    }
    surface->pixels=PdGetOffscreenContextPtr(surface->hwdata->offscreenctx);
    if (surface->pixels==NULL)
    {
        PhDCRelease(surface->hwdata->offscreenctx);
        SDL_SetError("ph_AllocHWSurface(): PdGetOffscreenContextPtr() function failed !\n");
        return -1;
    }
    surface->pitch=surface->hwdata->offscreenctx->pitch;
    surface->flags|=SDL_HWSURFACE;
    surface->flags|=SDL_PREALLOC;
    
#if 0 /* FIXME */
    /* create simple offscreen lock */
    surface->hwdata->crlockparam.flags=0;
    if (PdCreateOffscreenLock(surface->hwdata->offscreenctx, &surface->hwdata->crlockparam)!=EOK)
    {
        PhDCRelease(surface->hwdata->offscreenctx);
        SDL_SetError("ph_AllocHWSurface(): Can't create offscreen lock !\n");
        return -1;
    }
#endif /* 0 */

    /* Update video ram amount */
    if (PgGetGraphicsHWCaps(&hwcaps) < 0)
    {
        PdDestroyOffscreenLock(surface->hwdata->offscreenctx);
        PhDCRelease(surface->hwdata->offscreenctx);
        SDL_SetError("ph_AllocHWSurface(): GetGraphicsHWCaps() function failed !\n");
        return -1;
    }
    this->info.video_mem=hwcaps.currently_available_video_ram/1024;

    return 0;
}

void ph_FreeHWSurface(_THIS, SDL_Surface* surface)
{
    PgHWCaps_t hwcaps;

    if (surface->hwdata==NULL)
    {
       SDL_SetError("ph_FreeHWSurface(): no hwdata!\n");
       return;
    }
    if (surface->hwdata->offscreenctx == NULL)
    {
       SDL_SetError("ph_FreeHWSurface(): no offscreen context to delete!\n");
       return;
    }

#if 0 /* FIXME */
    /* unlock the offscreen context if it has been locked before destroy it */
    if (PdIsOffscreenLocked(surface->hwdata->offscreenctx)==Pg_OSC_LOCKED)
    {
       PdUnlockOffscreen(surface->hwdata->offscreenctx);
    }

    PdDestroyOffscreenLock(surface->hwdata->offscreenctx);
#endif /* 0 */

    PhDCRelease(surface->hwdata->offscreenctx);
    
    SDL_free(surface->hwdata);
    surface->hwdata=NULL;

    /* Update video ram amount */
    if (PgGetGraphicsHWCaps(&hwcaps) < 0)
    {
        SDL_SetError("ph_FreeHWSurface(): GetGraphicsHWCaps() function failed !\n");
        return;
    }
    this->info.video_mem=hwcaps.currently_available_video_ram/1024;

    return;
}

int ph_CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dst)
{
   if ((src->hwdata==NULL) && (src != this->screen))
   {
      SDL_SetError("ph_CheckHWBlit(): Source surface haven't hardware specific data.\n");
      src->flags&=~SDL_HWACCEL;
      return -1;
   }
   if ((src->flags & SDL_HWSURFACE) != SDL_HWSURFACE)
   {
      SDL_SetError("ph_CheckHWBlit(): Source surface isn't a hardware surface.\n");
      src->flags&=~SDL_HWACCEL;
      return -1;
   }

   if ((src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY)
   {
       if (this->info.blit_hw_CC!=1)
       {
           src->flags&=~SDL_HWACCEL;
           src->map->hw_blit=NULL;
           return -1;
       }
   }

   if ((src->flags & SDL_SRCALPHA) == SDL_SRCALPHA)
   {
       if (this->info.blit_hw_A!=1)
       {
           src->flags&=~SDL_HWACCEL;
           src->map->hw_blit=NULL;
           return -1;
       }
   }

   src->flags|=SDL_HWACCEL;
   src->map->hw_blit = ph_HWAccelBlit;

   return 1;
}

PgColor_t ph_ExpandColor(_THIS, SDL_Surface* surface, Uint32 color)
{
    Uint32 truecolor;

