view src/video/Xext/extensions/xf86dga1str.h @ 4167:a6f635e5eaa6 SDL-1.2

Fixed bug #611 From Tim Angus 2008-08-12 11:18:06 I'm one of the maintainers of ioquake3.org, an updated version of the Quake 3 engine. Relatively recently, we moved ioq3 to use SDL as a replacement for 95% of the platform specific code that was there. On the whole it's doing a great job but unfortunately since the move we've been getting complaints about the quality of the mouse input on the Windows platform to the point where for many the game is unplayable. Put in other terms, the current stable SDL 1.2 is basically not fit for purpose if you need high quality mouse input as you do in a first person shooter. Over the weekend I decided to pull my finger out and actually figure out what's going on. There are basically two major problems. Firstly, when using the "windib" driver, mouse input is gathered via the WM_MOUSEMOVE message. Googling for this indicates that often this is known to result in "spurious" and/or "missing" mouse movement events; this is the primary cause of the poor mouse input. The second problem is that the "directx" driver does not work at all in combination with OpenGL meaning that you can't use DirectInput if your application also uses OpenGL. In other words you're locked into using the "windib" driver and its poor mouse input. In order to address these problems I've done the following: * Remove WM_MOUSEMOVE based motion event generation and replace with calls to GetCursorPos which seems much more reliable. In order to achieve this I've moved mouse motion out into a separate function that is called once per DIB_PumpEvents. * Remove the restriction on the "directx" driver being inoperable in combination with OpenGL. There is a bug for this issues that I've hijacked to a certain extent (http://bugzilla.libsdl.org/show_bug.cgi?id=265). I'm the first to admit I don't really understand why this restriction is there in the first place. The commit message for the bug fix that introduced this restriction (r581) isn't very elaborate and I couldn't see any other bug tracking the issue. If anyone has more information on the bug that was avoided by r581 it would be helpful as I/someone could then look into addressing the problem without disabling the "directx" driver. * I've also removed the restriction on not being allowed to use DirectInput in windowed mode. I couldn't see any reason for this, at least not from our perspective. I have my suspicions that it'll be something like matching up the cursor with the mouse coordinates... * I bumped up the DirectInput API used to version 7 in order to get access to mouse buttons 4-7. I've had to inject a little bit of the DX7 headers into SDL there as the MinGW ones aren't up to date in this respect.
author Sam Lantinga <slouken@libsdl.org>
date Thu, 02 Apr 2009 04:43:36 +0000
parents eadc0746dfaf
children 782fd950bd46
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/* $XFree86: xc/include/extensions/xf86dga1str.h,v 1.2 1999/05/03 12:15:37 dawes Exp $ */
/*

Copyright (c) 1995  Jon Tombs
Copyright (c) 1995  XFree86 Inc.

*/

#ifndef _XF86DGASTR1_H_
#define _XF86DGASTR1_H_

typedef struct _XF86DGAQueryVersion {
    CARD8	reqType;		/* always DGAReqCode */
    CARD8	dgaReqType;		/* always X_DGAQueryVersion */
    CARD16	length B16;
} xXF86DGAQueryVersionReq;
#define sz_xXF86DGAQueryVersionReq	4

typedef struct {
    BYTE	type;			/* X_Reply */
    BOOL	pad1;
    CARD16	sequenceNumber B16;
    CARD32	length B32;
    CARD16	majorVersion B16;	/* major version of DGA protocol */
    CARD16	minorVersion B16;	/* minor version of DGA protocol */
    CARD32	pad2 B32;
    CARD32	pad3 B32;
    CARD32	pad4 B32;
    CARD32	pad5 B32;
    CARD32	pad6 B32;
} xXF86DGAQueryVersionReply;
#define sz_xXF86DGAQueryVersionReply	32

typedef struct _XF86DGAGetVideoLL {
    CARD8	reqType;		/* always DGAReqCode */
    CARD8	dgaReqType;		/* always X_XF86DGAGetVideoLL */
    CARD16	length B16;
    CARD16	screen B16;
    CARD16      pad B16;
} xXF86DGAGetVideoLLReq;
#define sz_xXF86DGAGetVideoLLReq	8

typedef struct _XF86DGAInstallColormap{
    CARD8	reqType;
    CARD8	dgaReqType;
    CARD16	length B16;
    CARD16	screen B16;
    CARD16	pad2; 
    CARD32	id B32;  /* colormap. */
} xXF86DGAInstallColormapReq;
#define sz_xXF86DGAInstallColormapReq        12


typedef struct {
    BYTE	type;
    BOOL	pad1;
    CARD16	sequenceNumber B16;
    CARD32	length B32;
    CARD32	offset B32;
    CARD32	width B32;
    CARD32	bank_size B32;
    CARD32	ram_size B32;
    CARD32	pad4 B32;
    CARD32	pad5 B32;
} xXF86DGAGetVideoLLReply;
#define sz_xXF86DGAGetVideoLLReply	32

