Mercurial > sdl-ios-xcode
view Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/dolphin.c @ 4803:a4c1df880690
Added code to make testshape switch shapes on keystrokes and exit on an ESC keystroke.
author | Eli Gottlieb <eligottlieb@gmail.com> |
---|---|
date | Sun, 18 Jul 2010 23:36:39 -0400 |
parents | d44a0a913aa2 |
children |
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/** * (c) Copyright 1993, 1994, Silicon Graphics, Inc. * ALL RIGHTS RESERVED * Permission to use, copy, modify, and distribute this software for * any purpose and without fee is hereby granted, provided that the above * copyright notice appear in all copies and that both the copyright notice * and this permission notice appear in supporting documentation, and that * the name of Silicon Graphics, Inc. not be used in advertising * or publicity pertaining to distribution of the software without specific, * written prior permission. * * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT, * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE. * * US Government Users Restricted Rights * Use, duplication, or disclosure by the Government is subject to * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph * (c)(1)(ii) of the Rights in Technical Data and Computer Software * clause at DFARS 252.227-7013 and/or in similar or successor * clauses in the FAR or the DOD or NASA FAR Supplement. * Unpublished-- rights reserved under the copyright laws of the * United States. Contractor/manufacturer is Silicon Graphics, * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311. * * OpenGL(TM) is a trademark of Silicon Graphics, Inc. */ #include <math.h> #include <GLUT/glut.h> #include "atlantis.h" /* *INDENT-OFF* */ static float N001[3] = {-0.005937 ,-0.101998 ,-0.994767}; static float N002[3] = {0.936780 ,-0.200803 ,0.286569}; static float N003[3] = {-0.233062 ,0.972058 ,0.028007}; static float N005[3] = {0.898117 ,0.360171 ,0.252315}; static float N006[3] = {-0.915437 ,0.348456 ,0.201378}; static float N007[3] = {0.602263 ,-0.777527 ,0.180920}; static float N008[3] = {-0.906912 ,-0.412015 ,0.088061}; static float N012[3] = {0.884408 ,-0.429417 ,-0.182821}; static float N013[3] = {0.921121 ,0.311084 ,-0.234016}; static float N014[3] = {0.382635 ,0.877882 ,-0.287948}; static float N015[3] = {-0.380046 ,0.888166 ,-0.258316}; static float N016[3] = {-0.891515 ,0.392238 ,-0.226607}; static float N017[3] = {-0.901419 ,-0.382002 ,-0.203763}; static float N018[3] = {-0.367225 ,-0.911091 ,-0.187243}; static float N019[3] = {0.339539 ,-0.924846 ,-0.171388}; static float N020[3] = {0.914706 ,-0.378617 ,-0.141290}; static float N021[3] = {0.950662 ,0.262713 ,-0.164994}; static float N022[3] = {0.546359 ,0.801460 ,-0.243218}; static float N023[3] = {-0.315796 ,0.917068 ,-0.243431}; static float N024[3] = {-0.825687 ,0.532277 ,-0.186875}; static float N025[3] = {-0.974763 ,-0.155232 ,-0.160435}; static float N026[3] = {-0.560596 ,-0.816658 ,-0.137119}; static float N027[3] = {0.380210 ,-0.910817 ,-0.160786}; static float N028[3] = {0.923772 ,-0.358322 ,-0.135093}; static float N029[3] = {0.951202 ,0.275053 ,-0.139859}; static float N030[3] = {0.686099 ,0.702548 ,-0.188932}; static float N031[3] = {-0.521865 ,0.826719 ,-0.210220}; static float N032[3] = {-0.923820 ,0.346739 ,-0.162258}; static float N033[3] = {-0.902095 ,-0.409995 ,-0.134646}; static float N034[3] = {-0.509115 ,-0.848498 ,-0.144404}; static float N035[3] = {0.456469 ,-0.880293 ,-0.129305}; static float N036[3] = {0.873401 ,-0.475489 ,-0.105266}; static float N037[3] = {0.970825 ,0.179861 ,-0.158584}; static float N038[3] = {0.675609 ,0.714187 ,-0.183004}; static float N039[3] = {-0.523574 ,0.830212 ,-0.191360}; static float N040[3] = {-0.958895 ,0.230808 ,-0.165071}; static float N041[3] = {-0.918285 ,-0.376803 ,-0.121542}; static float N042[3] = {-0.622467 ,-0.774167 ,-0.114888}; static float N043[3] = {0.404497 ,-0.908807 ,-0.102231}; static float N044[3] = {0.930538 ,-0.365155 ,-0.027588}; static float N045[3] = {0.921920 ,0.374157 ,-0.100345}; static float N046[3] = {0.507346 ,0.860739 ,0.041562}; static float N047[3] = {-0.394646 ,0.918815 ,-0.005730}; static float N048[3] = {-0.925411 ,0.373024 ,-0.066837}; static float N049[3] = {-0.945337 ,-0.322309 ,-0.049551}; static float N050[3] = {-0.660437 ,-0.750557 ,-0.022072}; static float N051[3] = {0.488835 ,-0.871950 ,-0.027261}; static float N052[3] = {0.902599 ,-0.421397 ,0.087969}; static float N053[3] = {0.938636 ,0.322606 ,0.122020}; static float N054[3] = {0.484605 ,0.871078 ,0.079878}; static float N055[3] = {-0.353607 ,0.931559 ,0.084619}; static float N056[3] = {-0.867759 ,0.478564 ,0.134054}; static float N057[3] = {-0.951583 ,-0.296030 ,0.082794}; static float N058[3] = {-0.672355 ,-0.730209 ,0.121384}; static float N059[3] = {0.528336 ,-0.842452 ,0.105525}; static float N060[3] = {0.786913 ,-0.564760 ,0.248627}; static float N062[3] = {0.622098 ,0.765230 ,0.165584}; static float N063[3] = {-0.631711 ,0.767816 ,0.106773}; static float N064[3] = {-0.687886 ,0.606351 ,0.398938}; static float N065[3] = {-0.946327 ,-0.281623 ,0.158598}; static