view src/cdrom/macosx/CDPlayer.c @ 4167:a6f635e5eaa6 SDL-1.2

Fixed bug #611 From Tim Angus 2008-08-12 11:18:06 I'm one of the maintainers of ioquake3.org, an updated version of the Quake 3 engine. Relatively recently, we moved ioq3 to use SDL as a replacement for 95% of the platform specific code that was there. On the whole it's doing a great job but unfortunately since the move we've been getting complaints about the quality of the mouse input on the Windows platform to the point where for many the game is unplayable. Put in other terms, the current stable SDL 1.2 is basically not fit for purpose if you need high quality mouse input as you do in a first person shooter. Over the weekend I decided to pull my finger out and actually figure out what's going on. There are basically two major problems. Firstly, when using the "windib" driver, mouse input is gathered via the WM_MOUSEMOVE message. Googling for this indicates that often this is known to result in "spurious" and/or "missing" mouse movement events; this is the primary cause of the poor mouse input. The second problem is that the "directx" driver does not work at all in combination with OpenGL meaning that you can't use DirectInput if your application also uses OpenGL. In other words you're locked into using the "windib" driver and its poor mouse input. In order to address these problems I've done the following: * Remove WM_MOUSEMOVE based motion event generation and replace with calls to GetCursorPos which seems much more reliable. In order to achieve this I've moved mouse motion out into a separate function that is called once per DIB_PumpEvents. * Remove the restriction on the "directx" driver being inoperable in combination with OpenGL. There is a bug for this issues that I've hijacked to a certain extent (http://bugzilla.libsdl.org/show_bug.cgi?id=265). I'm the first to admit I don't really understand why this restriction is there in the first place. The commit message for the bug fix that introduced this restriction (r581) isn't very elaborate and I couldn't see any other bug tracking the issue. If anyone has more information on the bug that was avoided by r581 it would be helpful as I/someone could then look into addressing the problem without disabling the "directx" driver. * I've also removed the restriction on not being allowed to use DirectInput in windowed mode. I couldn't see any reason for this, at least not from our perspective. I have my suspicions that it'll be something like matching up the cursor with the mouse coordinates... * I bumped up the DirectInput API used to version 7 in order to get access to mouse buttons 4-7. I've had to inject a little bit of the DX7 headers into SDL there as the MinGW ones aren't up to date in this respect.
author Sam Lantinga <slouken@libsdl.org>
date Thu, 02 Apr 2009 04:43:36 +0000
parents a1b03ba2fcd0
children 386181851388
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#include "CDPlayer.h"
#include "AudioFilePlayer.h"
#include "SDLOSXCAGuard.h"

/* we're exporting these functions into C land for SDL_syscdrom.c */
/*extern "C" {*/

/*///////////////////////////////////////////////////////////////////////////
    Constants
  //////////////////////////////////////////////////////////////////////////*/

#define kAudioCDFilesystemID   (UInt16)(('J' << 8) | 'H') /* 'JH'; this avoids compiler warning */

/* XML PList keys */
#define kRawTOCDataString           "Format 0x02 TOC Data"
#define kSessionsString             "Sessions"
#define kSessionTypeString          "Session Type"
#define kTrackArrayString           "Track Array"
#define kFirstTrackInSessionString      "First Track"
#define kLastTrackInSessionString       "Last Track"
#define kLeadoutBlockString         "Leadout Block"
#define kDataKeyString              "Data"
#define kPointKeyString             "Point"
#define kSessionNumberKeyString         "Session Number"
#define kStartBlockKeyString            "Start Block"   
    
/*///////////////////////////////////////////////////////////////////////////
    Globals
  //////////////////////////////////////////////////////////////////////////*/

#pragma mark -- Globals --

static int             playBackWasInit = 0;
static AudioUnit        theUnit;
static AudioFilePlayer* thePlayer = NULL;
static CDPlayerCompletionProc   completionProc = NULL;
static SDL_mutex       *apiMutex = NULL;
static SDL_sem         *callbackSem;
static SDL_CD*          theCDROM;

/*///////////////////////////////////////////////////////////////////////////
    Prototypes
  //////////////////////////////////////////////////////////////////////////*/

