Mercurial > sdl-ios-xcode
view src/audio/alsa/SDL_alsa_audio.c @ 4167:a6f635e5eaa6 SDL-1.2
Fixed bug #611
From Tim Angus 2008-08-12 11:18:06
I'm one of the maintainers of ioquake3.org, an updated version of the
Quake 3 engine. Relatively recently, we moved ioq3 to use SDL as a
replacement for 95% of the platform specific code that was there. On the
whole it's doing a great job but unfortunately since the move we've been
getting complaints about the quality of the mouse input on the Windows
platform to the point where for many the game is unplayable. Put in
other terms, the current stable SDL 1.2 is basically not fit for purpose
if you need high quality mouse input as you do in a first person shooter.
Over the weekend I decided to pull my finger out and actually figure out
what's going on. There are basically two major problems. Firstly, when
using the "windib" driver, mouse input is gathered via the WM_MOUSEMOVE
message. Googling for this indicates that often this is known to result
in "spurious" and/or "missing" mouse movement events; this is the
primary cause of the poor mouse input. The second problem is that the
"directx" driver does not work at all in combination with OpenGL meaning
that you can't use DirectInput if your application also uses OpenGL. In
other words you're locked into using the "windib" driver and its poor
mouse input.
In order to address these problems I've done the following:
* Remove WM_MOUSEMOVE based motion event generation and replace with
calls to GetCursorPos which seems much more reliable. In order to
achieve this I've moved mouse motion out into a separate function that
is called once per DIB_PumpEvents.
* Remove the restriction on the "directx" driver being inoperable in
combination with OpenGL. There is a bug for this issues that I've
hijacked to a certain extent
(http://bugzilla.libsdl.org/show_bug.cgi?id=265). I'm the first to admit
I don't really understand why this restriction is there in the first
place. The commit message for the bug fix that introduced this
restriction (r581) isn't very elaborate and I couldn't see any other bug
tracking the issue. If anyone has more information on the bug that was
avoided by r581 it would be helpful as I/someone could then look into
addressing the problem without disabling the "directx" driver.
* I've also removed the restriction on not being allowed to use
DirectInput in windowed mode. I couldn't see any reason for this, at
least not from our perspective. I have my suspicions that it'll be
something like matching up the cursor with the mouse coordinates...
* I bumped up the DirectInput API used to version 7 in order to get
access to mouse buttons 4-7. I've had to inject a little bit of the DX7
headers into SDL there as the MinGW ones aren't up to date in this respect.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 02 Apr 2009 04:43:36 +0000 |
parents | a1b03ba2fcd0 |
