Mercurial > sdl-ios-xcode
view docs/html/sdlcdtrack.html @ 1013:a649064a3215
Date: Tue, 14 Dec 2004 12:08:30 +0100
From: Marcin Konicki
Subject: Re: [SDL] SDL 1.2.8 Prerelease
I'm sending small fix for BeOS, which prevents filling up SDL's message
queue too fast.
Without it, SDL receives "key down" messages from BeOS code, for each key
repeat (BeOS handles key repeats itself, and application can check if
received "key down" message from BeOS is first time key down, or if it's
repeat, and which repeat it is). Since there is no way for "sdl driver" to
turn off "default" SDL's key-repeat mechanism, they were working both at
the same time (and queue could be filled up very fast).
So this patch removes handling "key down" message from BeOS if it's
key_repeat "type".
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 14 Dec 2004 18:23:27 +0000 |
parents | 355632dca928 |
children |
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<HTML ><HEAD ><TITLE >SDL_CDtrack</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="CD-ROM" HREF="cdrom.html"><LINK REL="PREVIOUS" TITLE="SDL_CD" HREF="sdlcd.html"><LINK REL="NEXT" TITLE="Multi-threaded Programming" HREF="thread.html"></HEAD ><BODY CLASS="REFENTRY" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE SUMMARY="Header navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="sdlcd.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" ></TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="thread.html" ACCESSKEY="N" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><H1 ><A NAME="SDLCDTRACK" ></A >SDL_CDtrack</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN7628" ></A ><H2 >Name</H2 >SDL_CDtrack -- CD Track Information Structure</DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN7631" ></A ><H2 >Structure Definition</H2 ><PRE CLASS="PROGRAMLISTING" >typedef struct{ Uint8 id; Uint8 type; Uint32 length; Uint32 offset; } SDL_CDtrack;</PRE ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN7634" ></A ><H2 >Structure Data</H2 ><DIV CLASS="INFORMALTABLE" ><A NAME="AEN7636" ></A ><P ></P ><TABLE BORDER="0" CLASS="CALSTABLE" ><TBODY ><TR ><TD ALIGN="LEFT" VALIGN="TOP" ><TT CLASS="STRUCTFIELD" ><I >id</I ></TT ></TD ><TD ALIGN="LEFT" VALIGN="TOP" >Track number (0-99)</TD ></TR ><TR ><TD ALIGN="LEFT" VALIGN="TOP" ><TT CLASS="STRUCTFIELD" ><I >type</I ></TT ></TD ><TD ALIGN="LEFT" VALIGN="TOP" ><TT CLASS="LITERAL" >SDL_AUDIO_TRACK</TT > or <TT CLASS="LITERAL" >SDL_DATA_TRACK</TT ></TD ></TR ><TR ><TD ALIGN="LEFT" VALIGN="TOP" ><TT CLASS="STRUCTFIELD" ><I >length</I ></TT ></TD ><TD ALIGN="LEFT" VALIGN="TOP" >Length, in frames, of this track</TD ></TR ><TR ><TD ALIGN="LEFT" VALIGN="TOP" ><TT CLASS="STRUCTFIELD" ><I >offset</I ></TT ></TD ><TD ALIGN="LEFT" VALIGN="TOP" >Frame offset to the beginning of this track</TD ></TR ></TBODY ></TABLE ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN7657" ></A ><H2 >Description</H2 ><P ><SPAN CLASS="STRUCTNAME" >SDL_CDtrack</SPAN > stores data on each track on a CD, its fields should be pretty self explainatory. It is a member a the <A HREF="sdlcd.html" ><SPAN CLASS="STRUCTNAME" >SDL_CD</SPAN ></A > structure.</P ><DIV CLASS="NOTE" ><BLOCKQUOTE CLASS="NOTE" ><P ><B >Note: </B >Frames can be converted to standard timings. There are <TT CLASS="LITERAL" >CD_FPS</TT > frames per second, so <SPAN CLASS="STRUCTNAME" >SDL_CDtrack</SPAN >.<TT CLASS="STRUCTFIELD" ><I >length</I ></TT >/<TT CLASS="LITERAL" >CD_FPS</TT >=length_in_seconds.</P ></BLOCKQUOTE ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN7669" ></A ><H2 >See Also</H2 ><P ><A HREF="sdlcd.html" ><SPAN CLASS="STRUCTNAME" >SDL_CD</SPAN ></A ></P ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE SUMMARY="Footer navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="sdlcd.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" ACCESSKEY="H" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="thread.html" ACCESSKEY="N" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >SDL_CD</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="cdrom.html" ACCESSKEY="U" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >Multi-threaded Programming</TD ></TR ></TABLE ></DIV ></BODY ></HTML >