    /* Photon API accepts true colors only during hw filling operations */
    switch(surface->format->BitsPerPixel)
    {
       case 8:
            {
                if ((surface->format->palette) && (color<=surface->format->palette->ncolors))
                {
                    truecolor=PgRGB(surface->format->palette->colors[color].r,
                                    surface->format->palette->colors[color].g,
                                    surface->format->palette->colors[color].b);
                }
                else
                {
                    SDL_SetError("ph_ExpandColor(): Color out of range for the 8bpp mode !\n");
                    return 0xFFFFFFFFUL;
                }
            }
            break;
       case 15: 
            {
                truecolor = ((color & 0x00007C00UL) << 9) |   /* R */
                            ((color & 0x000003E0UL) << 6) |   /* G */
                            ((color & 0x0000001FUL) << 3) |   /* B */
                            ((color & 0x00007000UL) << 4) |   /* R compensation */
                            ((color & 0x00000380UL) << 1) |   /* G compensation */
                            ((color & 0x0000001CUL) >> 2);    /* B compensation */
            }
            break;
       case 16: 
            {
                truecolor = ((color & 0x0000F800UL) << 8) |   /* R */
                            ((color & 0x000007E0UL) << 5) |   /* G */
                            ((color & 0x0000001FUL) << 3) |   /* B */
                            ((color & 0x0000E000UL) << 3) |   /* R compensation */
                            ((color & 0x00000600UL) >> 1) |   /* G compensation */
                            ((color & 0x0000001CUL) >> 2);    /* B compensation */

            }
            break;
       case 24: 
            {
                truecolor=color & 0x00FFFFFFUL;
            }
            break;
       case 32: 
            {
                truecolor=color;
            }
            break;
       default:
            {
                SDL_SetError("ph_ExpandColor(): Unsupported depth for the hardware operations !\n");
                return 0xFFFFFFFFUL;
            }
    }

    return truecolor;
}

int ph_FillHWRect(_THIS, SDL_Surface* surface, SDL_Rect* rect, Uint32 color)
{
    PgColor_t oldcolor;
    Uint32 truecolor;
    int ydisp=0;

    if (this->info.blit_fill!=1)
    {
       return -1;
    }

    truecolor=ph_ExpandColor(this, surface, color);
    if (truecolor==0xFFFFFFFFUL)
    {
        return -1;
    }

    oldcolor=PgSetFillColor(truecolor);

    /* 640x400 videomode emulation */
    if (videomode_emulatemode==1)
    {
        ydisp+=40;
    }

    PgDrawIRect(rect->x, rect->y+ydisp, rect->w+rect->x-1, rect->h+rect->y+ydisp-1, Pg_DRAW_FILL);
    PgSetFillColor(oldcolor);
    PgFlush();
    PgWaitHWIdle();

    return 0;
}

int ph_FlipHWSurface(_THIS, SDL_Surface* screen)
{
    PhArea_t farea;

    if ((screen->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN)
    {
        /* flush all drawing ops before blitting */
        PgFlush();
        PgWaitHWIdle();

        farea.pos.x=0;
        farea.pos.y=0;
        farea.size.w=screen->w;
        farea.size.h=screen->h;

        /* emulate 640x400 videomode */
        if (videomode_emulatemode==1)
        {
            farea.pos.y+=40;
        }

        PgContextBlitArea(OCImage.offscreen_context, &farea, OCImage.offscreen_backcontext, &farea);

