view docs/html/sdlglattr.html @ 4207:a673f44949d6 SDL-1.2

Fixed bug #562 this patch by Diego Pettenò <flameeyes@gentoo.org> for SDL-1.2: The attached patch applies over latest ~arch SDL version, and allows to use the xinerama support to launch an application full screened on the head "0". The SDL_VIDEO_FULLSCREEN_HEAD environment variable sets the head on which the full screen will be displayed, but if you set it to 0, the code simply ignores it as unset. My patch changes the unset value to -1, so that the 0 value can be used correctly. Without this, trying to get fullscreen on head 0 would get the same result than not having xinerama enabled at all. http://sources.gentoo.org/media-libs/libsdl/files/libsdl-1.2.11-xinerama-head-0.patch SDL-1.3 doesnt seem to have any code like this, but it's still good for SDL-1.2
author Sam Lantinga <slouken@libsdl.org>
date Mon, 21 Sep 2009 07:20:51 +0000
parents 355632dca928
children
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>SDL_GLattr</H1
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><H2
>Name</H2
>SDL_GLattr&nbsp;--&nbsp;SDL GL Attributes</DIV
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>Attributes</H2
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>Size of the framebuffer red component, in bits</TD
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>SDL_GL_GREEN_SIZE</TT
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>Size of the framebuffer green component, in bits</TD
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>SDL_GL_BLUE_SIZE</TT
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>Size of the framebuffer blue component, in bits</TD
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>SDL_GL_ALPHA_SIZE</TT
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>Size of the framebuffer alpha component, in bits</TD
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>SDL_GL_DOUBLEBUFFER</TT
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>0 or 1, enable or disable double buffering</TD
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>SDL_GL_BUFFER_SIZE</TT
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>Size of the framebuffer, in bits</TD
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>SDL_GL_DEPTH_SIZE</TT
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>Size of the accumulation buffer red component, in bits</TD
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>Size of the accumulation buffer green component, in bits</TD
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>SDL_GL_ACCUM_BLUE_SIZE</TT
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>While you can set most OpenGL attributes normally, the attributes list above must be known <SPAN
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