Mercurial > sdl-ios-xcode
view docs/html/sdlloadbmp.html @ 1125:a6011e1394d9
Apparently MacOS X will sometimes pass command line arguments to a Cocoa
app as an openFile() message, so we have to make sure we were launched from
the Finder before accepting these as drag'n'drop documents, or they will just
duplicate what's already in argc/argv.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Mon, 22 Aug 2005 14:18:15 +0000 |
parents | 355632dca928 |
children |
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<HTML ><HEAD ><TITLE >SDL_LoadBMP</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="Video" HREF="video.html"><LINK REL="PREVIOUS" TITLE="SDL_UnlockSurface" HREF="sdlunlocksurface.html"><LINK REL="NEXT" TITLE="SDL_SaveBMP" HREF="sdlsavebmp.html"></HEAD ><BODY CLASS="REFENTRY" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE SUMMARY="Header navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="sdlunlocksurface.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" ></TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="sdlsavebmp.html" ACCESSKEY="N" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><H1 ><A NAME="SDLLOADBMP" ></A >SDL_LoadBMP</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN1989" ></A ><H2 >Name</H2 >SDL_LoadBMP -- Load a Windows BMP file into an SDL_Surface.</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN1992" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><A NAME="AEN1993" ></A ><P ></P ><PRE CLASS="FUNCSYNOPSISINFO" >#include "SDL.h"</PRE ><P ><CODE ><CODE CLASS="FUNCDEF" >SDL_Surface *<B CLASS="FSFUNC" >SDL_LoadBMP</B ></CODE >(const char *file);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN1999" ></A ><H2 >Description</H2 ><P >Loads a surface from a named Windows BMP file.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN2002" ></A ><H2 >Return Value</H2 ><P >Returns the new surface, or <TT CLASS="LITERAL" >NULL</TT > if there was an error.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN2006" ></A ><H2 >See Also</H2 ><P ><A HREF="sdlsavebmp.html" ><TT CLASS="FUNCTION" >SDL_SaveBMP</TT ></A ></P ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE SUMMARY="Footer navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="sdlunlocksurface.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" ACCESSKEY="H" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="sdlsavebmp.html" ACCESSKEY="N" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >SDL_UnlockSurface</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="video.html" ACCESSKEY="U" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >SDL_SaveBMP</TD ></TR ></TABLE ></DIV ></BODY ></HTML >