children | 464126f4c7db |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* Allow access to a raw mixing buffer */ #include <sys/types.h> #include <signal.h> /* For kill() */ #include "SDL_timer.h" #include "SDL_audio.h" #include "../SDL_audiomem.h" #include "../SDL_audio_c.h" #include "SDL_alsa_audio.h" #ifdef SDL_AUDIO_DRIVER_ALSA_DYNAMIC #include <dlfcn.h> #include "SDL_name.h" #include "SDL_loadso.h" #else #define SDL_NAME(X) X #endif /* The tag name used by ALSA audio */ #define DRIVER_NAME "alsa" /* The default ALSA audio driver */ #define DEFAULT_DEVICE "default" /* Audio driver functions */ static int ALSA_OpenAudio(_THIS, SDL_AudioSpec *spec); static void ALSA_WaitAudio(_THIS); static void ALSA_PlayAudio(_THIS); static Uint8 *ALSA_GetAudioBuf(_THIS); static void ALSA_CloseAudio(_THIS); #ifdef SDL_AUDIO_DRIVER_ALSA_DYNAMIC static const char *alsa_library = SDL_AUDIO_DRIVER_ALSA_DYNAMIC; static void *alsa_handle = NULL; static int alsa_loaded = 0; static int (*SDL_snd_pcm_open)(snd_pcm_t **pcm, const char *name, snd_pcm_stream_t stream, int mode); static int (*SDL_NAME(snd_pcm_open))(snd_pcm_t **pcm, const char *name, snd_pcm_stream_t stream, int mode); static int (*SDL_NAME(snd_pcm_close))(snd_pcm_t *pcm); static snd_pcm_sframes_t (*SDL_NAME(snd_pcm_writei))(snd_pcm_t *pcm, const void *buffer, snd_pcm_uframes_t size); static int (*SDL_NAME(snd_pcm_resume))(snd_pcm_t *pcm); static int (*SDL_NAME(snd_pcm_prepare))(snd_pcm_t *pcm); static int (*SDL_NAME(snd_pcm_drain))(snd_pcm_t *pcm); static const char *(*SDL_NAME(snd_strerror))(int errnum); static size_t (*SDL_NAME(snd_pcm_hw_params_sizeof))(void); static size_t (*SDL_NAME(snd_pcm_sw_params_sizeof))(void); static int (*SDL_NAME(snd_pcm_hw_params_any))(snd_pcm_t *pcm, snd_pcm_hw_params_t *params); static int (*SDL_NAME(snd_pcm_hw_params_set_access))(snd_pcm_t *pcm, snd_pcm_hw_params_t *params, snd_pcm_access_t access); static int (*SDL_NAME(snd_pcm_hw_params_set_format))(snd_pcm_t *pcm, snd_pcm_hw_params_t *params, snd_pcm_format_t val); static int (*SDL_NAME(snd_pcm_hw_params_set_channels))(snd_pcm_t *pcm, snd_pcm_hw_params_t *params, unsigned int val); static int (*SDL_NAME(snd_pcm_hw_params_get_channels))(const snd_pcm_hw_params_t *params); static unsigned int (*SDL_NAME(snd_pcm_hw_params_set_rate_near))(snd_pcm_t *pcm, snd_pcm_hw_params_t *params, unsigned int val, int *dir); static snd_pcm_uframes_t (*SDL_NAME(snd_pcm_hw_params_set_period_size_near))(snd_pcm_t *pcm, snd_pcm_hw_params_t *params, snd_pcm_uframes_t val, int *dir); static snd_pcm_sframes_t (*SDL_NAME(snd_pcm_hw_params_get_period_size))(const snd_pcm_hw_params_t *params); static unsigned int (*SDL_NAME(snd_pcm_hw_params_set_periods_near))(snd_pcm_t *pcm, snd_pcm_hw_params_t *params, unsigned int val, int *dir); static int (*SDL_NAME(snd_pcm_hw_params_get_periods))(snd_pcm_hw_params_t *params); static int (*SDL_NAME(snd_pcm_hw_params))(snd_pcm_t *pcm, snd_pcm_hw_params_t *params); /* */ static int (*SDL_NAME(snd_pcm_sw_params_current))(snd_pcm_t *pcm, snd_pcm_sw_params_t *swparams); static int (*SDL_NAME(snd_pcm_sw_params_set_start_threshold))(snd_pcm_t *pcm, snd_pcm_sw_params_t *params, snd_pcm_uframes_t val); static int (*SDL_NAME(snd_pcm_sw_params_set_avail_min))(snd_pcm_t *pcm, snd_pcm_sw_params_t *params, snd_pcm_uframes_t val); static int (*SDL_NAME(snd_pcm_sw_params))(snd_pcm_t *pcm, snd_pcm_sw_params_t *params); static int (*SDL_NAME(snd_pcm_nonblock))(snd_pcm_t *pcm, int nonblock); #define snd_pcm_hw_params_sizeof SDL_NAME(snd_pcm_hw_params_sizeof) #define snd_pcm_sw_params_sizeof SDL_NAME(snd_pcm_sw_params_sizeof) /* cast funcs to char* first, to please GCC's strict aliasing rules. */ static struct { const char *name; void **func; } alsa_functions[] = { { "snd_pcm_open", (void**)(char*)&SDL_NAME(snd_pcm_open) }, { "snd_pcm_close", (void**)(char*)&SDL_NAME(snd_pcm_close) }, { "snd_pcm_writei", (void**)(char*)&SDL_NAME(snd_pcm_writei) }, { "snd_pcm_resume", (void**)(char*)&SDL_NAME(snd_pcm_resume) }, { "snd_pcm_prepare", (void**)(char*)&SDL_NAME(snd_pcm_prepare) }, { "snd_pcm_drain", (void**)(char*)&SDL_NAME(snd_pcm_drain) }, { "snd_strerror", (void**)(char*)&SDL_NAME(snd_strerror) }, { "snd_pcm_hw_params_sizeof", (void**)(char*)&SDL_NAME(snd_pcm_hw_params_sizeof) }, { "snd_pcm_sw_params_sizeof", (void**)(char*)&SDL_NAME(snd_pcm_sw_params_sizeof) }, { "snd_pcm_hw_params_any", (void**)(char*)&SDL_NAME(snd_pcm_hw_params_any) }, { "snd_pcm_hw_params_set_access", (void**)(char*)&SDL_NAME(snd_pcm_hw_params_set_access) }, { "snd_pcm_hw_params_set_format", (void**)(char*)&SDL_NAME(snd_pcm_hw_params_set_format) }, { "snd_pcm_hw_params_set_channels", (void**)(char*)&SDL_NAME(snd_pcm_hw_params_set_channels) }, { "snd_pcm_hw_params_get_channels", (void**)(char*)&SDL_NAME(snd_pcm_hw_params_get_channels) }, { "snd_pcm_hw_params_set_rate_near", (void**)(char*)&SDL_NAME(snd_pcm_hw_params_set_rate_near) }, { "snd_pcm_hw_params_set_period_size_near", (void**)(char*)&SDL_NAME(snd_pcm_hw_params_set_period_size_near) }, { "snd_pcm_hw_params_get_period_size", (void**)(char*)&SDL_NAME(snd_pcm_hw_params_get_period_size) }, { "snd_pcm_hw_params_set_periods_near", (void**)(char*)&SDL_NAME(snd_pcm_hw_params_set_periods_near) }, { "snd_pcm_hw_params_get_periods", (void**)(char*)&SDL_NAME(snd_pcm_hw_params_get_periods) }, { "snd_pcm_hw_params", (void**)(char*)&SDL_NAME(snd_pcm_hw_params) }, { "snd_pcm_sw_params_current", (void**)(char*)&SDL_NAME(snd_pcm_sw_params_current) }, { "snd_pcm_sw_params_set_start_threshold", (void**)(char*)&SDL_NAME(snd_pcm_sw_params_set_start_threshold) }, { "snd_pcm_sw_params_set_avail_min", (void**)(char*)&SDL_NAME(snd_pcm_sw_params_set_avail_min) }, { "snd_pcm_sw_params", (void**)(char*)&SDL_NAME(snd_pcm_sw_params) }, { "snd_pcm_nonblock", (void**)(char*)&SDL_NAME(snd_pcm_nonblock) }, }; static void UnloadALSALibrary(void) { if (alsa_loaded) { /* SDL_UnloadObject(alsa_handle);*/ dlclose(alsa_handle); alsa_handle = NULL; alsa_loaded = 0; } } static int LoadALSALibrary(void) { int i, retval = -1; /* alsa_handle = SDL_LoadObject(alsa_library);*/ alsa_handle = dlopen(alsa_library,RTLD_NOW); if (alsa_handle) { alsa_loaded = 1; retval = 0; for (i = 0; i < SDL_arraysize(alsa_functions); i++) { /* *alsa_functions[i].func = SDL_LoadFunction(alsa_handle,alsa_functions[i].name);*/ #if HAVE_DLVSYM *alsa_functions[i].func = dlvsym(alsa_handle,alsa_functions[i].name,"ALSA_0.9"); if (!*alsa_functions[i].func) #endif *alsa_functions[i].func = dlsym(alsa_handle,alsa_functions[i].name); if (!