float N066[3] = {-0.509549 ,-0.860437 ,0.002776}; static float N067[3] = {0.462594 ,-0.876692 ,0.131977}; static float N071[3] = {0.000000 ,1.000000 ,0.000000}; static float N077[3] = {-0.880770 ,0.461448 ,0.106351}; static float N078[3] = {-0.880770 ,0.461448 ,0.106351}; static float N079[3] = {-0.880770 ,0.461448 ,0.106351}; static float N080[3] = {-0.880770 ,0.461448 ,0.106351}; static float N081[3] = {-0.571197 ,0.816173 ,0.087152}; static float N082[3] = {-0.880770 ,0.461448 ,0.106351}; static float N083[3] = {-0.571197 ,0.816173 ,0.087152}; static float N084[3] = {-0.571197 ,0.816173 ,0.087152}; static float N085[3] = {-0.880770 ,0.461448 ,0.106351}; static float N086[3] = {-0.571197 ,0.816173 ,0.087152}; static float N087[3] = {-0.880770 ,0.461448 ,0.106351}; static float N088[3] = {-0.880770 ,0.461448 ,0.106351}; static float N089[3] = {-0.880770 ,0.461448 ,0.106351}; static float N090[3] = {-0.880770 ,0.461448 ,0.106351}; static float N091[3] = {0.000000 ,1.000000 ,0.000000}; static float N092[3] = {0.000000 ,1.000000 ,0.000000}; static float N093[3] = {0.000000 ,1.000000 ,0.000000}; static float N094[3] = {1.000000 ,0.000000 ,0.000000}; static float N095[3] = {-1.000000 ,0.000000 ,0.000000}; static float N097[3] = {-0.697296 ,0.702881 ,0.140491}; static float N098[3] = {0.918864 ,0.340821 ,0.198819}; static float N099[3] = {-0.932737 ,0.201195 ,0.299202}; static float N100[3] = {0.029517 ,0.981679 ,0.188244}; static float N102[3] = {0.813521 ,-0.204936 ,0.544229}; static float N110[3] = {-0.781480 ,-0.384779 ,0.491155}; static float N111[3] = {-0.722243 ,0.384927 ,0.574627}; static float N112[3] = {-0.752278 ,0.502679 ,0.425901}; static float N113[3] = {0.547257 ,0.367910 ,0.751766}; static float N114[3] = {0.725949 ,-0.232568 ,0.647233}; static float N115[3] = {-0.747182 ,-0.660786 ,0.071280}; static float N116[3] = {0.931519 ,0.200748 ,0.303270}; static float N117[3] = {-0.828928 ,0.313757 ,0.463071}; static float N118[3] = {0.902554 ,-0.370967 ,0.218587}; static float N119[3] = {-0.879257 ,-0.441851 ,0.177973}; static float N120[3] = {0.642327 ,0.611901 ,0.461512}; static float N121[3] = {0.964817 ,-0.202322 ,0.167910}; static float N122[3] = {0.000000 ,1.000000 ,0.000000}; static float P001[3] = {5.68, -300.95, 1324.70}; static float P002[3] = {338.69, -219.63, 9677.03}; static float P003[3] = {12.18, 474.59, 9138.14}; static float P005[3] = {487.51, 198.05, 9350.78}; static float P006[3] = {-457.61, 68.74, 9427.85}; static float P007[3] = {156.52, -266.72, 10311.68}; static float P008[3] = {-185.56, -266.51, 10310.47}; static float P009[3] = {124.39, -261.46, 1942.34}; static float P010[3] = {-130.05, -261.46, 1946.03}; static float P011[3] = {141.07, -320.11, 1239.38}; static float P012[3] = {156.48, -360.12, 2073.41}; static float P013[3] = {162.00, -175.88, 2064.44}; static float P014[3] = {88.16, -87.72, 2064.02}; static float P015[3] = {-65.21, -96.13, 2064.02}; static float P016[3] = {-156.48, -180.96, 2064.44}; static float P017[3] = {-162.00, -368.93, 2082.39}; static float P018[3] = {-88.16, -439.22, 2082.39}; static float P019[3] = {65.21, -440.32, 2083.39}; static float P020[3] = {246.87, -356.02, 2576.95}; static float P021[3] = {253.17, -111.15, 2567.15}; static float P022[3] = {132.34, 51.41, 2559.84}; static float P023[3] = {-97.88, 40.44, 2567.15}; static float P024[3] = {-222.97, -117.49, 2567.15}; static float P025[3] = {-252.22, -371.53, 2569.92}; static float P026[3] = {-108.44, -518.19, 2586.75}; static float P027[3] = {97.88, -524.79, 2586.75}; static float P028[3] = {370.03, -421.19, 3419.70}; static float P029[3] = {351.15, -16.98, 3423.17}; static float P030[3] = {200.66, 248.46, 3430.37}; static float P031[3] = {-148.42, 235.02, 3417.91}; static float P032[3] = {-360.21, -30.27, 3416.84}; static float P033[3] = {-357.90, -414.89, 3407.04}; static float P034[3] = {-148.88, -631.35, 3409.90}; static float P035[3] = {156.38, -632.59, 3419.70}; static float P036[3] = {462.61, -469.21, 4431.51}; static float P037[3] = {466.60, 102.25, 4434.98}; static float P038[3] = {243.05, 474.34, 4562.02}; static float P039[3] = {-191.23, 474.40, 4554.42}; static float P040[3] = {-476.12, 111.05, 4451.11}; static float P041[3] = {-473.36, -470.74, 4444.78}; static float P042[3] = {-266.95, -748.41, 4447.78}; static float P043[3] = {211.14, -749.91, 4429.73}; static float P044[3] = {680.57, -370.27, 5943.46}; static float P045[3] = {834.01, 363.09, 6360.63}; static float P046[3] = {371.29, 804.51, 6486.26}; static float P047[3] = {-291.43, 797.22, 6494.28}; static float P048[3] = {-784.13, 370.75, 6378.01}; static float P049[3] = {-743.29, -325.82, 5943.46}; static float P050[3] = {-383.24, -804.77, 5943.46}; static float P051[3] = {283.47, -846.09, 5943.46}; static float iP001[3] = {5.68, -300.95, 1324.70}; static float iP009[3] = {124.39, -261.46, 1942.34}; static float iP010[3] = {-130.05, -261.46, 1946.03}; static float iP011[3] = {141.07, -320.11, 1239.38}; static float iP012[3] = {156.48, -360.12, 2073.41}; static float iP013[3] = {162.00, -175.88, 2064.44}; static float iP014[3] = {88.16, -87.72, 