#pragma mark -- Prototypes --

static OSStatus CheckInit ();

static void     FilePlayNotificationHandler (void* inRefCon, OSStatus inStatus);

static int      RunCallBackThread (void* inRefCon);


#pragma mark -- Public Functions --

void     Lock ()
{
    if (!apiMutex) {
        apiMutex = SDL_CreateMutex();
    }
    SDL_mutexP(apiMutex);
}

void     Unlock ()
{
    SDL_mutexV(apiMutex);
}

int DetectAudioCDVolumes(FSVolumeRefNum *volumes, int numVolumes)
{
    int volumeIndex;
    int cdVolumeCount = 0;
    OSStatus result = noErr;
    
    for (volumeIndex = 1; result == noErr || result != nsvErr; volumeIndex++)
    {
        FSVolumeRefNum  actualVolume;
        FSVolumeInfo    volumeInfo;
        
        memset (&volumeInfo, 0, sizeof(volumeInfo));
        
        result = FSGetVolumeInfo (kFSInvalidVolumeRefNum,
                                  volumeIndex,
                                  &actualVolume,
                                  kFSVolInfoFSInfo,
                                  &volumeInfo,
                                  NULL,
                                  NULL); 
         
        if (result == noErr)
        {
            if (volumeInfo.filesystemID == kAudioCDFilesystemID) /* It's an audio CD */
            {
                if (volumes != NULL && cdVolumeCount < numVolumes)
                    volumes[cdVolumeCount] = actualVolume;
            
                cdVolumeCount++;
            }
        }
        else 
        {
            /* I'm commenting this out because it seems to be harmless */
            /*SDL_SetError ("DetectAudioCDVolumes: FSGetVolumeInfo returned %d", result);*/
        }
    }
        
    return cdVolumeCount;
}

int ReadTOCData (FSVolumeRefNum theVolume, SDL_CD *theCD)
{
    HFSUniStr255      dataForkName;
    OSStatus          theErr;
    SInt16            forkRefNum;
    SInt64            forkSize;
    Ptr               forkData = 0;
    ByteCount         actualRead;
    CFDataRef         dataRef = 0;
    CFPropertyListRef propertyListRef = 0;

    FSRefParam      fsRefPB;
    FSRef           tocPlistFSRef;
    
    const char* error = "Unspecified Error";
    
    /* get stuff from .TOC.plist */
    fsRefPB.ioCompletion = NULL;
    fsRefPB.ioNamePtr = "\p.TOC.plist";
    fsRefPB.ioVRefNum = theVolume;
    fsRefPB.ioDirID = 0;
    fsRefPB.newRef = &tocPlistFSRef;
    
    theErr = PBMakeFSRefSync (&fsRefPB);
    if(theErr != noErr) {
        error = "PBMakeFSRefSync";
        goto bail;
    }
    
    /* Load and parse the TOC XML data */

    theErr = FSGetDataForkName (&dataForkName);
    if (theErr != noErr) {
        error = "FSGetDataForkName";
        goto bail;
    }
    
    theErr = FSOpenFork (&tocPlistFSRef, dataForkName.length, dataForkName.unicode, fsRdPerm, &forkRefNum);
    if (theErr != noErr) {
        error = "FSOpenFork";
        goto bail;
    }
    
    theErr = FSGetForkSize (forkRefNum, &forkSize);
    if (theErr != noErr) {
        error = "FSGetForkSize";
        goto bail;
    }
    
    /* Allocate some memory for the XML data */
    forkData = NewPtr (forkSize);
    if(forkData == NULL) {
        error = "NewPtr";
        goto bail;
    }
    
    theErr = FSReadFork (forkRefNum, fsFromStart, 0 /* offset location */, forkSize, forkData, &actualRead);
    if(theErr != noErr) {
        error = "FSReadFork";
        goto bail;
    }
    
    dataRef = CFDataCreate (kCFAllocatorDefault, (UInt8 *)forkData, forkSize);
    if(dataRef == 0) {
        error = "CFDataCreate";
        goto bail;
    }

    propertyListRef = CFPropertyListCreateFromXMLData (kCFAllocatorDefault,
                                                       dataRef,
                                                       kCFPropertyListImmutable,
                                                       NULL);
    if (propertyListRef == NULL) {
        error = "CFPropertyListCreateFromXMLData";
        goto bail;
    }

