view src/video/win32/SDL_win32gamma.h @ 3498:a4ce84c4f211

Fixed crash - need to save and restore rbx around cpuid, since the compiler may be assuming the stack pointer isn't being modified when filling in %0. I did it around each call to cpuid which isn't strictly necessary, but is definitely future proof. :)
author Sam Lantinga <slouken@libsdl.org>
date Mon, 30 Nov 2009 19:52:34 +0000
parents 99210400e8b9
children 4b594623401b
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#ifndef _SDL_win32gamma_h
#define _SDL_win32gamma_h

extern int WIN_SetDisplayGammaRamp(_THIS, Uint16 * ramp);
extern int WIN_GetDisplayGammaRamp(_THIS, Uint16 * ramp);

#endif /* _SDL_win32gamma_h */

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