Mercurial > sdl-ios-xcode
view src/stdlib/SDL_stdlib.c @ 4167:a6f635e5eaa6 SDL-1.2
Fixed bug #611
From Tim Angus 2008-08-12 11:18:06
I'm one of the maintainers of ioquake3.org, an updated version of the
Quake 3 engine. Relatively recently, we moved ioq3 to use SDL as a
replacement for 95% of the platform specific code that was there. On the
whole it's doing a great job but unfortunately since the move we've been
getting complaints about the quality of the mouse input on the Windows
platform to the point where for many the game is unplayable. Put in
other terms, the current stable SDL 1.2 is basically not fit for purpose
if you need high quality mouse input as you do in a first person shooter.
Over the weekend I decided to pull my finger out and actually figure out
what's going on. There are basically two major problems. Firstly, when
using the "windib" driver, mouse input is gathered via the WM_MOUSEMOVE
message. Googling for this indicates that often this is known to result
in "spurious" and/or "missing" mouse movement events; this is the
primary cause of the poor mouse input. The second problem is that the
"directx" driver does not work at all in combination with OpenGL meaning
that you can't use DirectInput if your application also uses OpenGL. In
other words you're locked into using the "windib" driver and its poor
mouse input.
In order to address these problems I've done the following:
* Remove WM_MOUSEMOVE based motion event generation and replace with
calls to GetCursorPos which seems much more reliable. In order to
achieve this I've moved mouse motion out into a separate function that
is called once per DIB_PumpEvents.
* Remove the restriction on the "directx" driver being inoperable in
combination with OpenGL. There is a bug for this issues that I've
hijacked to a certain extent
(http://bugzilla.libsdl.org/show_bug.cgi?id=265). I'm the first to admit
I don't really understand why this restriction is there in the first
place. The commit message for the bug fix that introduced this
restriction (r581) isn't very elaborate and I couldn't see any other bug
tracking the issue. If anyone has more information on the bug that was
avoided by r581 it would be helpful as I/someone could then look into
addressing the problem without disabling the "directx" driver.
* I've also removed the restriction on not being allowed to use
DirectInput in windowed mode. I couldn't see any reason for this, at
least not from our perspective. I have my suspicions that it'll be
something like matching up the cursor with the mouse coordinates...
* I bumped up the DirectInput API used to version 7 in order to get
access to mouse buttons 4-7. I've had to inject a little bit of the DX7
headers into SDL there as the MinGW ones aren't up to date in this respect.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 02 Apr 2009 04:43:36 +0000 |
parents | a1b03ba2fcd0 |
children |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* This file contains portable stdlib functions for SDL */ #include "SDL_stdinc.h" #ifndef HAVE_LIBC /* These are some C runtime intrinsics that need to be defined */ #if defined(_MSC_VER) #ifndef __FLTUSED__ #define __FLTUSED__ #ifdef __cplusplus extern "C" #endif __declspec(selectany) int _fltused=1; #endif /* Float to long */ void __declspec(naked) _ftol() { __asm { push ebp mov ebp,esp sub esp,20h and esp,0FFFFFFF0h fld st(0) fst dword ptr [esp+18h] fistp qword ptr [esp+10h] fild qword ptr [esp+10h] mov edx,dword ptr [esp+18h] mov eax,dword ptr [esp+10h] test eax,eax je integer_QnaN_or_zero arg_is_not_integer_QnaN: fsubp st(1),st test edx,edx jns positive fstp dword ptr [esp] mov ecx,dword ptr [esp] xor