    /* Now we got the Property List in memory. Parse it. */
    
    /* First, make sure the root item is a CFDictionary. If not, release and bail. */
    if(CFGetTypeID(propertyListRef)== CFDictionaryGetTypeID())
    {
        CFDictionaryRef dictRef = (CFDictionaryRef)propertyListRef;
        
        CFDataRef   theRawTOCDataRef;
        CFArrayRef  theSessionArrayRef;
        CFIndex     numSessions;
        CFIndex     index;
        
        /* This is how we get the Raw TOC Data */
        theRawTOCDataRef = (CFDataRef)CFDictionaryGetValue (dictRef, CFSTR(kRawTOCDataString));
        
        /* Get the session array info. */
        theSessionArrayRef = (CFArrayRef)CFDictionaryGetValue (dictRef, CFSTR(kSessionsString));
        
        /* Find out how many sessions there are. */
        numSessions = CFArrayGetCount (theSessionArrayRef);
        
        /* Initialize the total number of tracks to 0 */
        theCD->numtracks = 0;
        
        /* Iterate over all sessions, collecting the track data */
        for(index = 0; index < numSessions; index++)
        {
            CFDictionaryRef theSessionDict;
            CFNumberRef     leadoutBlock;
            CFArrayRef      trackArray;
            CFIndex         numTracks;
            CFIndex         trackIndex;
            UInt32          value = 0;
            
            theSessionDict      = (CFDictionaryRef) CFArrayGetValueAtIndex (theSessionArrayRef, index);
            leadoutBlock        = (CFNumberRef) CFDictionaryGetValue (theSessionDict, CFSTR(kLeadoutBlockString));
            
            trackArray = (CFArrayRef)CFDictionaryGetValue (theSessionDict, CFSTR(kTrackArrayString));
            
            numTracks = CFArrayGetCount (trackArray);

            for(trackIndex = 0; trackIndex < numTracks; trackIndex++) {
                    
                CFDictionaryRef theTrackDict;
                CFNumberRef     trackNumber;
                CFNumberRef     sessionNumber;
                CFNumberRef     startBlock;
                CFBooleanRef    isDataTrack;
                UInt32          value;
                
                theTrackDict  = (CFDictionaryRef) CFArrayGetValueAtIndex (trackArray, trackIndex);
                
                trackNumber   = (CFNumberRef)  CFDictionaryGetValue (theTrackDict, CFSTR(kPointKeyString));
                sessionNumber = (CFNumberRef)  CFDictionaryGetValue (theTrackDict, CFSTR(kSessionNumberKeyString));
                startBlock    = (CFNumberRef)  CFDictionaryGetValue (theTrackDict, CFSTR(kStartBlockKeyString));
                isDataTrack   = (CFBooleanRef) CFDictionaryGetValue (theTrackDict, CFSTR(kDataKeyString));
                                                        
                /* Fill in the SDL_CD struct */
                int idx = theCD->numtracks++;

                CFNumberGetValue (trackNumber, kCFNumberSInt32Type, &value);
                theCD->track[idx].id = value;
                
                CFNumberGetValue (startBlock, kCFNumberSInt32Type, &value);
                theCD->track[idx].offset = value;

                theCD->track[idx].type = (isDataTrack == kCFBooleanTrue) ? SDL_DATA_TRACK : SDL_AUDIO_TRACK;

                /* Since the track lengths are not stored in .TOC.plist we compute them. */
                if (trackIndex > 0) {
                    theCD->track[idx-1].length = theCD->track[idx].offset - theCD->track[idx-1].offset;
                }
            }
            
            /* Compute the length of the last track */
            CFNumberGetValue (leadoutBlock, kCFNumberSInt32Type, &value);
            
            theCD->track[theCD->numtracks-1].length = 
                value - theCD->track[theCD->numtracks-1].offset;

            /* Set offset to leadout track */
            theCD->track[theCD->numtracks].offset = value;
        }
    
    }

    theErr = 0;
    goto cleanup;
bail:
    SDL_SetError ("ReadTOCData: %s returned %d", error, theErr);
    theErr = -1;
cleanup:

    if (propertyListRef != NULL)
        CFRelease(propertyListRef);
    if (dataRef != NULL)
        CFRelease(dataRef);
    if (forkData != NULL)
        DisposePtr(forkData);
        
