Mercurial > sdl-ios-xcode
view test/testtimer.c @ 4207:a673f44949d6 SDL-1.2
Fixed bug #562
this patch by Diego Pettenò <flameeyes@gentoo.org> for SDL-1.2:
The attached patch applies over latest ~arch SDL version, and allows to use the
xinerama support to launch an application full screened on the head "0".
The SDL_VIDEO_FULLSCREEN_HEAD environment variable sets the head on which the
full screen will be displayed, but if you set it to 0, the code simply ignores
it as unset. My patch changes the unset value to -1, so that the 0 value can be
used correctly. Without this, trying to get fullscreen on head 0 would get the
same result than not having xinerama enabled at all.
http://sources.gentoo.org/media-libs/libsdl/files/libsdl-1.2.11-xinerama-head-0.patch
SDL-1.3 doesnt seem to have any code like this, but it's still good for SDL-1.2
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 21 Sep 2009 07:20:51 +0000 |
parents | 290b5baf2fca |
children | 782fd950bd46 c121d94672cb |
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/* Test program to check the resolution of the SDL timer on the current platform */ #include <stdlib.h> #include <stdio.h> #include "SDL.h" #define DEFAULT_RESOLUTION 1 static int ticks = 0; static Uint32 SDLCALL ticktock(Uint32 interval) { ++ticks; return(interval); } static Uint32 SDLCALL callback(Uint32 interval, void *param) { printf("Timer %d : param = %d\n", interval, (int)(uintptr_t)param); return interval; } int main(int argc, char *argv[]) { int desired; SDL_TimerID t1, t2, t3; if ( SDL_Init(SDL_INIT_TIMER) < 0 ) { fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError()); return(1); } /* Start the timer */ desired = 0; if ( argv[1] ) { desired = atoi(argv[1]); } if ( desired == 0 ) { desired = DEFAULT_RESOLUTION; } SDL_SetTimer(desired, ticktock); /* Wait 10 seconds */ printf("Waiting 10 seconds\n"); SDL_Delay(10*1000); /* Stop the timer */ SDL_SetTimer(0, NULL); /* Print the results */ if ( ticks ) { fprintf(stderr, "Timer resolution: desired = %d ms, actual = %f ms\n", desired, (double)(10*1000)/ticks); } /* Test multiple timers */ printf("Testing multiple timers...\n"); t1 = SDL_AddTimer(100, callback, (void*)1); if(!t1) fprintf(stderr,"Could not create timer 1: %s\n", SDL_GetError()); t2 = SDL_AddTimer(50, callback, (void*)2); if(!t2) fprintf(stderr,"Could not create timer 2: %s\n", SDL_GetError()); t3 = SDL_AddTimer(233, callback, (void*)3); if(!t3) fprintf(stderr,"Could not create timer 3: %s\n", SDL_GetError()); /* Wait 10 seconds */ printf("Waiting 10 seconds\n"); SDL_Delay(10*1000); printf("Removing timer 1 and waiting 5 more seconds\n"); SDL_RemoveTimer(t1); SDL_Delay(5*1000); SDL_RemoveTimer(t2); SDL_RemoveTimer(t3); SDL_Quit(); return(0); }