*alsa_functions[i].func) { retval = -1; UnloadALSALibrary(); break; } } } return retval; } #else static void UnloadALSALibrary(void) { return; } static int LoadALSALibrary(void) { return 0; } #endif /* SDL_AUDIO_DRIVER_ALSA_DYNAMIC */ static const char *get_audio_device(int channels) { const char *device; device = SDL_getenv("AUDIODEV"); /* Is there a standard variable name? */ if ( device == NULL ) { if (channels == 6) device = "surround51"; else if (channels == 4) device = "surround40"; else device = DEFAULT_DEVICE; } return device; } /* Audio driver bootstrap functions */ static int Audio_Available(void) { int available; int status; snd_pcm_t *handle; available = 0; if (LoadALSALibrary() < 0) { return available; } status = SDL_NAME(snd_pcm_open)(&handle, get_audio_device(2), SND_PCM_STREAM_PLAYBACK, SND_PCM_NONBLOCK); if ( status >= 0 ) { available = 1; SDL_NAME(snd_pcm_close)(handle); } UnloadALSALibrary(); return(available); } static void Audio_DeleteDevice(SDL_AudioDevice *device) { SDL_free(device->hidden); SDL_free(device); UnloadALSALibrary(); } static SDL_AudioDevice *Audio_CreateDevice(int devindex) { SDL_AudioDevice *this; /* Initialize all variables that we clean on shutdown */ LoadALSALibrary(); this = (SDL_AudioDevice *)SDL_malloc(sizeof(SDL_AudioDevice)); if ( this ) { SDL_memset(this, 0, (sizeof *this)); this->hidden = (struct SDL_PrivateAudioData *) SDL_malloc((sizeof *this->hidden)); } if ( (this == NULL) || (this->hidden == NULL) ) { SDL_OutOfMemory(); if ( this ) { SDL_free(this); } return(0); } SDL_memset(this->hidden, 0, (sizeof *this->hidden)); /* Set the function pointers */ this->OpenAudio = ALSA_OpenAudio; this->WaitAudio = ALSA_WaitAudio; this->PlayAudio = ALSA_PlayAudio; this->GetAudioBuf = ALSA_GetAudioBuf; this->CloseAudio = ALSA_CloseAudio; this->free = Audio_DeleteDevice; return this; } AudioBootStrap ALSA_bootstrap = { DRIVER_NAME, "ALSA 0.9 PCM audio", Audio_Available, Audio_CreateDevice }; /* This function waits until it is possible to write a full sound buffer */ static void ALSA_WaitAudio(_THIS) { /* Check to see if the thread-parent process is still alive */ { static int cnt = 0; /* Note that this only works with thread implementations that use a different process id for each thread. */ if (parent && (((++cnt)%10) == 0)) { /* Check every 10 loops */ if ( kill(parent, 0) < 0 ) { this->enabled = 0; } } } } /* * http://bugzilla.libsdl.org/show_bug.cgi?id=110 * "For Linux ALSA, this is FL-FR-RL-RR-C-LFE * and for Windows DirectX [and CoreAudio], this is FL-FR-C-LFE-RL-RR" */ #define SWIZ6(T) \ T *ptr = (T *) mixbuf; \ const Uint32 count = (this->spec.samples / 6); \ Uint32 i; \ for (i = 0; i < count; i++, ptr += 6) { \ T tmp; \ tmp = ptr[2]; ptr[2] = ptr[4]; ptr[4] = tmp; \ tmp = ptr[3]; ptr[3] = ptr[5]; ptr[5] = tmp; \ } static __inline__ void swizzle_alsa_channels_6_64bit(_THIS) { SWIZ6(Uint64); } static __inline__ void swizzle_alsa_channels_6_32bit(_THIS) { SWIZ6(Uint32); } static __inline__ void swizzle_alsa_channels_6_16bit(_THIS) { SWIZ6(Uint16); } static __inline__ void swizzle_alsa_channels_6_8bit(_THIS) { SWIZ6(Uint8); } #undef SWIZ6 /* * Called right before feeding this->mixbuf to the hardware. Swizzle channels * from Windows/Mac order