ecx,80000000h add ecx,7FFFFFFFh adc eax,0 mov edx,dword ptr [esp+14h] adc edx,0 jmp localexit positive: fstp dword ptr [esp] mov ecx,dword ptr [esp] add ecx,7FFFFFFFh sbb eax,0 mov edx,dword ptr [esp+14h] sbb edx,0 jmp localexit integer_QnaN_or_zero: mov edx,dword ptr [esp+14h] test edx,7FFFFFFFh jne arg_is_not_integer_QnaN fstp dword ptr [esp+18h] fstp dword ptr [esp+18h] localexit: leave ret } } void __declspec(naked) _ftol2_sse() { _ftol(); } /* 64-bit math operators for 32-bit systems */ void __declspec(naked) _allmul() { __asm { push ebp mov ebp,esp push edi push esi push ebx sub esp,0Ch mov eax,dword ptr [ebp+10h] mov edi,dword ptr [ebp+8] mov ebx,eax mov esi,eax sar esi,1Fh mov eax,dword ptr [ebp+8] mul ebx imul edi,esi mov ecx,edx mov dword ptr [ebp-18h],eax mov edx,dword ptr [ebp+0Ch] add ecx,edi imul ebx,edx mov eax,dword ptr [ebp-18h] lea ebx,[ebx+ecx] mov dword ptr [ebp-14h],ebx mov edx,dword ptr [ebp-14h] add esp,0Ch pop ebx pop esi pop edi pop ebp ret } } void __declspec(naked) _alldiv() { __asm { push edi push esi push ebx xor edi,edi mov eax,dword ptr [esp+14h] or eax,eax jge L1 inc edi mov edx,dword ptr [esp+10h] neg eax neg edx sbb eax,0 mov dword ptr [esp+14h],eax mov dword ptr [esp+10h],edx L1: mov eax,dword ptr [esp+1Ch] or eax,eax jge L2 inc edi mov edx,dword ptr [esp+18h] neg eax neg edx sbb eax,0 mov dword ptr [esp+1Ch],eax mov dword ptr [esp+18h],edx L2: or eax,eax jne L3 mov ecx,dword ptr [esp+18h] mov eax,dword ptr [esp+14h] xor edx,edx div ecx mov ebx,eax mov eax,dword ptr [esp+10h] div ecx mov edx,ebx jmp L4 L3: mov ebx,eax mov ecx,dword ptr [esp+18h] mov edx,dword ptr [esp+14h] mov eax,dword ptr [esp+10h] L5: shr ebx,1 rcr ecx,1 shr edx,1 rcr eax,1 or ebx,ebx jne L5 div ecx mov esi,eax mul dword ptr [esp+1Ch] mov ecx,eax mov eax,dword ptr [esp+18h] mul esi add edx,ecx jb L6 cmp edx,dword ptr [esp+14h] ja L6 jb L7 cmp eax,dword ptr [esp+10h] jbe L7 L6: dec esi L7: xor edx,edx mov eax,esi L4: dec edi jne L8 neg edx neg eax sbb edx,0 L8: pop ebx pop esi pop edi ret 10h } } void __declspec(naked) _aulldiv() { __asm { push ebx push esi mov eax,dword ptr [esp+18h] or eax,eax jne L1 mov ecx,dword ptr [esp+14h] mov eax,dword ptr [esp+10h] xor edx,edx div ecx mov ebx,eax mov eax,dword ptr [esp+0Ch] div ecx mov edx,ebx jmp L2 L1: mov ecx,eax mov ebx,dword ptr [esp+14h] mov edx,dword ptr [esp+10h] mov eax,dword ptr [esp+0Ch] L3: shr ecx,1 rcr ebx,1 shr edx,1 rcr eax,1 or ecx,ecx jne L3 div ebx mov esi,eax mul dword ptr [esp+18h] mov ecx,eax mov eax,dword ptr [esp+14h] mul esi add edx,ecx jb L4 cmp edx,dword ptr [esp+10h] ja L4 jb L5 cmp eax,dword ptr [esp+0Ch] jbe L5 L4: dec esi L5: xor edx,edx mov eax,esi L2: pop esi pop ebx ret 10h } } void __declspec(naked) _allrem() { __asm { push ebx push edi xor edi,edi mov eax,dword ptr [esp+10h] or eax,eax jge L1 inc edi mov edx,dword ptr [esp+0Ch] neg eax neg edx sbb eax,0 mov dword ptr [esp+10h],eax mov dword ptr [esp+0Ch],edx L1: mov eax,dword ptr [esp+18h] or eax,eax jge L2 mov edx,dword ptr [esp+14h] neg eax neg edx sbb eax,0 mov dword ptr [esp+18h],eax mov dword ptr [esp+14h],edx L2: or eax,eax jne L3 mov ecx,dword ptr [esp+14h] mov eax,dword ptr [esp+10h] xor edx,edx div ecx mov eax,dword ptr [esp+0Ch] div ecx mov eax,edx xor edx,edx dec edi jns L4 jmp L8 L3: mov ebx,eax mov ecx,dword ptr [esp+14h] mov edx,dword ptr [esp+10h] mov eax,dword ptr [esp+0Ch] L5: shr ebx,1 rcr ecx,1 shr edx,1 rcr eax,1 or ebx,ebx jne L5 div ecx mov ecx,eax mul dword ptr [esp+18h] xchg eax,ecx mul dword ptr [esp+14h] add edx,ecx jb L6 cmp edx,dword ptr [esp+10h] ja L6 jb L7 cmp eax,dword ptr [esp+0Ch] jbe L7 L6: sub eax,dword ptr [esp+14h] sbb edx,dword ptr [esp+18h] L7: sub eax,dword ptr [esp+0Ch] sbb edx,dword ptr [esp+10h] dec edi jns L8 L4: neg edx neg eax sbb edx,0 L8: pop edi pop ebx ret 10h } } void __declspec(naked) _aullrem() { __asm { push ebx mov eax,dword ptr [esp+14h] or eax,eax jne L1 mov ecx,dword ptr [esp+10h] mov eax,dword ptr [esp+0Ch] xor edx,edx div ecx mov eax,dword ptr [esp+8] div ecx mov eax,edx xor edx,edx jmp L2 L1: mov ecx,eax mov ebx,dword ptr [esp+10h] mov edx,dword ptr [esp+0Ch] mov eax,dword ptr [esp+8] L3: shr ecx,1 rcr ebx,1 shr edx,1 rcr eax,1 or ecx,ecx jne L3 div ebx mov ecx,eax mul dword ptr [esp+14h] xchg eax,ecx mul dword ptr [esp+10h] add edx,ecx jb L4 cmp edx,dword ptr [esp+0Ch] ja L4 jb L5 cmp eax,dword ptr [esp+8] jbe L5 L4: sub eax,dword ptr [esp+10h] sbb edx,dword ptr [esp+14h] L5: sub eax,dword ptr [esp+8] sbb edx,dword ptr [esp+0Ch] neg edx neg eax sbb edx,0 L2: pop ebx ret 10h } } void __declspec(naked) _alldvrm() { __asm { push edi push esi push ebp xor edi,edi xor ebp,ebp mov eax,dword ptr [esp+14h] or eax,eax jge L1 inc edi inc ebp mov edx,dword ptr [esp+10h] neg eax neg edx sbb eax,0 mov dword ptr [esp+14h],eax mov dword ptr [esp+10h],edx L1: mov eax,dword ptr [esp+1Ch] or eax,eax jge L2 inc edi mov edx,dword ptr [esp+18h] neg eax neg edx sbb eax,0 mov dword ptr [esp+1Ch],eax mov dword ptr [esp+18h],edx L2: or eax,eax jne L3 mov ecx,dword ptr [esp+18h] mov eax,dword ptr [esp+14h] xor edx,edx div ecx mov ebx,eax mov eax,dword ptr [esp+10h] div ecx mov esi,eax mov eax,ebx mul dword ptr [esp+18h] mov ecx,eax mov eax,esi mul dword ptr [esp+18h] add edx,ecx jmp L4 L3: mov ebx,eax mov ecx,dword ptr [esp+18h] mov edx,dword ptr [esp+14h] mov eax,dword ptr [esp+10h] L5: shr ebx,1 rcr ecx,1 shr edx,1 rcr eax,1 or ebx,ebx jne L5 div ecx mov esi,eax mul dword ptr [esp+1Ch] mov ecx,eax mov eax,dword ptr [esp+18h] mul esi add edx,ecx jb L6 cmp edx,dword ptr [esp+14h] ja L6 jb L7 cmp eax,dword ptr [esp+10h] jbe L7 L6: dec esi sub eax,dword ptr [esp+18h] sbb edx,dword ptr [esp+1Ch] L7: xor ebx,ebx L4: sub eax,dword ptr [esp+10h] sbb edx,dword ptr [esp+14h] dec ebp jns L9 neg edx neg eax sbb edx,0 L9: mov ecx,edx mov edx,ebx mov ebx,ecx mov ecx,eax mov eax,esi dec edi jne L8 neg edx neg eax sbb edx,0 L8: pop ebp pop esi pop edi ret 10h } } void __declspec(naked) _aulldvrm() { __asm { push esi mov eax,dword ptr [esp+14h] or eax,eax jne L1 mov ecx,dword ptr [esp+10h] mov eax,dword ptr [esp+0Ch] xor edx,edx div ecx mov ebx,eax mov eax,dword ptr [esp+8] div ecx mov esi,eax mov eax,ebx mul dword ptr [esp+10h] mov ecx,eax mov eax,esi mul dword ptr [esp+10h] add edx,ecx jmp L2 L1: mov ecx,eax mov ebx,dword ptr [esp+10h] mov edx,dword ptr [esp+0Ch] mov eax,dword ptr [esp+8] L3: shr ecx,1 rcr ebx,1 shr edx,1 rcr eax,1 or ecx,ecx jne L3 div ebx mov esi,eax mul dword ptr [esp+14h] mov ecx,eax mov eax,dword ptr [esp+10h] mul esi add edx,ecx jb L4 cmp edx,dword ptr [esp+0Ch] ja L4 jb L5 cmp eax,dword ptr [esp+8] jbe L5 L4: dec esi sub eax,dword ptr [esp+10h] sbb edx,dword ptr [esp+14h] L5: xor ebx,ebx L2: sub eax,dword ptr [esp+8] sbb edx,dword ptr [esp+0Ch] neg edx neg eax sbb edx,0 mov ecx,edx mov edx,ebx mov ebx,ecx mov ecx,eax mov eax,esi pop esi ret 10h } } void __declspec(naked) _allshl() { __asm { cmp cl,40h jae RETZERO cmp cl,20h jae MORE32 shld edx,eax,cl shl eax,cl ret MORE32: mov edx,eax xor eax,eax and cl,1Fh shl edx,cl ret RETZERO: xor eax,eax xor edx,edx ret } } void __declspec(naked) _aullshr() { __asm { cmp cl,40h jae RETZERO cmp cl,20h jae MORE32 shrd eax,edx,cl shr edx,cl ret MORE32: mov eax,edx xor edx,edx and cl,1Fh shr eax,cl ret RETZERO: xor eax,eax xor edx,edx ret } } #endif /* MSC_VER */ #endif /* !HAVE_LIBC */