2064.02}; static float iP015[3] = {-65.21, -96.13, 2064.02}; static float iP016[3] = {-156.48, -180.96, 2064.44}; static float iP017[3] = {-162.00, -368.93, 2082.39}; static float iP018[3] = {-88.16, -439.22, 2082.39}; static float iP019[3] = {65.21, -440.32, 2083.39}; static float iP020[3] = {246.87, -356.02, 2576.95}; static float iP021[3] = {253.17, -111.15, 2567.15}; static float iP022[3] = {132.34, 51.41, 2559.84}; static float iP023[3] = {-97.88, 40.44, 2567.15}; static float iP024[3] = {-222.97, -117.49, 2567.15}; static float iP025[3] = {-252.22, -371.53, 2569.92}; static float iP026[3] = {-108.44, -518.19, 2586.75}; static float iP027[3] = {97.88, -524.79, 2586.75}; static float iP028[3] = {370.03, -421.19, 3419.70}; static float iP029[3] = {351.15, -16.98, 3423.17}; static float iP030[3] = {200.66, 248.46, 3430.37}; static float iP031[3] = {-148.42, 235.02, 3417.91}; static float iP032[3] = {-360.21, -30.27, 3416.84}; static float iP033[3] = {-357.90, -414.89, 3407.04}; static float iP034[3] = {-148.88, -631.35, 3409.90}; static float iP035[3] = {156.38, -632.59, 3419.70}; static float iP036[3] = {462.61, -469.21, 4431.51}; static float iP037[3] = {466.60, 102.25, 4434.98}; static float iP038[3] = {243.05, 474.34, 4562.02}; static float iP039[3] = {-191.23, 474.40, 4554.42}; static float iP040[3] = {-476.12, 111.05, 4451.11}; static float iP041[3] = {-473.36, -470.74, 4444.78}; static float iP042[3] = {-266.95, -748.41, 4447.78}; static float iP043[3] = {211.14, -749.91, 4429.73}; static float iP044[3] = {680.57, -370.27, 5943.46}; static float iP045[3] = {834.01, 363.09, 6360.63}; static float iP046[3] = {371.29, 804.51, 6486.26}; static float iP047[3] = {-291.43, 797.22, 6494.28}; static float iP048[3] = {-784.13, 370.75, 6378.01}; static float iP049[3] = {-743.29, -325.82, 5943.46}; static float iP050[3] = {-383.24, -804.77, 5943.46}; static float iP051[3] = {283.47, -846.09, 5943.46}; static float P052[3] = {599.09, -300.15, 7894.03}; static float P053[3] = {735.48, 306.26, 7911.92}; static float P054[3] = {246.22, 558.53, 8460.50}; static float P055[3] = {-230.41, 559.84, 8473.23}; static float P056[3] = {-698.66, 320.83, 7902.59}; static float P057[3] = {-643.29, -299.16, 7902.59}; static float P058[3] = {-341.47, -719.30, 7902.59}; static float P059[3] = {252.57, -756.12, 7902.59}; static float P060[3] = {458.39, -265.31, 9355.44}; static float P062[3] = {224.04, 338.75, 9450.30}; static float P063[3] = {-165.71, 341.04, 9462.35}; static float P064[3] = {-298.11, 110.13, 10180.37}; static float P065[3] = {-473.99, -219.71, 9355.44}; static float P066[3] = {-211.97, -479.87, 9355.44}; static float P067[3] = {192.86, -491.45, 9348.73}; static float P068[3] = {-136.29, -319.84, 1228.73}; static float P069[3] = {1111.17, -314.14, 1314.19}; static float P070[3] = {-1167.34, -321.61, 1319.45}; static float P071[3] = {1404.86, -306.66, 1235.45}; static float P072[3] = {-1409.73, -314.14, 1247.66}; static float P073[3] = {1254.01, -296.87, 1544.58}; static float P074[3] = {-1262.09, -291.70, 1504.26}; static float P075[3] = {965.71, -269.26, 1742.65}; static float P076[3] = {-900.97, -276.74, 1726.07}; static float iP068[3] = {-136.29, -319.84, 1228.73}; static float iP069[3] = {1111.17, -314.14, 1314.19}; static float iP070[3] = {-1167.34, -321.61, 1319.45}; static float iP071[3] = {1404.86, -306.66, 1235.45}; static float iP072[3] = {-1409.73, -314.14, 1247.66}; static float iP073[3] = {1254.01, -296.87, 1544.58}; static float iP074[3] = {-1262.09, -291.70, 1504.26}; static float iP075[3] = {965.71, -269.26, 1742.65}; static float iP076[3] = {-900.97, -276.74, 1726.07}; static float P077[3] = {1058.00, -448.81, 8194.66}; static float P078[3] = {-1016.51, -456.43, 8190.62}; static float P079[3] = {-1515.96, -676.45, 7754.93}; static float P080[3] = {1856.75, -830.34, 7296.56}; static float P081[3] = {1472.16, -497.38, 7399.68}; static float P082[3] = {-1775.26, -829.51, 7298.46}; static float P083[3] = {911.09, -252.51, 7510.99}; static float P084[3] = {-1451.94, -495.62, 7384.30}; static float P085[3] = {1598.75, -669.26, 7769.90}; static float P086[3] = {-836.53, -250.08, 7463.25}; static float P087[3] = {722.87, -158.18, 8006.41}; static float P088[3] = {-688.86, -162.28, 7993.89}; static float P089[3] = {-626.92, -185.30, 8364.98}; static float P090[3] = {647.72, -189.46, 8354.99}; static float P091[3] = {0.00, 835.01, 5555.62}; static float P092[3] = {0.00, 1350.18, 5220.86}; static float P093[3] = {0.00, 1422.94, 5285.27}; static float P094[3] = {0.00, 1296.75, 5650.19}; static float P095[3] = {0.00, 795.63, 6493.88}; static float iP091[3] = {0.00, 835.01, 5555.62}; static float iP092[3] = {0.00, 1350.18, 5220.86}; static float iP093[3] = {0.00, 1422.94, 5285.27}; static float iP094[3] = {0.00, 1296.75, 5650.19}; static float iP095[3] = {0.00, 795.63, 6493.88}; static float P097[3] = {-194.91, -357.14, 10313.32}; static float P098[3] = {135.35, -357.66, 10307.94}; static float iP097[3] = {-194.91, -357.14, 10313.32}; static float iP098[3] = {135.35, -357.66, 10307.94}; static float P099[3] = {-380.53, -221.14, 