Mercurial > sdl-ios-xcode
view src/video/e_log.h @ 4167:a6f635e5eaa6 SDL-1.2
Fixed bug #611
From Tim Angus 2008-08-12 11:18:06
I'm one of the maintainers of ioquake3.org, an updated version of the
Quake 3 engine. Relatively recently, we moved ioq3 to use SDL as a
replacement for 95% of the platform specific code that was there. On the
whole it's doing a great job but unfortunately since the move we've been
getting complaints about the quality of the mouse input on the Windows
platform to the point where for many the game is unplayable. Put in
other terms, the current stable SDL 1.2 is basically not fit for purpose
if you need high quality mouse input as you do in a first person shooter.
Over the weekend I decided to pull my finger out and actually figure out
what's going on. There are basically two major problems. Firstly, when
using the "windib" driver, mouse input is gathered via the WM_MOUSEMOVE
message. Googling for this indicates that often this is known to result
in "spurious" and/or "missing" mouse movement events; this is the
primary cause of the poor mouse input. The second problem is that the
"directx" driver does not work at all in combination with OpenGL meaning
that you can't use DirectInput if your application also uses OpenGL. In
other words you're locked into using the "windib" driver and its poor
mouse input.
In order to address these problems I've done the following:
* Remove WM_MOUSEMOVE based motion event generation and replace with
calls to GetCursorPos which seems much more reliable. In order to
achieve this I've moved mouse motion out into a separate function that
is called once per DIB_PumpEvents.
* Remove the restriction on the "directx" driver being inoperable in
combination with OpenGL. There is a bug for this issues that I've
hijacked to a certain extent
(http://bugzilla.libsdl.org/show_bug.cgi?id=265). I'm the first to admit
I don't really understand why this restriction is there in the first
place. The commit message for the bug fix that introduced this
restriction (r581) isn't very elaborate and I couldn't see any other bug
tracking the issue. If anyone has more information on the bug that was
avoided by r581 it would be helpful as I/someone could then look into
addressing the problem without disabling the "directx" driver.
* I've also removed the restriction on not being allowed to use
DirectInput in windowed mode. I couldn't see any reason for this, at
least not from our perspective. I have my suspicions that it'll be
something like matching up the cursor with the mouse coordinates...
* I bumped up the DirectInput API used to version 7 in order to get
access to mouse buttons 4-7. I've had to inject a little bit of the DX7
headers into SDL there as the MinGW ones aren't up to date in this respect.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 02 Apr 2009 04:43:36 +0000 |
parents | 450721ad5436 |
children | 782fd950bd46 c121d94672cb |
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/* @(#)e_log.c 5.1 93/09/24 */ /* * ==================================================== * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved. * * Developed at SunPro, a Sun Microsystems, Inc. business. * Permission to use, copy, modify, and distribute this * software is freely granted, provided that this notice * is preserved. * ==================================================== */ #if defined(LIBM_SCCS) && !defined(lint) static char rcsid[] = "$NetBSD: e_log.c,v 1.8 1995/05/10 20:45:49 jtc Exp $"; #endif /* __ieee754_log(x) * Return