        /* flush the blitting */
        PgFlush();
        PgWaitHWIdle();
    }
    return 0;
}

int ph_LockHWSurface(_THIS, SDL_Surface* surface)
{

#if 0 /* FIXME */
    int lockresult;

    if (surface->hwdata == NULL)
    {
        return;
    }

    surface->hwdata->lockparam.flags=0;
    surface->hwdata->lockparam.time_out=NULL;
    lockresult=PdLockOffscreen(surface->hwdata->offscreenctx, &surface->hwdata->lockparam);

    switch (lockresult)
    {
       case EOK:
                 break;
       case Pg_OSC_LOCK_DEADLOCK: 
                 SDL_SetError("ph_LockHWSurface(): Deadlock detected !\n");
                 return -1;
       case Pg_OSC_LOCK_INVALID:
                 SDL_SetError("ph_LockHWSurface(): Lock invalid !\n");
                 return -1;
       default:
                 SDL_SetError("ph_LockHWSurface(): Can't lock the surface !\n");
                 return -1;
    }
#endif /* 0 */

    return 0;
}

void ph_UnlockHWSurface(_THIS, SDL_Surface* surface)
{

#if 0 /* FIXME */
    int unlockresult;

    if ((surface == NULL) || (surface->hwdata == NULL))
    {
        return;
    }

    if (PdIsOffscreenLocked(surface->hwdata->offscreenctx)==Pg_OSC_LOCKED)
    {
        unlockresult=PdUnlockOffscreen(surface->hwdata->offscreenctx);
    }
#endif /* 0 */

    return;
}

int ph_HWAccelBlit(SDL_Surface* src, SDL_Rect* srcrect, SDL_Surface* dst, SDL_Rect* dstrect)
{
    SDL_VideoDevice* this=current_video;
    PhArea_t srcarea;
    PhArea_t dstarea;
    int ydisp=0;

    /* 640x400 videomode emulation */
    if (videomode_emulatemode==1)
    {
       ydisp+=40;
    }

    srcarea.pos.x=srcrect->x;
    srcarea.pos.y=srcrect->y;
    srcarea.size.w=srcrect->w;
    srcarea.size.h=srcrect->h;

    dstarea.pos.x=dstrect->x;
    dstarea.pos.y=dstrect->y;
    dstarea.size.w=dstrect->w;
    dstarea.size.h=dstrect->h;

    if (((src == this->screen) || (src->hwdata!=NULL)) && ((dst == this->screen) || (dst->hwdata!=NULL)))
    {
        if ((src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY)
        {
            ph_SetHWColorKey(this, src, src->format->colorkey);
            PgChromaOn();
        }

        if ((src->flags & SDL_SRCALPHA) == SDL_SRCALPHA)
        {
            ph_SetHWAlpha(this, src, src->format->alpha);
            PgAlphaOn();
        }

        if (dst == this->screen)
        {
            if (src == this->screen)
            {
                /* blitting from main screen to main screen */
                dstarea.pos.y+=ydisp;
                srcarea.pos.y+=ydisp;
                PgContextBlitArea(OCImage.offscreen_context, &srcarea, OCImage.offscreen_context, &dstarea);
            }
            else
            {
                /* blitting from offscreen to main screen */
                dstarea.pos.y+=ydisp;
                PgContextBlitArea(src->hwdata->offscreenctx, &srcarea, OCImage.offscreen_context, &dstarea);
            }
        }
        else
        {
            if (src == this->screen)
            {
                /* blitting from main screen to offscreen */
                srcarea.pos.y+=ydisp;
                PgContextBlitArea(OCImage.offscreen_context, &srcarea, dst->hwdata->offscreenctx, &dstarea);
            }
            else
            {
                /* blitting offscreen to offscreen */
                PgContextBlitArea(src->hwdata->offscreenctx, &srcarea, dst->hwdata->offscreenctx, &dstarea);
            }
        }

        if ((src->flags & SDL_SRCALPHA) == SDL_SRCALPHA)
        {
            PgAlphaOff();
        }

        if ((src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY)
        {
            PgChromaOff();
        }
    }
    else
    {
        SDL_SetError("ph_HWAccelBlit(): Source or target surface is not a hardware surface !\n");
        return -1;
    }

