view test/testerror.c @ 1125:a6011e1394d9

Apparently MacOS X will sometimes pass command line arguments to a Cocoa app as an openFile() message, so we have to make sure we were launched from the Finder before accepting these as drag'n'drop documents, or they will just duplicate what's already in argc/argv.
author Ryan C. Gordon <icculus@icculus.org>
date Mon, 22 Aug 2005 14:18:15 +0000
parents 74212992fb08
children be9c9c8f6d53
line wrap: on
line source


/* Simple test of the SDL threading code and error handling */

#include <stdio.h>
#include <stdlib.h>
#include <signal.h>

#include "SDL.h"
#include "SDL_thread.h"

static int alive = 0;

int ThreadFunc(void *data)
{
	/* Set the child thread error string */
	SDL_SetError("Thread %s (%d) had a problem: %s",
			(char *)data, SDL_ThreadID(), "nevermind");
	while ( alive ) {
		printf("Thread '%s' is alive!\n", (char *)data);
		SDL_Delay(1*1000);
	}
	printf("Child thread error string: %s\n", SDL_GetError());
	return(0);
}

int main(int argc, char *argv[])
{
	SDL_Thread *thread;

	/* Load the SDL library */
	if ( SDL_Init(0) < 0 ) {
		fprintf(stderr, "Couldn't initialize SDL: %s\n",SDL_GetError());
		exit(1);
	}
	atexit(SDL_Quit);

	/* Set the error value for the main thread */
	SDL_SetError("No worries");

	alive = 1;
	thread = SDL_CreateThread(ThreadFunc, "#1");
	if ( thread == NULL ) {
		fprintf(stderr, "Couldn't create thread: %s\n", SDL_GetError());
		exit(1);
	}
	SDL_Delay(5*1000);
	printf("Waiting for thread #1\n");
	alive = 0;
	SDL_WaitThread(thread, NULL);

	printf("Main thread error string: %s\n", SDL_GetError());

	return(0);
}