Mercurial > sdl-ios-xcode
view src/video/Xext/extensions/xf86dga1str.h @ 4167:a6f635e5eaa6 SDL-1.2
Fixed bug #611
From Tim Angus 2008-08-12 11:18:06
I'm one of the maintainers of ioquake3.org, an updated version of the
Quake 3 engine. Relatively recently, we moved ioq3 to use SDL as a
replacement for 95% of the platform specific code that was there. On the
whole it's doing a great job but unfortunately since the move we've been
getting complaints about the quality of the mouse input on the Windows
platform to the point where for many the game is unplayable. Put in
other terms, the current stable SDL 1.2 is basically not fit for purpose
if you need high quality mouse input as you do in a first person shooter.
Over the weekend I decided to pull my finger out and actually figure out
what's going on. There are basically two major problems. Firstly, when
using the "windib" driver, mouse input is gathered via the WM_MOUSEMOVE
message. Googling for this indicates that often this is known to result
in "spurious" and/or "missing" mouse movement events; this is the
primary cause of the poor mouse input. The second problem is that the
"directx" driver does not work at all in combination with OpenGL meaning
that you can't use DirectInput if your application also uses OpenGL. In
other words you're locked into using the "windib" driver and its poor
mouse input.
In order to address these problems I've done the following:
* Remove WM_MOUSEMOVE based motion event generation and replace with
calls to GetCursorPos which seems much more reliable. In order to
achieve this I've moved mouse motion out into a separate function that
is called once per DIB_PumpEvents.
* Remove the restriction on the "directx" driver being inoperable in
combination with OpenGL. There is a bug for this issues that I've
hijacked to a certain extent
(http://bugzilla.libsdl.org/show_bug.cgi?id=265). I'm the first to admit
I don't really understand why this restriction is there in the first
place. The commit message for the bug fix that introduced this
restriction (r581) isn't very elaborate and I couldn't see any other bug
tracking the issue. If anyone has more information on the bug that was
avoided by r581 it would be helpful as I/someone could then look into
addressing the problem without disabling the "directx" driver.
* I've also removed the restriction on not being allowed to use
DirectInput in windowed mode. I couldn't see any reason for this, at
least not from our perspective. I have my suspicions that it'll be
something like matching up the cursor with the mouse coordinates...
* I bumped up the DirectInput API used to version 7 in order to get
access to mouse buttons 4-7. I've had to inject a little bit of the DX7
headers into SDL there as the MinGW ones aren't up to date in this respect.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 02 Apr 2009 04:43:36 +0000 |
parents | eadc0746dfaf |
children | 782fd950bd46 |
line wrap: on
line source
/* $XFree86: xc/include/extensions/xf86dga1str.h,v 1.2 1999/05/03 12:15:37 dawes Exp $ */ /* Copyright (c) 1995 Jon Tombs Copyright (c) 1995 XFree86 Inc. */ #ifndef _XF86DGASTR1_H_ #define _XF86DGASTR1_H_ typedef struct _XF86DGAQueryVersion { CARD8 reqType; /* always DGAReqCode */ CARD8 dgaReqType; /* always X_DGAQueryVersion */ CARD16 length B16; } xXF86DGAQueryVersionReq; #define sz_xXF86DGAQueryVersionReq 4 typedef struct { BYTE type; /* X_Reply */ BOOL pad1; CARD16 sequenceNumber B16; CARD32 length B32; CARD16 majorVersion B16; /* major version of DGA protocol */ CARD16 minorVersion B16; /* minor version of DGA protocol */ CARD32 pad2 B32; CARD32 pad3 B32; CARD32 pad4 B32; CARD32 pad5 