9677.98}; static float P100[3] = {0.00, 412.99, 9629.33}; static float P102[3] = {59.51, -412.55, 10677.58}; static float iP102[3] = {59.51, -412.55, 10677.58}; static float P103[3] = {6.50, 484.74, 9009.94}; static float P105[3] = {-41.86, 476.51, 9078.17}; static float P108[3] = {49.20, 476.83, 9078.24}; static float P110[3] = {-187.62, -410.04, 10674.12}; static float iP110[3] = {-187.62, -410.04, 10674.12}; static float P111[3] = {-184.25, -318.70, 10723.88}; static float iP111[3] = {-184.25, -318.70, 10723.88}; static float P112[3] = {-179.61, -142.81, 10670.26}; static float P113[3] = {57.43, -147.94, 10675.26}; static float P114[3] = {54.06, -218.90, 10712.44}; static float P115[3] = {-186.35, -212.09, 10713.76}; static float P116[3] = {205.90, -84.61, 10275.97}; static float P117[3] = {-230.96, -83.26, 10280.09}; static float iP118[3] = {216.78, -509.17, 10098.94}; static float iP119[3] = {-313.21, -510.79, 10102.62}; static float P118[3] = {216.78, -509.17, 10098.94}; static float P119[3] = {-313.21, -510.79, 10102.62}; static float P120[3] = {217.95, 96.34, 10161.62}; static float P121[3] = {71.99, -319.74, 10717.70}; static float iP121[3] = {71.99, -319.74, 10717.70}; static float P122[3] = {0.00, 602.74, 5375.84}; static float iP122[3] = {0.00, 602.74, 5375.84}; static float P123[3] = {-448.94, -203.14, 9499.60}; static float P124[3] = {-442.64, -185.20, 9528.07}; static float P125[3] = {-441.07, -148.05, 9528.07}; static float P126[3] = {-443.43, -128.84, 9499.60}; static float P127[3] = {-456.87, -146.78, 9466.67}; static float P128[3] = {-453.68, -183.93, 9466.67}; static float P129[3] = {428.43, -124.08, 9503.03}; static float P130[3] = {419.73, -142.14, 9534.56}; static float P131[3] = {419.92, -179.96, 9534.56}; static float P132[3] = {431.20, -199.73, 9505.26}; static float P133[3] = {442.28, -181.67, 9475.96}; static float P134[3] = {442.08, -143.84, 9475.96}; /* *INDENT-ON* */ void Dolphin001(void) { glNormal3fv(N071); glBegin(GL_POLYGON); glVertex3fv(P001); glVertex3fv(P068); glVertex3fv(P010); glEnd(); glBegin(GL_POLYGON); glVertex3fv(P068); glVertex3fv(P076); glVertex3fv(P010); glEnd(); glBegin(GL_POLYGON); glVertex3fv(P068); glVertex3fv(P070); glVertex3fv(P076); glEnd(); glBegin(GL_POLYGON); glVertex3fv(P076); glVertex3fv(P070); glVertex3fv(P074); glEnd(); glBegin(GL_POLYGON); glVertex3fv(P070); glVertex3fv(P072); glVertex3fv(P074); glEnd(); glNormal3fv(N119); glBegin(GL_POLYGON); glVertex3fv(P072); glVertex3fv(P070); glVertex3fv(P074); glEnd(); glBegin(GL_POLYGON); glVertex3fv(P074); glVertex3fv(P070); glVertex3fv(P076); glEnd(); glBegin(GL_POLYGON); glVertex3fv(P070); glVertex3fv(P068); glVertex3fv(P076); glEnd(); glBegin(GL_POLYGON); glVertex3fv(P076); glVertex3fv(P068); glVertex3fv(P010); glEnd(); glBegin(GL_POLYGON); glVertex3fv(P068); glVertex3fv(P001); glVertex3fv(P010); glEnd(); } void Dolphin002(void) { glNormal3fv(N071); glBegin(GL_POLYGON); glVertex3fv(P011); glVertex3fv(P001); glVertex3fv(P009); glEnd(); glBegin(GL_POLYGON); glVertex3fv(P075); glVertex3fv(P011); glVertex3fv(P009); glEnd(); glBegin(GL_POLYGON); glVertex3fv(P069); glVertex3fv(P011); glVertex3fv(P075); glEnd(); glBegin(GL_POLYGON); glVertex3fv(P069); glVertex3fv(P075); glVertex3fv(P073); glEnd(); glBegin(GL_POLYGON); glVertex3fv(P071); glVertex3fv(P069); glVertex3fv(P073); glEnd(); glNormal3fv(N119); glBegin(GL_POLYGON); glVertex3fv(P001); glVertex3fv(P011); glVertex3fv(P009); glEnd(); glBegin(GL_POLYGON); glVertex3fv(P009); glVertex3fv(P011); glVertex3fv(P075); glEnd(); glBegin(GL_POLYGON); glVertex3fv(P011); glVertex3fv(P069); glVertex3fv(P075); glEnd(); glBegin(GL_POLYGON); glVertex3fv(P069); glVertex3fv(P073); glVertex3fv(P075); glEnd(); glBegin(GL_POLYGON); glVertex3fv(P069); glVertex3fv(P071); glVertex3fv(P073); glEnd(); } void Dolphin003(void) { glBegin(GL_POLYGON); glNormal3fv(N018); glVertex3fv(P018); glNormal3fv(N001); glVertex3fv(P001); glNormal3fv(N019); glVertex3fv(P019); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N019); glVertex3fv(P019); glNormal3fv(N001); glVertex3fv(P001); glNormal3fv(N012); glVertex3fv(P012); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N017); glVertex3fv(P017); glNormal3fv(N001); glVertex3fv(P001); glNormal3fv(N018); glVertex3fv(P018); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N001); glVertex3fv(P001); glNormal3fv(N017); glVertex3fv(P017); glNormal3fv(N016); glVertex3fv(P016); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N001); glVertex3fv(P001); glNormal3fv(N013); glVertex3fv(P013); glNormal3fv(N012); glVertex3fv(P012); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N001); glVertex3fv(P001); glNormal3fv(N016); glVertex3fv(P016); glNormal3fv(N015); glVertex3fv(P015); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N001); glVertex3fv(P001); glNormal3fv(N014); glVertex3fv(P014); glNormal3fv(N013); glVertex3fv(P013); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N001); glVertex3fv(P001); glNormal3fv(N015); glVertex3fv(P015); glNormal3fv(N014); glVertex3fv(P014); glEnd(); } void