view docs/html/sdlseteventfilter.html @ 1013:a649064a3215

Date: Tue, 14 Dec 2004 12:08:30 +0100 From: Marcin Konicki Subject: Re: [SDL] SDL 1.2.8 Prerelease I'm sending small fix for BeOS, which prevents filling up SDL's message queue too fast. Without it, SDL receives "key down" messages from BeOS code, for each key repeat (BeOS handles key repeats itself, and application can check if received "key down" message from BeOS is first time key down, or if it's repeat, and which repeat it is). Since there is no way for "sdl driver" to turn off "default" SDL's key-repeat mechanism, they were working both at the same time (and queue could be filled up very fast). So this patch removes handling "key down" message from BeOS if it's key_repeat "type".
author Sam Lantinga <slouken@libsdl.org>
date Tue, 14 Dec 2004 18:23:27 +0000
parents 355632dca928
children
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>SDL_SetEventFilter</TITLE
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><H1
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>SDL_SetEventFilter</H1
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><H2
>Name</H2
>SDL_SetEventFilter&nbsp;--&nbsp;Sets up a filter to process all events before they are posted 
to the event queue.</DIV
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>Synopsis</H2
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><P
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><PRE
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>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>void <B
CLASS="FSFUNC"
>SDL_SetEventFilter</B
></CODE
>(SDL_EventFilter filter);</CODE
></P
><P
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><H2
>Description</H2
><P
>This function sets up a filter to process all events before they are posted 
to the event queue.  This is a very powerful and flexible feature.  The filter 
is prototyped as:
<PRE
CLASS="PROGRAMLISTING"
>typedef int (*SDL_EventFilter)(const SDL_Event *event);</PRE
>
If the filter returns <SPAN
CLASS="RETURNVALUE"
>1</SPAN
>, then the event will be 
added to the internal queue.  If it returns <SPAN
CLASS="RETURNVALUE"
>0</SPAN
>, 
then the event will be dropped from the queue.  This allows selective
filtering of dynamically.</P
><P
>There is one caveat when dealing with the <TT
CLASS="LITERAL"
>SDL_QUITEVENT</TT
> event type.  The
event filter is only called when the window manager desires to close the
application window.  If the event filter returns 1, then the window will
be closed, otherwise the window will remain open if possible.
If the quit event is generated by an interrupt signal, it will bypass the
internal queue and be delivered to the application at the next event poll.</P
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><B
>Note: </B
>Events pushed onto the queue with <A
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><TT
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>SDL_PushEvent</TT
></A
> or <A
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><TT
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>SDL_PeepEvents</TT
></A
> do not get passed through the event filter.</P
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><P
><B
>Note: </B
><SPAN
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><I
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>Be Careful!</I
></SPAN
> The event filter function may run in a different thread so be careful what you do within it.</P
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>See Also</H2
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>SDL_Event</SPAN
></A
>,
<A
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><TT
CLASS="FUNCTION"
>SDL_GetEventFilter</TT
></A
>,
<A
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><TT
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>SDL_PushEvent</TT
></A
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