    FSCloseFork (forkRefNum);

    return theErr;
}

int ListTrackFiles (FSVolumeRefNum theVolume, FSRef *trackFiles, int numTracks)
{
    OSStatus        result = -1;
    FSIterator      iterator;
    ItemCount       actualObjects;
    FSRef           rootDirectory;
    FSRef           ref;
    HFSUniStr255    nameStr;
    
    result = FSGetVolumeInfo (theVolume,
                              0,
                              NULL,
                              kFSVolInfoFSInfo,
                              NULL,
                              NULL,
                              &rootDirectory); 
                                 
    if (result != noErr) {
        SDL_SetError ("ListTrackFiles: FSGetVolumeInfo returned %d", result);
        return result;
    }

    result = FSOpenIterator (&rootDirectory, kFSIterateFlat, &iterator);
    if (result == noErr) {
        do
        {
            result = FSGetCatalogInfoBulk (iterator, 1, &actualObjects,
                                           NULL, kFSCatInfoNone, NULL, &ref, NULL, &nameStr);
            if (result == noErr) {
                
                CFStringRef  name;
                name = CFStringCreateWithCharacters (NULL, nameStr.unicode, nameStr.length);
                
                /* Look for .aiff extension */
                if (CFStringHasSuffix (name, CFSTR(".aiff")) ||
                    CFStringHasSuffix (name, CFSTR(".cdda"))) {
                    
                    /* Extract the track id from the filename */
                    int trackID = 0, i = 0;
                    while (i < nameStr.length && !isdigit(nameStr.unicode[i])) {
                        ++i;
                    }
                    while (i < nameStr.length && isdigit(nameStr.unicode[i])) {
                        trackID = 10 * trackID +(nameStr.unicode[i] - '0');
                        ++i;
                    }

                    #if DEBUG_CDROM
                    printf("Found AIFF for track %d: '%s'\n", trackID, 
                    CFStringGetCStringPtr (name, CFStringGetSystemEncoding()));
                    #endif
                    
                    /* Track ID's start at 1, but we want to start at 0 */
                    trackID--;
                    
                    assert(0 <= trackID && trackID <= SDL_MAX_TRACKS);
                    
                    if (trackID < numTracks)
                        memcpy (&trackFiles[trackID], &ref, sizeof(FSRef));
                }
                CFRelease (name);
            }
        } while(noErr == result);
        FSCloseIterator (iterator);
    }
    
    return 0;
}

int LoadFile (const FSRef *ref, int startFrame, int stopFrame)
{
    int error = -1;
    
    if (CheckInit () < 0)
        goto bail;
    
    /* release any currently playing file */
    if (ReleaseFile () < 0)
        goto bail;
    
    #if DEBUG_CDROM
    printf ("LoadFile: %d %d\n", startFrame, stopFrame);
    #endif
    
    /*try {*/
    
        /* create a new player, and attach to the audio unit */
        
        thePlayer = new_AudioFilePlayer(ref);
        if (thePlayer == NULL) {
            SDL_SetError ("LoadFile: Could not create player");
            return -3; /*throw (-3);*/
        }
            
        if (!thePlayer->SetDestination(thePlayer, &theUnit))
            goto bail;
        
        if (startFrame >= 0)
            thePlayer->SetStartFrame (thePlayer, startFrame);
        
        if (stopFrame >= 0 && stopFrame > startFrame)
            thePlayer->SetStopFrame (thePlayer, stopFrame);
        
        /* we set the notifier later */
        /*thePlayer->SetNotifier(thePlayer, FilePlayNotificationHandler, NULL);*/
            
        if (!thePlayer->Connect(thePlayer))
            goto bail;
    
        #if DEBUG_CDROM
        thePlayer->Print(thePlayer);
        fflush (stdout);
        #endif
    /*}
      catch (...)
      {
          goto bail;
      }*/
        
    error = 0;

    bail:
    return error;
}

int ReleaseFile ()
{
    int error = -1;
        
    /* (Don't see any way that the original C++ code could throw here.) --ryan. */
    /*try {*/
        if (thePlayer != NULL) {
            
            thePlayer->Disconnect(thePlayer);
            
            delete_AudioFilePlayer(thePlayer);
            
            thePlayer = NULL;
        }
    /*}
      catch (...)
      {
          goto bail;
      }*/
    
    error = 0;
    
