Mercurial > sdl-ios-xcode
view src/video/riscos/SDL_wimppoll.c @ 1013:a649064a3215
Date: Tue, 14 Dec 2004 12:08:30 +0100
From: Marcin Konicki
Subject: Re: [SDL] SDL 1.2.8 Prerelease
I'm sending small fix for BeOS, which prevents filling up SDL's message
queue too fast.
Without it, SDL receives "key down" messages from BeOS code, for each key
repeat (BeOS handles key repeats itself, and application can check if
received "key down" message from BeOS is first time key down, or if it's
repeat, and which repeat it is). Since there is no way for "sdl driver" to
turn off "default" SDL's key-repeat mechanism, they were working both at
the same time (and queue could be filled up very fast).
So this patch removes handling "key down" message from BeOS if it's
key_repeat "type".
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 14 Dec 2004 18:23:27 +0000 |
parents | d74fbf56f2f6 |
children | 974ba6ae0fa3 |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@devolution.com */ /* File added by Alan Buckley (alan_baa@hotmail.com) for RISCOS compatability 27 March 2003 Implements Pumping of events and WIMP polling */ #include "SDL.h" #include "SDL_syswm.h" #include "SDL_sysevents.h" #include "SDL_events_c.h" #include "SDL_riscosvideo.h" #include "SDL_riscosevents_c.h" #include "SDL_timer_c.h" #include "memory.h" #include "stdlib.h" #include "ctype.h" #include "kernel.h" #include "swis.h" #include "unixlib/os.h" #ifndef DISABLE_THREADS #include <pthread.h> #endif /* Local functions */ void WIMP_Poll(_THIS, int waitTime); void WIMP_SetFocus(int win); /* SDL_riscossprite functions */ void WIMP_PlotSprite(_THIS, int x, int y); void WIMP_ModeChanged(_THIS); void WIMP_PaletteChanged(_THIS); extern void WIMP_PollMouse(_THIS); extern void RISCOS_PollKeyboard(); #ifdef DISABLE_THREADS extern void DRenderer_FillBuffers(); /* Timer running function */ extern void RISCOS_CheckTimer(); #else extern int riscos_using_threads; #endif /* Mouse cursor handling */ extern void WIMP_ReshowCursor(_THIS); int hasFocus = 0; int mouseInWindow = 0; /* Flag to ensure window is correct size after a mode change */ static int resizeOnOpen = 0; void WIMP_PumpEvents(_THIS) { WIMP_Poll(this, 0); if (hasFocus) RISCOS_PollKeyboard(); if (mouseInWindow) WIMP_PollMouse(this); #ifdef DISABLE_THREADS DRenderer_FillBuffers(); if (SDL_timer_running) RISCOS_CheckTimer(); #endif } void WIMP_Poll(_THIS, int waitTime) { _kernel_swi_regs regs; int message[64]; unsigned int code; int pollMask = 0; int doPoll = 1; int sysEvent; int sdlWindow = this->hidden->window_handle; if (this->PumpEvents != WIMP_PumpEvents) return; if (waitTime > 0) { _kernel_swi(OS_ReadMonotonicTime, ®s, ®s); waitTime += regs.r[0]; } while (doPoll) { #ifndef DISABLE_THREADS /* Stop thread callbacks while program is paged out */ if (riscos_using_threads) __pthread_stop_ticker(); #endif if (waitTime <= 0) { regs.r[0] = pollMask; /* Poll Mask */ /* For no wait time mask out null event so we wait until something happens */ if (waitTime < 0) regs.r[0] |= 1; regs.r[1] = (int)message; _kernel_swi(Wimp_Poll, ®s, ®s); } else { regs.r[0] = pollMask; regs.r[1] = (int)message; regs.r[2] = waitTime; _kernel_swi(Wimp_PollIdle, ®s, ®s); } /* Flag to specify if we post a SDL_SysWMEvent */ sysEvent = 0; code = (unsigned int)regs.r[0]; switch(code) { case 0: /* Null Event - drop out for standard processing*/ doPoll = 0; break; case 1: /* Redraw window */ _kernel_swi(Wimp_RedrawWindow, ®s,®s); if (message[0] == sdlWindow) { while (regs.r[0]) { WIMP_PlotSprite(this, message[1], message[2]); _kernel_swi(Wimp_GetRectangle, ®s, ®s); } } else { /* TODO: Currently we just eat them - we may need to pass them on */ while (regs.r[0]) { _kernel_swi(Wimp_GetRectangle, ®s, ®s); } } break; case 2: /* Open window */ if ( resizeOnOpen && message[0] == sdlWindow) { /* Ensure window is correct size */ resizeOnOpen = 0; message[3] = message[1] + (this->screen->w << this->hidden->xeig); message[4] = message[2] + (this->screen->h << this->hidden->yeig); } _kernel_swi(Wimp_OpenWindow, ®s, ®s); break; case 3: /* Close window */ if (message[0] == sdlWindow) { /* Documentation makes it looks as if the following line is correct: ** if (SDL_PrivateQuit() == 1) _kernel_swi(Wimp_CloseWindow, ®s, ®s); ** However some programs don't process this message and so sit there invisibly ** in the background so I just post the quit message and hope the application ** does the correct thing. */ SDL_PrivateQuit(); } else sysEvent = 1; doPoll = 0; break; case 4: /* Pointer_Leaving_Window */ if (message[0] == sdlWindow) { mouseInWindow = 0; //TODO: Lose buttons / dragging /* Reset to default pointer */ regs.r[0] = 106; regs.r[1] = 1; regs.r[2] = 0; _kernel_swi(OS_Byte, ®s, ®s); SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS); } else sysEvent = 1; break; case 5: /* Pointer_Entering_Window */ if (message[0] == sdlWindow) { mouseInWindow = 1; WIMP_ReshowCursor(this); SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS); } else sysEvent = 1; break; case 6: /* Mouse_Click */ if (hasFocus == 0) { /* First click gives focus if it's not a menu */ /* we only count non-menu clicks on a window that has the focus */ WIMP_SetFocus(message[3]); } else doPoll = 0; // So PollMouse gets a chance to pick it up break; case 7: /* User_Drag_Box - Used for mouse release */ //TODO: May need to implement this in the future sysEvent = 1; break; case 8: /* Keypressed */ doPoll = 0; /* PollKeyboard should pick it up */ if (message[0] != sdlWindow) sysEvent = 1; /*TODO: May want to always pass F12 etc to the wimp { regs.r[0] = message[6]; _kernel_swi(Wimp_ProcessKey, ®s, ®s); } */ break; case 11: /* Lose Caret */ hasFocus = 0; if (message[0] == sdlWindow) SDL_PrivateAppActive(0, SDL_APPINPUTFOCUS); else sysEvent = 1; break; case 12: /* Gain Caret */ hasFocus = 1; if (message[0] == sdlWindow) SDL_PrivateAppActive(1, SDL_APPINPUTFOCUS); else sysEvent = 1; break; case 17: case 18: sysEvent = 1; /* All messages are passed on */ switch(message[4]) { case 0: /* Quit Event */ /* No choice - have to quit */ SDL_Quit(); exit(0); break; case 8: /* Pre Quit */ SDL_PrivateQuit(); break; case 0x400c1: /* Mode change */ WIMP_ModeChanged(this); resizeOnOpen = 1; break; case 9: /* Palette changed */ WIMP_PaletteChanged(this); break; } break; default: /* Pass unknown events on */ sysEvent = 1; break; } if (sysEvent) { SDL_SysWMmsg wmmsg; SDL_VERSION(&wmmsg.version); wmmsg.eventCode = code; memcpy(wmmsg.pollBlock, message, 64 * sizeof(int)); /* Fall out of polling loop if message is successfully posted */ if (SDL_PrivateSysWMEvent(&wmmsg)) doPoll = 0; } #ifndef DISABLE_THREADS if (riscos_using_threads) { /* Restart ticker here so other thread can not interfere with the Redraw processing */ if (riscos_using_threads) __pthread_start_ticker(); /* Give other threads a better chance of running */ pthread_yield(); } #endif } } /* Set focus to specified window */ void WIMP_SetFocus(int win) { _kernel_swi_regs regs; regs.r[0] = win; regs.r[1] = -1; /* Icon handle */ regs.r[2] = 0; /* X-offset we just put it at position 0 */ regs.r[3] = 0; /* Y-offset as above */ regs.r[4] = 1 << 25; /* Caret is invisible */ regs.r[5] = 0; /* index into string */ _kernel_swi(Wimp_SetCaretPosition, ®s, ®s); } /** Run background task while in a sleep command */ void RISCOS_BackgroundTasks(void) { if (current_video && current_video->hidden->window_handle) { WIMP_Poll(current_video, 0); } #ifdef DISABLE_THREADS /* Keep sound buffers running */ DRenderer_FillBuffers(); if (SDL_timer_running) RISCOS_CheckTimer(); #endif }