Mercurial > sdl-ios-xcode
view README.Symbian @ 4207:a673f44949d6 SDL-1.2
Fixed bug #562
this patch by Diego Pettenò <flameeyes@gentoo.org> for SDL-1.2:
The attached patch applies over latest ~arch SDL version, and allows to use the
xinerama support to launch an application full screened on the head "0".
The SDL_VIDEO_FULLSCREEN_HEAD environment variable sets the head on which the
full screen will be displayed, but if you set it to 0, the code simply ignores
it as unset. My patch changes the unset value to -1, so that the 0 value can be
used correctly. Without this, trying to get fullscreen on head 0 would get the
same result than not having xinerama enabled at all.
http://sources.gentoo.org/media-libs/libsdl/files/libsdl-1.2.11-xinerama-head-0.patch
SDL-1.3 doesnt seem to have any code like this, but it's still good for SDL-1.2
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 21 Sep 2009 07:20:51 +0000 |
parents | ce8046809062 |
children |
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============================================================================== Using the Simple DirectMedia Layer with S60 3.x / Symbian 9.x ============================================================================== These instuctions are for people developing for S60 3.x. S60 3.x uses Symbian OS so you need S60 SDK. extract "symbian.zip" into this folder. go to symbian folder bldmake bldfiles abld build That produces WINSCW and ARMV5 versions of sdl.dll runtime library and sdl.lib for development. The sdlexe.dll/sdlexe.lib and sdlmain.lib are for easy SDL S60 integration, please see http://www.mbnet.fi/~mertama/sdl.html for further info.