the logrithm of x * * Method : * 1. Argument Reduction: find k and f such that * x = 2^k * (1+f), * where sqrt(2)/2 < 1+f < sqrt(2) . * * 2. Approximation of log(1+f). * Let s = f/(2+f) ; based on log(1+f) = log(1+s) - log(1-s) * = 2s + 2/3 s**3 + 2/5 s**5 + ....., * = 2s + s*R * We use a special Reme algorithm on [0,0.1716] to generate * a polynomial of degree 14 to approximate R The maximum error * of this polynomial approximation is bounded by 2**-58.45. In * other words, * 2 4 6 8 10 12 14 * R(z) ~ Lg1*s +Lg2*s +Lg3*s +Lg4*s +Lg5*s +Lg6*s +Lg7*s * (the values of Lg1 to Lg7 are listed in the program) * and * | 2 14 | -58.45 * | Lg1*s +...+Lg7*s - R(z) | <= 2 * | | * Note that 2s = f - s*f = f - hfsq + s*hfsq, where hfsq = f*f/2. * In order to guarantee error in log below 1ulp, we compute log * by * log(1+f) = f - s*(f - R) (if f is not too large) * log(1+f) = f - (hfsq - s*(hfsq+R)). (better accuracy) * * 3. Finally, log(x) = k*ln2 + log(1+f). * = k*ln2_hi+(f-(hfsq-(s*(hfsq+R)+k*ln2_lo))) * Here ln2 is split into two floating point number: * ln2_hi + ln2_lo, * where n*ln2_hi is always exact for |n| < 2000. * * Special cases: * log(x) is NaN with signal if x < 0 (including -INF) ; * log(+INF) is +INF; log(0) is -INF with signal; * log(NaN) is that NaN with no signal. * * Accuracy: * according to an error analysis, the error is always less than * 1 ulp (unit in the last place). * * Constants: * The hexadecimal values are the intended ones for the following * constants. The decimal values may be used, provided that the * compiler will convert from decimal to binary accurately enough * to produce the hexadecimal values shown. */ /*#include "math.h"*/ #include "math_private.h" #ifdef __STDC__ static const double #else static double #endif ln2_hi = 6.93147180369123816490e-01, /* 3fe62e42 fee00000 */ ln2_lo = 1.90821492927058770002e-10, /* 3dea39ef 35793c76 */ Lg1 = 6.666666666666735130e-01, /* 3FE55555 55555593 */ Lg2 = 3.999999999940941908e-01, /* 3FD99999 9997FA04 */ Lg3 = 2.857142874366239149e-01, /* 3FD24924 94229359 */ Lg4 = 2.222219843214978396e-01, /* 3FCC71C5 1D8E78AF */ Lg5 = 1.818357216161805012e-01, /* 3FC74664 96CB03DE */ Lg6 = 1.531383769920937332e-01, /* 3FC39A09 D078C69F */ Lg7 = 1.479819860511658591e-01; /* 3FC2F112 DF3E5244 */ #ifdef __STDC__ double __ieee754_log(double x) #else double __ieee754_log(x) double x; #endif { double hfsq,f,s,z,R,w,t1,t2,dk; int32_t k,hx,i,j; u_int32_t lx; EXTRACT_WORDS(hx,lx,x); k=0; if (hx < 0x00100000) { /* x < 2**-1022 */ if (((hx&0x7fffffff)|lx)==0) return -two54/zero; /* log(+-0)=-inf */ if (hx<0) return (x-x)/zero; /* log(-#) = NaN */ k -= 54; x *= two54; /* subnormal number, scale up x */ GET_HIGH_WORD(hx,x); } if (hx >= 0x7ff00000) return x+x; k += (hx>>20)-1023; hx &= 0x000fffff; i = (hx+0x95f64)&0x100000; SET_HIGH_WORD(x,hx|(i^0x3ff00000)); /* normalize x or x/2 */ k += (i>>20); f = x-1.0; if((0x000fffff&(2+hx))<3) { /* |f| < 2**-20 */ if(f==zero) {if(k==0) return zero; else {dk=(double)k; return dk*ln2_hi+dk*ln2_lo;} } R = f*f*(0.5-0.33333333333333333*f); if(k==0) return f-R; else {dk=(double)k; return dk*ln2_hi-((R-dk*ln2_lo)-f);} } s = f/(2.0+f); dk = (double)k; z = s*s; i = hx-0x6147a; w = z*z; j = 0x6b851-hx; t1= w*(Lg2+w*(Lg4+w*Lg6)); t2= z*(Lg1+w*(Lg3+w*(Lg5+w*Lg7))); i |= j; R = t2+t1; if(i>0) { hfsq=0.5*f*f; if(k==0) return f-(hfsq-s*(hfsq+R)); else return dk*ln2_hi-((hfsq-(s*(hfsq+R)+dk*ln2_lo))-f); } else { if(k==0) return f-s*(f-R); else return dk*ln2_hi-((s*(f-R)-dk*ln2_lo)-f); } }