to the format alsalib will want. */ static __inline__ void swizzle_alsa_channels(_THIS) { if (this->spec.channels == 6) { const Uint16 fmtsize = (this->spec.format & 0xFF); /* bits/channel. */ if (fmtsize == 16) swizzle_alsa_channels_6_16bit(this); else if (fmtsize == 8) swizzle_alsa_channels_6_8bit(this); else if (fmtsize == 32) swizzle_alsa_channels_6_32bit(this); else if (fmtsize == 64) swizzle_alsa_channels_6_64bit(this); } /* !!! FIXME: update this for 7.1 if needed, later. */ } static void ALSA_PlayAudio(_THIS) { int status; int sample_len; signed short *sample_buf; swizzle_alsa_channels(this); sample_len = this->spec.samples; sample_buf = (signed short *)mixbuf; while ( sample_len > 0 ) { status = SDL_NAME(snd_pcm_writei)(pcm_handle, sample_buf, sample_len); if ( status < 0 ) { if ( status == -EAGAIN ) { SDL_Delay(1); continue; } if ( status == -ESTRPIPE ) { do { SDL_Delay(1); status = SDL_NAME(snd_pcm_resume)(pcm_handle); } while ( status == -EAGAIN ); } if ( status < 0 ) { status = SDL_NAME(snd_pcm_prepare)(pcm_handle); } if ( status < 0 ) { /* Hmm, not much we can do - abort */ this->enabled = 0; return; } continue; } sample_buf += status * this->spec.channels; sample_len -= status; } } static Uint8 *ALSA_GetAudioBuf(_THIS) { return(mixbuf); } static void ALSA_CloseAudio(_THIS) { if ( mixbuf != NULL ) { SDL_FreeAudioMem(mixbuf); mixbuf = NULL; } if ( pcm_handle ) { SDL_NAME(snd_pcm_drain)(pcm_handle); SDL_NAME(snd_pcm_close)(pcm_handle); pcm_handle = NULL; } } static int ALSA_OpenAudio(_THIS, SDL_AudioSpec *spec) { int status; snd_pcm_hw_params_t *hwparams; snd_pcm_sw_params_t *swparams; snd_pcm_format_t format; snd_pcm_uframes_t frames; Uint16 test_format; /* Open the audio device */ /* Name of device should depend on # channels in spec */ status = SDL_NAME(snd_pcm_open)(&pcm_handle, get_audio_device(spec->channels), SND_PCM_STREAM_PLAYBACK, SND_PCM_NONBLOCK); if ( status < 0 ) { SDL_SetError("Couldn't open audio device: %s", SDL_NAME(snd_strerror)(status)); return(-1); } /* Figure out what the hardware is capable of */ snd_pcm_hw_params_alloca(&hwparams); status = SDL_NAME(snd_pcm_hw_params_any)(pcm_handle, hwparams); if ( status < 0 ) { SDL_SetError("Couldn't get hardware config: %s", SDL_NAME(snd_strerror)(status)); ALSA_CloseAudio(this); return(-1); } /* SDL only uses interleaved sample output */ status = SDL_NAME(snd_pcm_hw_params_set_access)(pcm_handle, hwparams, SND_PCM_ACCESS_RW_INTERLEAVED); if ( status < 0 ) { SDL_SetError("Couldn't set interleaved access: %s", SDL_NAME(snd_strerror)(status)); ALSA_CloseAudio(this); return(-1); } /* Try for a closest match on audio format */ status = -1; for ( test_format = SDL_FirstAudioFormat(spec->format); test_format && (status < 0); ) { switch ( test_format ) { case AUDIO_U8: format = SND_PCM_FORMAT_U8; break; case AUDIO_S8: format = SND_PCM_FORMAT_S8; break; case AUDIO_S16LSB: format = SND_PCM_FORMAT_S16_LE; break; case AUDIO_S16MSB: format = SND_PCM_FORMAT_S16_BE; break; case AUDIO_U16LSB: format = SND_PCM_FORMAT_U16_LE; break; case AUDIO_U16MSB: format = SND_PCM_FORMAT_U16_BE; break; default: format = 0; break; } if ( format != 0 ) { status = SDL_NAME(snd_pcm_hw_params_set_format)(pcm_handle, hwparams, format); } if ( status < 0 ) { test_format = SDL_NextAudioFormat(); } } if ( status < 0 ) { SDL_SetError("Couldn't find any hardware audio formats"); ALSA_CloseAudio(this); return(-1); } spec->format = test_format; /* Set the number of channels */ status = SDL_NAME(snd_pcm_hw_params_set_channels)(pcm_handle, hwparams, spec->channels); if ( status < 0 ) { status = SDL_NAME(snd_pcm_hw_params_get_channels)(hwparams); if ( (status <= 0) || (status > 2) ) { SDL_SetError("Couldn't set audio channels"); ALSA_CloseAudio(this); return(-1); } spec->channels = status; } /* Set the audio rate */ status = SDL_NAME(snd_pcm_hw_params_set_rate_near)(pcm_handle, hwparams, spec->freq, NULL); if ( status < 0 ) { SDL_SetError("Couldn't set audio frequency: %s", SDL_NAME(snd_strerror)(status)); ALSA_CloseAudio(this); return(-1); } spec->freq = status; /* Set the buffer size, in samples */ frames = spec->samples; frames = SDL_NAME(snd_pcm_hw_params_set_period_size_near)(pcm_handle, hwparams, frames, NULL); spec->samples = frames; SDL_NAME(snd_pcm_hw_params_set_periods_near)(pcm_handle, hwparams, 2, NULL); /* "set" the hardware with the desired parameters */ status = SDL_NAME(snd_pcm_hw_params)(pcm_handle, hwparams); if ( status < 0 ) { SDL_SetError("Couldn't set hardware audio parameters: %s", SDL_NAME(snd_strerror)(status)); ALSA_CloseAudio(this); return(-1); } /* This is useful for debugging... */ /* { snd_pcm_sframes_t bufsize; int fragments; bufsize = SDL_NAME(snd_pcm_hw_params_get_period_size)(hwparams); fragments = SDL_NAME(snd_pcm_hw_params_get_periods)(hwparams); fprintf(stderr, "ALSA: bufsize = %ld, fragments = %d\n", bufsize, fragments); } */ /* Set the software parameters */ snd_pcm_sw_params_alloca(&swparams); status = SDL_NAME(snd_pcm_sw_params_current)(pcm_handle, swparams); if ( status < 0 ) { SDL_SetError("Couldn't get software config: %s", SDL_NAME(snd_strerror)(status)); ALSA_CloseAudio(this); return(-1); } status = SDL_NAME(snd_pcm_sw_params_set_start_threshold)(pcm_handle, swparams, 0); if ( status < 0 ) { SDL_SetError("Couldn't set start threshold: %s", SDL_NAME(snd_strerror)(status)); ALSA_CloseAudio(this); return(-1); } status = SDL_NAME(snd_pcm_sw_params_set_avail_min)(pcm_handle, swparams, frames); if ( status < 0 ) { SDL_SetError("Couldn't set avail min: %s", SDL_NAME(snd_strerror)(status)); ALSA_CloseAudio(this); return(-1); } status = SDL_NAME(snd_pcm_sw_params)(pcm_handle, swparams); if ( status < 0 ) { SDL_SetError("Couldn't set software audio parameters: %s", SDL_NAME(snd_strerror)(status)); ALSA_CloseAudio(this); return(-1); } /* Calculate the final parameters for this audio specification */ SDL_CalculateAudioSpec(spec); /* Allocate mixing buffer */ mixlen = spec->size; mixbuf = (Uint8 *)SDL_AllocAudioMem(mixlen); if ( mixbuf == NULL ) { ALSA_CloseAudio(this); return(-1); } SDL_memset(mixbuf, spec->silence, spec->size); /* Get the parent process id (we're the parent of the audio thread) */ parent = getpid(); /* Switch to blocking mode for playback */ SDL_NAME(snd_pcm_nonblock)(pcm_handle, 0); /* We're ready to rock and roll. :-) */ return(0); }