    PgFlush();
    PgWaitHWIdle();

    return 0;
}

int ph_SetHWColorKey(_THIS, SDL_Surface *surface, Uint32 key)
{
    if (this->info.blit_hw_CC!=1)
    {
       return -1;
    }

    if (surface->hwdata!=NULL)
    {
        surface->hwdata->colorkey=ph_ExpandColor(this, surface, key);
        if (surface->hwdata->colorkey==0xFFFFFFFFUL)
        {
            return -1;
        }
    }
    PgSetChroma(surface->hwdata->colorkey, Pg_CHROMA_SRC_MATCH | Pg_CHROMA_NODRAW);

    return 0;
}

int ph_SetHWAlpha(_THIS, SDL_Surface* surface, Uint8 alpha)
{
    if (this->info.blit_hw_A!=1)
    {
       return -1;
    }

    PgSetAlphaBlend(NULL, alpha);

    return 0;
}

#if SDL_VIDEO_OPENGL
void ph_OpenGLUpdate(_THIS, int numrects, SDL_Rect* rects)
{
   this->GL_SwapBuffers(this);
   
   return;
}
#endif /* SDL_VIDEO_OPENGL */

void ph_NormalUpdate(_THIS, int numrects, SDL_Rect *rects)
{
    PhPoint_t ph_pos;
    PhRect_t ph_rect;
    int i;

    for (i=0; i<numrects; ++i) 
    {
    	if (rects[i].w==0) /* Clipped? dunno why but this occurs sometime. */
        { 
            continue;
        }

    	if (rects[i].h==0) /* Clipped? dunno why but this occurs sometime. */
        { 
            continue;
        }

        ph_pos.x = rects[i].x;
        ph_pos.y = rects[i].y;
        ph_rect.ul.x = rects[i].x;
        ph_rect.ul.y = rects[i].y;
        ph_rect.lr.x = rects[i].x + rects[i].w;
        ph_rect.lr.y = rects[i].y + rects[i].h;

        if (PgDrawPhImageRectmx(&ph_pos, SDL_Image, &ph_rect, 0) < 0)
        {
            SDL_SetError("ph_NormalUpdate(): PgDrawPhImageRectmx failed!\n");
            return;
        }
    }

    if (PgFlush() < 0)
    {
    	SDL_SetError("ph_NormalUpdate(): PgFlush() function failed!\n");
    }
}

void ph_OCUpdate(_THIS, int numrects, SDL_Rect *rects)
{
    int i;

    PhPoint_t zero = {0, 0};
    PhArea_t src_rect;
    PhArea_t dest_rect;

    PgSetTranslation(&zero, 0);
    PgSetRegion(PtWidgetRid(window));
    PgSetClipping(0, NULL);

    PgFlush();
    PgWaitHWIdle();

    for (i=0; i<numrects; ++i)
    {
        if (rects[i].w == 0)  /* Clipped? */
        {
            continue;
        }

        if (rects[i].h == 0)  /* Clipped? */
        {
            continue;
        }
        
        src_rect.pos.x=rects[i].x;
        src_rect.pos.y=rects[i].y;
        dest_rect.pos.x=rects[i].x;
        dest_rect.pos.y=rects[i].y;

        src_rect.size.w=rects[i].w;
        src_rect.size.h=rects[i].h;
        dest_rect.size.w=rects[i].w;
        dest_rect.size.h=rects[i].h;
        
        PgContextBlitArea(OCImage.offscreen_context, &src_rect, NULL, &dest_rect);
    }

    if (PgFlush() < 0)
    {
        SDL_SetError("ph_OCUpdate(): PgFlush failed.\n");
    }
}

void ph_OCDCUpdate(_THIS, int numrects, SDL_Rect *rects)
{
    PgWaitHWIdle();

    if (PgFlush() < 0)
    {
        SDL_SetError("ph_OCDCUpdate(): PgFlush failed.\n");
    }
}