Dolphin004(void) { glBegin(GL_POLYGON); glNormal3fv(N014); glVertex3fv(P014); glNormal3fv(N015); glVertex3fv(P015); glNormal3fv(N023); glVertex3fv(P023); glNormal3fv(N022); glVertex3fv(P022); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N015); glVertex3fv(P015); glNormal3fv(N016); glVertex3fv(P016); glNormal3fv(N024); glVertex3fv(P024); glNormal3fv(N023); glVertex3fv(P023); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N016); glVertex3fv(P016); glNormal3fv(N017); glVertex3fv(P017); glNormal3fv(N025); glVertex3fv(P025); glNormal3fv(N024); glVertex3fv(P024); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N017); glVertex3fv(P017); glNormal3fv(N018); glVertex3fv(P018); glNormal3fv(N026); glVertex3fv(P026); glNormal3fv(N025); glVertex3fv(P025); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N013); glVertex3fv(P013); glNormal3fv(N014); glVertex3fv(P014); glNormal3fv(N022); glVertex3fv(P022); glNormal3fv(N021); glVertex3fv(P021); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N012); glVertex3fv(P012); glNormal3fv(N013); glVertex3fv(P013); glNormal3fv(N021); glVertex3fv(P021); glNormal3fv(N020); glVertex3fv(P020); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N018); glVertex3fv(P018); glNormal3fv(N019); glVertex3fv(P019); glNormal3fv(N027); glVertex3fv(P027); glNormal3fv(N026); glVertex3fv(P026); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N019); glVertex3fv(P019); glNormal3fv(N012); glVertex3fv(P012); glNormal3fv(N020); glVertex3fv(P020); glNormal3fv(N027); glVertex3fv(P027); glEnd(); } void Dolphin005(void) { glBegin(GL_POLYGON); glNormal3fv(N022); glVertex3fv(P022); glNormal3fv(N023); glVertex3fv(P023); glNormal3fv(N031); glVertex3fv(P031); glNormal3fv(N030); glVertex3fv(P030); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N021); glVertex3fv(P021); glNormal3fv(N022); glVertex3fv(P022); glNormal3fv(N030); glVertex3fv(P030); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N021); glVertex3fv(P021); glNormal3fv(N030); glVertex3fv(P030); glNormal3fv(N029); glVertex3fv(P029); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N023); glVertex3fv(P023); glNormal3fv(N024); glVertex3fv(P024); glNormal3fv(N031); glVertex3fv(P031); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N024); glVertex3fv(P024); glNormal3fv(N032); glVertex3fv(P032); glNormal3fv(N031); glVertex3fv(P031); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N024); glVertex3fv(P024); glNormal3fv(N025); glVertex3fv(P025); glNormal3fv(N032); glVertex3fv(P032); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N025); glVertex3fv(P025); glNormal3fv(N033); glVertex3fv(P033); glNormal3fv(N032); glVertex3fv(P032); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N020); glVertex3fv(P020); glNormal3fv(N021); glVertex3fv(P021); glNormal3fv(N029); glVertex3fv(P029); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N020); glVertex3fv(P020); glNormal3fv(N029); glVertex3fv(P029); glNormal3fv(N028); glVertex3fv(P028); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N027); glVertex3fv(P027); glNormal3fv(N020); glVertex3fv(P020); glNormal3fv(N028); glVertex3fv(P028); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N027); glVertex3fv(P027); glNormal3fv(N028); glVertex3fv(P028); glNormal3fv(N035); glVertex3fv(P035); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N025); glVertex3fv(P025); glNormal3fv(N026); glVertex3fv(P026); glNormal3fv(N033); glVertex3fv(P033); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N033); glVertex3fv(P033); glNormal3fv(N026); glVertex3fv(P026); glNormal3fv(N034); glVertex3fv(P034); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N026); glVertex3fv(P026); glNormal3fv(N027); glVertex3fv(P027); glNormal3fv(N035); glVertex3fv(P035); glNormal3fv(N034); glVertex3fv(P034); glEnd(); } void Dolphin006(void) { glBegin(GL_POLYGON); glNormal3fv(N092); glVertex3fv(P092); glNormal3fv(N093); glVertex3fv(P093); glNormal3fv(N094); glVertex3fv(P094); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N093); glVertex3fv(P093); glNormal3fv(N092); glVertex3fv(P092); glNormal3fv(N094); glVertex3fv(P094); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N092); glVertex3fv(P092); glNormal3fv(N091); glVertex3fv(P091); glNormal3fv(N095); glVertex3fv(P095); glNormal3fv(N094); glVertex3fv(P094); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N091); glVertex3fv(P091); glNormal3fv(N092); glVertex3fv(P092); glNormal3fv(N094); glVertex3fv(P094); glNormal3fv(N095); glVertex3fv(P095); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N122); glVertex3fv(P122); glNormal3fv(N095); glVertex3fv(P095); glNormal3fv(N091); glVertex3fv(P091); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N122); glVertex3fv(P122); glNormal3fv(N091); glVertex3fv(P091); glNormal3fv(N095); glVertex3fv(P095); glEnd(); } void