B32; CARD32 pad6 B32; } xXF86DGAQueryVersionReply; #define sz_xXF86DGAQueryVersionReply 32 typedef struct _XF86DGAGetVideoLL { CARD8 reqType; /* always DGAReqCode */ CARD8 dgaReqType; /* always X_XF86DGAGetVideoLL */ CARD16 length B16; CARD16 screen B16; CARD16 pad B16; } xXF86DGAGetVideoLLReq; #define sz_xXF86DGAGetVideoLLReq 8 typedef struct _XF86DGAInstallColormap{ CARD8 reqType; CARD8 dgaReqType; CARD16 length B16; CARD16 screen B16; CARD16 pad2; CARD32 id B32; /* colormap. */ } xXF86DGAInstallColormapReq; #define sz_xXF86DGAInstallColormapReq 12 typedef struct { BYTE type; BOOL pad1; CARD16 sequenceNumber B16; CARD32 length B32; CARD32 offset B32; CARD32 width B32; CARD32 bank_size B32; CARD32 ram_size B32; CARD32 pad4 B32; CARD32 pad5 B32; } xXF86DGAGetVideoLLReply; #define sz_xXF86DGAGetVideoLLReply 32 typedef struct _XF86DGADirectVideo { CARD8 reqType; /* always DGAReqCode */ CARD8 dgaReqType; /* always X_XF86DGADirectVideo */ CARD16 length B16; CARD16 screen B16; CARD16 enable B16; } xXF86DGADirectVideoReq; #define sz_xXF86DGADirectVideoReq 8 typedef struct _XF86DGAGetViewPortSize { CARD8 reqType; /* always DGAReqCode */ CARD8 dgaReqType; /* always X_XF86DGAGetViewPort */ CARD16 length B16; CARD16 screen B16; CARD16 pad B16; } xXF86DGAGetViewPortSizeReq; #define sz_xXF86DGAGetViewPortSizeReq 8 typedef struct { BYTE type; BOOL pad1; CARD16 sequenceNumber B16; CARD32 length B32; CARD32 width B32; CARD32 height B32; CARD32 pad2 B32; CARD32 pad3 B32; CARD32 pad4 B32; CARD32 pad5 B32; } xXF86DGAGetViewPortSizeReply; #define sz_xXF86DGAGetViewPortSizeReply 32 typedef struct _XF86DGASetViewPort { CARD8 reqType; /* always DGAReqCode */ CARD8 dgaReqType; /* always X_XF86DGASetViewPort */ CARD16 length B16; CARD16 screen B16; CARD16 pad B16; CARD32 x B32; CARD32 y B32; } xXF86DGASetViewPortReq; #define sz_xXF86DGASetViewPortReq 16 typedef struct _XF86DGAGetVidPage { CARD8 reqType; /* always DGAReqCode */ CARD8 dgaReqType; /* always X_XF86DGAGetVidPage */ CARD16 length B16; CARD16 screen B16; CARD16 pad B16; } xXF86DGAGetVidPageReq; #define sz_xXF86DGAGetVidPageReq 8 typedef struct { BYTE type; BOOL pad1; CARD16 sequenceNumber B16; CARD32 length B32; CARD32 vpage B32; CARD32 pad B32; CARD32 pad2 B32; CARD32 pad3 B32; CARD32 pad4 B32; CARD32 pad5 B32; } xXF86DGAGetVidPageReply; #define sz_xXF86DGAGetVidPageReply 32 typedef struct _XF86DGASetVidPage { CARD8 reqType; /* always DGAReqCode */ CARD8 dgaReqType; /* always X_XF86DGASetVidPage */ CARD16 length B16; CARD16 screen B16; CARD16 vpage B16; } xXF86DGASetVidPageReq; #define sz_xXF86DGASetVidPageReq 8 typedef struct _XF86DGAQueryDirectVideo { CARD8 reqType; /* always DGAReqCode */ CARD8 dgaReqType; /* always X_DGAQueryVersion */ CARD16 length B16; CARD16 screen B16; CARD16 pad B16; } xXF86DGAQueryDirectVideoReq; #define sz_xXF86DGAQueryDirectVideoReq 8 typedef struct { BYTE type; BOOL pad1; CARD16 sequenceNumber B16; CARD32 length B32; CARD32 flags B32; CARD32 pad B32; CARD32 pad2 B32; CARD32 pad3 B32; CARD32 pad4 B32; CARD32 pad5 B32; } xXF86DGAQueryDirectVideoReply; #define sz_xXF86DGAQueryDirectVideoReply 32 typedef struct _XF86DGAViewPortChanged { CARD8 reqType; /* always DGAReqCode */ CARD8 dgaReqType; /* always X_DGAQueryVersion */ CARD16 length B16; CARD16 screen B16; CARD16 n B16; } xXF86DGAViewPortChangedReq; #define sz_xXF86DGAViewPortChangedReq 8 typedef struct { BYTE type; BOOL pad1; CARD16 sequenceNumber B16; CARD32 length B32; CARD32 result B32; CARD32 pad B32; CARD32 pad2 B32; CARD32 pad3 B32; CARD32 pad4 B32; CARD32 pad5 B32; } xXF86DGAViewPortChangedReply; #define sz_xXF86DGAViewPortChangedReply 32 #endif /* _XF86DGASTR1_H_ */