view README @ 1013:a649064a3215

Date: Tue, 14 Dec 2004 12:08:30 +0100 From: Marcin Konicki Subject: Re: [SDL] SDL 1.2.8 Prerelease I'm sending small fix for BeOS, which prevents filling up SDL's message queue too fast. Without it, SDL receives "key down" messages from BeOS code, for each key repeat (BeOS handles key repeats itself, and application can check if received "key down" message from BeOS is first time key down, or if it's repeat, and which repeat it is). Since there is no way for "sdl driver" to turn off "default" SDL's key-repeat mechanism, they were working both at the same time (and queue could be filled up very fast). So this patch removes handling "key down" message from BeOS if it's key_repeat "type".
author Sam Lantinga <slouken@libsdl.org>
date Tue, 14 Dec 2004 18:23:27 +0000
parents 61b7f5eed0e8
children ca3718c215af
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                         Simple DirectMedia Layer

                                  (SDL)

                                Version 1.2

---
http://www.libsdl.org/

This is the Simple DirectMedia Layer, a general API that provides low
level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL,
and 2D framebuffer across multiple platforms.

SDL is written in C, but works with C++ natively, and has bindings to
several other languages, including Ada, C#, Eiffel, Java, Lua, ML,
Objective C, Perl, PHP, Pike, Python, and Ruby.

The current version supports Linux, Windows, BeOS, MacOS, MacOS X,
FreeBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX.  The code contains
support for Windows CE, AmigaOS, Dreamcast, Atari, NetBSD, AIX, OSF/Tru64,
RISC OS, and SymbianOS, but these are not officially supported.

This library is distributed under GNU LGPL version 2, which can be
found in the file  "COPYING".  This license allows you to use SDL
freely in commercial programs as long as you link with the dynamic
library.

The best way to learn how to use SDL is to check out the header files in
the "include" subdirectory and the programs in the "test" subdirectory.
The header files and test programs are well commented and always up to date.
More documentation is available in HTML format in "./docs/index.html"

The test programs in the "test" subdirectory are in the public domain.

Frequently asked questions are answered online:
	http://www.libsdl.org/faq.php

If you need help with the library, or just want to discuss SDL related
issues, you can join the developers mailing list:
	http://www.libsdl.org/mailing-list.php

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)