Dolphin007(void) { glBegin(GL_POLYGON); glNormal3fv(N030); glVertex3fv(P030); glNormal3fv(N031); glVertex3fv(P031); glNormal3fv(N039); glVertex3fv(P039); glNormal3fv(N038); glVertex3fv(P038); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N029); glVertex3fv(P029); glNormal3fv(N030); glVertex3fv(P030); glNormal3fv(N038); glVertex3fv(P038); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N029); glVertex3fv(P029); glNormal3fv(N038); glVertex3fv(P038); glNormal3fv(N037); glVertex3fv(P037); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N028); glVertex3fv(P028); glNormal3fv(N029); glVertex3fv(P029); glNormal3fv(N037); glVertex3fv(P037); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N028); glVertex3fv(P028); glNormal3fv(N037); glVertex3fv(P037); glNormal3fv(N036); glVertex3fv(P036); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N035); glVertex3fv(P035); glNormal3fv(N028); glVertex3fv(P028); glNormal3fv(N036); glVertex3fv(P036); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N035); glVertex3fv(P035); glNormal3fv(N036); glVertex3fv(P036); glNormal3fv(N043); glVertex3fv(P043); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N034); glVertex3fv(P034); glNormal3fv(N035); glVertex3fv(P035); glNormal3fv(N043); glVertex3fv(P043); glNormal3fv(N042); glVertex3fv(P042); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N033); glVertex3fv(P033); glNormal3fv(N034); glVertex3fv(P034); glNormal3fv(N042); glVertex3fv(P042); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N033); glVertex3fv(P033); glNormal3fv(N042); glVertex3fv(P042); glNormal3fv(N041); glVertex3fv(P041); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N031); glVertex3fv(P031); glNormal3fv(N032); glVertex3fv(P032); glNormal3fv(N039); glVertex3fv(P039); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N039); glVertex3fv(P039); glNormal3fv(N032); glVertex3fv(P032); glNormal3fv(N040); glVertex3fv(P040); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N032); glVertex3fv(P032); glNormal3fv(N033); glVertex3fv(P033); glNormal3fv(N040); glVertex3fv(P040); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N040); glVertex3fv(P040); glNormal3fv(N033); glVertex3fv(P033); glNormal3fv(N041); glVertex3fv(P041); glEnd(); } void Dolphin008(void) { glBegin(GL_POLYGON); glNormal3fv(N042); glVertex3fv(P042); glNormal3fv(N043); glVertex3fv(P043); glNormal3fv(N051); glVertex3fv(P051); glNormal3fv(N050); glVertex3fv(P050); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N043); glVertex3fv(P043); glNormal3fv(N036); glVertex3fv(P036); glNormal3fv(N051); glVertex3fv(P051); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N051); glVertex3fv(P051); glNormal3fv(N036); glVertex3fv(P036); glNormal3fv(N044); glVertex3fv(P044); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N041); glVertex3fv(P041); glNormal3fv(N042); glVertex3fv(P042); glNormal3fv(N050); glVertex3fv(P050); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N041); glVertex3fv(P041); glNormal3fv(N050); glVertex3fv(P050); glNormal3fv(N049); glVertex3fv(P049); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N036); glVertex3fv(P036); glNormal3fv(N037); glVertex3fv(P037); glNormal3fv(N044); glVertex3fv(P044); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N044); glVertex3fv(P044); glNormal3fv(N037); glVertex3fv(P037); glNormal3fv(N045); glVertex3fv(P045); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N040); glVertex3fv(P040); glNormal3fv(N041); glVertex3fv(P041); glNormal3fv(N049); glVertex3fv(P049); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N040); glVertex3fv(P040); glNormal3fv(N049); glVertex3fv(P049); glNormal3fv(N048); glVertex3fv(P048); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N039); glVertex3fv(P039); glNormal3fv(N040); glVertex3fv(P040); glNormal3fv(N048); glVertex3fv(P048); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N039); glVertex3fv(P039); glNormal3fv(N048); glVertex3fv(P048); glNormal3fv(N047); glVertex3fv(P047); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N037); glVertex3fv(P037); glNormal3fv(N038); glVertex3fv(P038); glNormal3fv(N045); glVertex3fv(P045); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N038); glVertex3fv(P038); glNormal3fv(N046); glVertex3fv(P046); glNormal3fv(N045); glVertex3fv(P045); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N038); glVertex3fv(P038); glNormal3fv(N039); glVertex3fv(P039); glNormal3fv(N047); glVertex3fv(P047); glNormal3fv(N046); glVertex3fv(P046); glEnd(); } void Dolphin009(void) { glBegin(GL_POLYGON); glNormal3fv(N050); glVertex3fv(P050); glNormal3fv(N051); glVertex3fv(P051); glNormal3fv(N059); glVertex3fv(P059); glNormal3fv(N058); glVertex3fv(P058); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N051); glVertex3fv(P051); glNormal3fv(N044); glVertex3fv(P044); glNormal3fv(N059); glVertex3fv(P059); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N059); glVertex3fv(P059); glNormal3fv(N044); glVertex3fv(P044); glNormal3fv(N052); glVertex3fv(P052); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N044); glVertex3fv(P044); glNormal3fv(N045); glVertex3fv(P045); glNormal3fv(N053); glVertex3fv(P053); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N044); glVertex3fv(P044); glNormal3fv(N053); glVertex3fv(P053); glNormal3fv(N052); glVertex3fv(P052); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N049); glVertex3fv(P049); glNormal3fv(N050); glVertex3fv(P050); glNormal3fv(N058); glVertex3fv(P058); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