/*  bail: */
    return error;
}

int PlayFile ()
{
    OSStatus result = -1;
    
    if (CheckInit () < 0)
        goto bail;
        
    /*try {*/
    
        // start processing of the audio unit
        result = AudioOutputUnitStart (theUnit);
            if (result) goto bail; //THROW_RESULT("PlayFile: AudioOutputUnitStart")
        
    /*}
    catch (...)
    {
        goto bail;
    }*/
    
    result = 0;
    
bail:
    return result;
}

int PauseFile ()
{
    OSStatus result = -1;
    
    if (CheckInit () < 0)
        goto bail;
            
    /*try {*/
    
        /* stop processing the audio unit */
        result = AudioOutputUnitStop (theUnit);
            if (result) goto bail;  /*THROW_RESULT("PauseFile: AudioOutputUnitStop")*/
    /*}
      catch (...)
      {
          goto bail;
      }*/
    
    result = 0;
bail:
    return result;
}

void SetCompletionProc (CDPlayerCompletionProc proc, SDL_CD *cdrom)
{
    assert(thePlayer != NULL);

    theCDROM = cdrom;
    completionProc = proc;
    thePlayer->SetNotifier (thePlayer, FilePlayNotificationHandler, cdrom);
}

int GetCurrentFrame ()
{    
    int frame;
    
    if (thePlayer == NULL)
        frame = 0;
    else
        frame = thePlayer->GetCurrentFrame (thePlayer);
        
    return frame; 
}


#pragma mark -- Private Functions --

static OSStatus CheckInit ()
{    
    if (playBackWasInit)
        return 0;
    
    OSStatus result = noErr;
    
    /* Create the callback semaphore */
    callbackSem = SDL_CreateSemaphore(0);

    /* Start callback thread */
    SDL_CreateThread(RunCallBackThread, NULL);

    { /*try {*/
        ComponentDescription desc;
    
        desc.componentType = kAudioUnitComponentType;
        desc.componentSubType = kAudioUnitSubType_Output;
        desc.componentManufacturer = kAudioUnitID_DefaultOutput;
        desc.componentFlags = 0;
        desc.componentFlagsMask = 0;
        
        Component comp = FindNextComponent (NULL, &desc);
        if (comp == NULL) {
            SDL_SetError ("CheckInit: FindNextComponent returned NULL");
            if (result) return -1; //throw(internalComponentErr);
        }
        
        result = OpenAComponent (comp, &theUnit);
            if (result) return -1; //THROW_RESULT("CheckInit: OpenAComponent")
                    
        // you need to initialize the output unit before you set it as a destination
        result = AudioUnitInitialize (theUnit);
            if (result) return -1; //THROW_RESULT("CheckInit: AudioUnitInitialize")
        
                    
        playBackWasInit = true;
    }
    /*catch (...)
      {
          return -1;
      }*/
    
    return 0;
}

static void FilePlayNotificationHandler(void * inRefCon, OSStatus inStatus)
{
    if (inStatus == kAudioFilePlay_FileIsFinished) {
    
        /* notify non-CA thread to perform the callback */
        SDL_SemPost(callbackSem);
        
    } else if (inStatus == kAudioFilePlayErr_FilePlayUnderrun) {
    
        SDL_SetError ("CDPlayer Notification: buffer underrun");
    } else if (inStatus == kAudioFilePlay_PlayerIsUninitialized) {
    
        SDL_SetError ("CDPlayer Notification: player is uninitialized");
    } else {
        
        SDL_SetError ("CDPlayer Notification: unknown error %ld", inStatus);
    }
}

static int RunCallBackThread (void *param)
{
    for (;;) {
    
	SDL_SemWait(callbackSem);

        if (completionProc && theCDROM) {
            #if DEBUG_CDROM
            printf ("callback!\n");
            #endif
            (*completionProc)(theCDROM);
        } else {
            #if DEBUG_CDROM
            printf ("callback?\n");
            #endif
        }
    }
    
    #if DEBUG_CDROM
    printf ("thread dying now...\n");
    #endif
    
    return 0;
}

/*}; // extern "C" */