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author Ryan C. Gordon <icculus@icculus.org>
date Mon, 22 Aug 2005 14:18:15 +0000
parents 355632dca928
children
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<HTML
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>SDL_LockAudio</TITLE
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><H1
><A
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>SDL_LockAudio</H1
><DIV
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><A
NAME="AEN7134"
></A
><H2
>Name</H2
>SDL_LockAudio&nbsp;--&nbsp;Lock out the callback function</DIV
><DIV
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></A
><H2
>Synopsis</H2
><DIV
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><P
></P
><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>void <B
CLASS="FSFUNC"
>SDL_LockAudio</B
></CODE
>(void);</CODE
></P
><P
></P
></DIV
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><DIV
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><A
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><H2
>Description</H2
><P
>The lock manipulated by these functions protects the callback function.
During a LockAudio period, you can be guaranteed that the
callback function is not running.  Do not call these from the callback
function or you will cause deadlock.</P
></DIV
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><A
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></A
><H2
>See Also</H2
><P
><A
HREF="sdlopenaudio.html"
><TT
CLASS="FUNCTION"
>SDL_OpenAudio</TT
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