N049); glVertex3fv(P049); glNormal3fv(N058); glVertex3fv(P058); glNormal3fv(N057); glVertex3fv(P057); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N048); glVertex3fv(P048); glNormal3fv(N049); glVertex3fv(P049); glNormal3fv(N057); glVertex3fv(P057); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N048); glVertex3fv(P048); glNormal3fv(N057); glVertex3fv(P057); glNormal3fv(N056); glVertex3fv(P056); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N047); glVertex3fv(P047); glNormal3fv(N048); glVertex3fv(P048); glNormal3fv(N056); glVertex3fv(P056); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N047); glVertex3fv(P047); glNormal3fv(N056); glVertex3fv(P056); glNormal3fv(N055); glVertex3fv(P055); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N045); glVertex3fv(P045); glNormal3fv(N046); glVertex3fv(P046); glNormal3fv(N053); glVertex3fv(P053); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N046); glVertex3fv(P046); glNormal3fv(N054); glVertex3fv(P054); glNormal3fv(N053); glVertex3fv(P053); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N046); glVertex3fv(P046); glNormal3fv(N047); glVertex3fv(P047); glNormal3fv(N055); glVertex3fv(P055); glNormal3fv(N054); glVertex3fv(P054); glEnd(); } void Dolphin010(void) { glBegin(GL_POLYGON); glNormal3fv(N080); glVertex3fv(P080); glNormal3fv(N081); glVertex3fv(P081); glNormal3fv(N085); glVertex3fv(P085); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N081); glVertex3fv(P081); glNormal3fv(N083); glVertex3fv(P083); glNormal3fv(N085); glVertex3fv(P085); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N085); glVertex3fv(P085); glNormal3fv(N083); glVertex3fv(P083); glNormal3fv(N077); glVertex3fv(P077); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N083); glVertex3fv(P083); glNormal3fv(N087); glVertex3fv(P087); glNormal3fv(N077); glVertex3fv(P077); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N077); glVertex3fv(P077); glNormal3fv(N087); glVertex3fv(P087); glNormal3fv(N090); glVertex3fv(P090); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N081); glVertex3fv(P081); glNormal3fv(N080); glVertex3fv(P080); glNormal3fv(N085); glVertex3fv(P085); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N083); glVertex3fv(P083); glNormal3fv(N081); glVertex3fv(P081); glNormal3fv(N085); glVertex3fv(P085); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N083); glVertex3fv(P083); glNormal3fv(N085); glVertex3fv(P085); glNormal3fv(N077); glVertex3fv(P077); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N087); glVertex3fv(P087); glNormal3fv(N083); glVertex3fv(P083); glNormal3fv(N077); glVertex3fv(P077); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N087); glVertex3fv(P087); glNormal3fv(N077); glVertex3fv(P077); glNormal3fv(N090); glVertex3fv(P090); glEnd(); } void Dolphin011(void) { glBegin(GL_POLYGON); glNormal3fv(N082); glVertex3fv(P082); glNormal3fv(N084); glVertex3fv(P084); glNormal3fv(N079); glVertex3fv(P079); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N084); glVertex3fv(P084); glNormal3fv(N086); glVertex3fv(P086); glNormal3fv(N079); glVertex3fv(P079); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N079); glVertex3fv(P079); glNormal3fv(N086); glVertex3fv(P086); glNormal3fv(N078); glVertex3fv(P078); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N086); glVertex3fv(P086); glNormal3fv(N088); glVertex3fv(P088); glNormal3fv(N078); glVertex3fv(P078); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N078); glVertex3fv(P078); glNormal3fv(N088); glVertex3fv(P088); glNormal3fv(N089); glVertex3fv(P089); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N088); glVertex3fv(P088); glNormal3fv(N086); glVertex3fv(P086); glNormal3fv(N089); glVertex3fv(P089); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N089); glVertex3fv(P089); glNormal3fv(N086); glVertex3fv(P086); glNormal3fv(N078); glVertex3fv(P078); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N086); glVertex3fv(P086); glNormal3fv(N084); glVertex3fv(P084); glNormal3fv(N078); glVertex3fv(P078); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N078); glVertex3fv(P078); glNormal3fv(N084); glVertex3fv(P084); glNormal3fv(N079); glVertex3fv(P079); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N084); glVertex3fv(P084); glNormal3fv(N082); glVertex3fv(P082); glNormal3fv(N079); glVertex3fv(P079); glEnd(); } void Dolphin012(void) { glBegin(GL_POLYGON); glNormal3fv(N058); glVertex3fv(P058); glNormal3fv(N059); glVertex3fv(P059); glNormal3fv(N067); glVertex3fv(P067); glNormal3fv(N066); glVertex3fv(P066); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N059); glVertex3fv(P059); glNormal3fv(N052); glVertex3fv(P052); glNormal3fv(N060); glVertex3fv(P060); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N059); glVertex3fv(P059); glNormal3fv(N060); glVertex3fv(P060); glNormal3fv(N067); glVertex3fv(P067); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N058); glVertex3fv(P058); glNormal3fv(N066); glVertex3fv(P066); glNormal3fv(N065); glVertex3fv(P065); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N058); glVertex3fv(P058); glNormal3fv(N065); glVertex3fv(P065); glNormal