typedef struct _XF86DGADirectVideo {
    CARD8	reqType;		/* always DGAReqCode */
    CARD8	dgaReqType;		/* always X_XF86DGADirectVideo */
    CARD16	length B16;
    CARD16	screen B16;
    CARD16	enable B16;
} xXF86DGADirectVideoReq;
#define sz_xXF86DGADirectVideoReq	8


typedef struct _XF86DGAGetViewPortSize {
    CARD8	reqType;		/* always DGAReqCode */
    CARD8	dgaReqType;		/* always X_XF86DGAGetViewPort */
    CARD16	length B16;
    CARD16	screen B16;
    CARD16      pad B16;
} xXF86DGAGetViewPortSizeReq;
#define sz_xXF86DGAGetViewPortSizeReq	8

typedef struct {
    BYTE	type;
    BOOL	pad1;
    CARD16	sequenceNumber B16;
    CARD32	length B32;
    CARD32	width B32;
    CARD32	height B32;
    CARD32	pad2 B32;
    CARD32	pad3 B32;
    CARD32	pad4 B32;
    CARD32	pad5 B32;
} xXF86DGAGetViewPortSizeReply;
#define sz_xXF86DGAGetViewPortSizeReply	32

typedef struct _XF86DGASetViewPort {
    CARD8	reqType;		/* always DGAReqCode */
    CARD8	dgaReqType;		/* always X_XF86DGASetViewPort */
    CARD16	length B16;
    CARD16	screen B16;
    CARD16	pad B16;
    CARD32      x B32;
    CARD32	y B32;
} xXF86DGASetViewPortReq;
#define sz_xXF86DGASetViewPortReq	16

typedef struct _XF86DGAGetVidPage {
    CARD8	reqType;		/* always DGAReqCode */
    CARD8	dgaReqType;		/* always X_XF86DGAGetVidPage */
    CARD16	length B16;
    CARD16	screen B16;
    CARD16      pad B16;
} xXF86DGAGetVidPageReq;
#define sz_xXF86DGAGetVidPageReq	8

typedef struct {
    BYTE	type;
    BOOL	pad1;
    CARD16	sequenceNumber B16;
    CARD32	length B32;
    CARD32	vpage B32;
    CARD32	pad B32;
    CARD32	pad2 B32;
    CARD32	pad3 B32;
    CARD32	pad4 B32;
    CARD32	pad5 B32;
} xXF86DGAGetVidPageReply;
#define sz_xXF86DGAGetVidPageReply	32


typedef struct _XF86DGASetVidPage {
    CARD8	reqType;		/* always DGAReqCode */
    CARD8	dgaReqType;		/* always X_XF86DGASetVidPage */
    CARD16	length B16;
    CARD16	screen B16;
    CARD16      vpage B16;
} xXF86DGASetVidPageReq;
#define sz_xXF86DGASetVidPageReq	8


typedef struct _XF86DGAQueryDirectVideo {
    CARD8	reqType;		/* always DGAReqCode */
    CARD8	dgaReqType;		/* always X_DGAQueryVersion */
    CARD16	length B16;
    CARD16	screen B16;
    CARD16      pad B16;
} xXF86DGAQueryDirectVideoReq;
#define sz_xXF86DGAQueryDirectVideoReq	8

typedef struct {
    BYTE	type;
    BOOL	pad1;
    CARD16	sequenceNumber B16;
    CARD32	length B32;
    CARD32	flags B32;
    CARD32	pad B32;
    CARD32	pad2 B32;
    CARD32	pad3 B32;
    CARD32	pad4 B32;
    CARD32	pad5 B32;
} xXF86DGAQueryDirectVideoReply;
#define sz_xXF86DGAQueryDirectVideoReply 32


typedef struct _XF86DGAViewPortChanged {
    CARD8	reqType;		/* always DGAReqCode */
    CARD8	dgaReqType;		/* always X_DGAQueryVersion */
    CARD16	length B16;
    CARD16	screen B16;
    CARD16      n B16;
} xXF86DGAViewPortChangedReq;
#define sz_xXF86DGAViewPortChangedReq	8

typedef struct {
    BYTE	type;
    BOOL	pad1;
    CARD16	sequenceNumber B16;
    CARD32	length B32;
    CARD32	result B32;
    CARD32	pad B32;
    CARD32	pad2 B32;
    CARD32	pad3 B32;
    CARD32	pad4 B32;
    CARD32	pad5 B32;
} xXF86DGAViewPortChangedReply;
#define sz_xXF86DGAViewPortChangedReply 32

#endif /* _XF86DGASTR1_H_ */