Mercurial > sdl-ios-xcode
view src/video/windx5/SDL_dx5video.h @ 1125:a6011e1394d9
Apparently MacOS X will sometimes pass command line arguments to a Cocoa
app as an openFile() message, so we have to make sure we were launched from
the Finder before accepting these as drag'n'drop documents, or they will just
duplicate what's already in argc/argv.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Mon, 22 Aug 2005 14:18:15 +0000 |
parents | b8d311d90021 |
children | c9b51268668f |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif #ifndef _SDL_dx5video_h #define _SDL_dx5video_h #include "directx.h" /* Private display data */ struct SDL_PrivateVideoData { LPDIRECTDRAW2 ddraw2; LPDIRECTDRAWSURFACE3 SDL_primary; LPDIRECTDRAWCLIPPER SDL_clipper; LPDIRECTDRAWPALETTE SDL_palette; PALETTEENTRY SDL_colors[256]; int colorchange_expected; #define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */ int SDL_nummodes[NUM_MODELISTS]; SDL_Rect **SDL_modelist[NUM_MODELISTS]; int SDL_modeindex[NUM_MODELISTS]; }; /* Old variable names */ #define ddraw2 (this->hidden->ddraw2) #define SDL_primary (this->hidden->SDL_primary) #define SDL_clipper (this->hidden->SDL_clipper) #define SDL_palette (this->hidden->SDL_palette) #define SDL_colors (this->hidden->SDL_colors) #define colorchange_expected (this->hidden->colorchange_expected) #define SDL_nummodes (this->hidden->SDL_nummodes) #define SDL_modelist (this->hidden->SDL_modelist) #define SDL_modeindex (this->hidden->SDL_modeindex) /* DirectX function pointers for video and events */ extern HRESULT (WINAPI *DDrawCreate)( GUID FAR *lpGUID, LPDIRECTDRAW FAR *lplpDD, IUnknown FAR *pUnkOuter ); extern HRESULT (WINAPI *DInputCreate)(HINSTANCE hinst, DWORD dwVersion, LPDIRECTINPUT *ppDI, LPUNKNOWN punkOuter); /* DirectDraw error reporting function */ extern void SetDDerror(const char *function, int code); #endif /* _SDL_dx5video_h */