3fv(N057); glVertex3fv(P057); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N056); glVertex3fv(P056); glNormal3fv(N057); glVertex3fv(P057); glNormal3fv(N065); glVertex3fv(P065); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N056); glVertex3fv(P056); glNormal3fv(N065); glVertex3fv(P065); glNormal3fv(N006); glVertex3fv(P006); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N056); glVertex3fv(P056); glNormal3fv(N006); glVertex3fv(P006); glNormal3fv(N063); glVertex3fv(P063); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N056); glVertex3fv(P056); glNormal3fv(N063); glVertex3fv(P063); glNormal3fv(N055); glVertex3fv(P055); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N054); glVertex3fv(P054); glNormal3fv(N062); glVertex3fv(P062); glNormal3fv(N005); glVertex3fv(P005); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N054); glVertex3fv(P054); glNormal3fv(N005); glVertex3fv(P005); glNormal3fv(N053); glVertex3fv(P053); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N052); glVertex3fv(P052); glNormal3fv(N053); glVertex3fv(P053); glNormal3fv(N005); glVertex3fv(P005); glNormal3fv(N060); glVertex3fv(P060); glEnd(); } void Dolphin013(void) { glBegin(GL_POLYGON); glNormal3fv(N116); glVertex3fv(P116); glNormal3fv(N117); glVertex3fv(P117); glNormal3fv(N112); glVertex3fv(P112); glNormal3fv(N113); glVertex3fv(P113); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N114); glVertex3fv(P114); glNormal3fv(N113); glVertex3fv(P113); glNormal3fv(N112); glVertex3fv(P112); glNormal3fv(N115); glVertex3fv(P115); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N114); glVertex3fv(P114); glNormal3fv(N116); glVertex3fv(P116); glNormal3fv(N113); glVertex3fv(P113); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N114); glVertex3fv(P114); glNormal3fv(N007); glVertex3fv(P007); glNormal3fv(N116); glVertex3fv(P116); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N007); glVertex3fv(P007); glNormal3fv(N002); glVertex3fv(P002); glNormal3fv(N116); glVertex3fv(P116); glEnd(); glBegin(GL_POLYGON); glVertex3fv(P002); glVertex3fv(P007); glVertex3fv(P008); glVertex3fv(P099); glEnd(); glBegin(GL_POLYGON); glVertex3fv(P007); glVertex3fv(P114); glVertex3fv(P115); glVertex3fv(P008); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N117); glVertex3fv(P117); glNormal3fv(N099); glVertex3fv(P099); glNormal3fv(N008); glVertex3fv(P008); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N117); glVertex3fv(P117); glNormal3fv(N008); glVertex3fv(P008); glNormal3fv(N112); glVertex3fv(P112); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N112); glVertex3fv(P112); glNormal3fv(N008); glVertex3fv(P008); glNormal3fv(N115); glVertex3fv(P115); glEnd(); } void Dolphin014(void) { glBegin(GL_POLYGON); glNormal3fv(N111); glVertex3fv(P111); glNormal3fv(N110); glVertex3fv(P110); glNormal3fv(N102); glVertex3fv(P102); glNormal3fv(N121); glVertex3fv(P121); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N111); glVertex3fv(P111); glNormal3fv(N097); glVertex3fv(P097); glNormal3fv(N110); glVertex3fv(P110); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N097); glVertex3fv(P097); glNormal3fv(N119); glVertex3fv(P119); glNormal3fv(N110); glVertex3fv(P110); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N097); glVertex3fv(P097); glNormal3fv(N099); glVertex3fv(P099); glNormal3fv(N119); glVertex3fv(P119); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N099); glVertex3fv(P099); glNormal3fv(N065); glVertex3fv(P065); glNormal3fv(N119); glVertex3fv(P119); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N065); glVertex3fv(P065); glNormal3fv(N066); glVertex3fv(P066); glNormal3fv(N119); glVertex3fv(P119); glEnd(); glBegin(GL_POLYGON); glVertex3fv(P098); glVertex3fv(P097); glVertex3fv(P111); glVertex3fv(P121); glEnd(); glBegin(GL_POLYGON); glVertex3fv(P002); glVertex3fv(P099); glVertex3fv(P097); glVertex3fv(P098); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N110); glVertex3fv(P110); glNormal3fv(N119); glVertex3fv(P119); glNormal3fv(N118); glVertex3fv(P118); glNormal3fv(N102); glVertex3fv(P102); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N119); glVertex3fv(P119); glNormal3fv(N066); glVertex3fv(P066); glNormal3fv(N067); glVertex3fv(P067); glNormal3fv(N118); glVertex3fv(P118); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N067); glVertex3fv(P067); glNormal3fv(N060); glVertex3fv(P060); glNormal3fv(N002); glVertex3fv(P002); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N067); glVertex3fv(P067); glNormal3fv(N002); glVertex3fv(P002); glNormal3fv(N118); glVertex3fv(P118); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N118); glVertex3fv(P118); glNormal3fv(N002); glVertex3fv(P002); glNormal3fv(N098); glVertex3fv(P098); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N118); glVertex3fv(P118); glNormal3fv(N098); glVertex3fv(P098); glNormal3fv(N102); glVertex3fv(P102); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N102); glVertex3fv(P102); glNormal3fv(N098); glVertex3fv(P098); glNormal3fv(N121); glVertex3fv(P121); glEnd(); } void Dolphin015(void) { glBegin(GL_POLYGON); glNormal3fv(N055); glVertex3fv(P055); glNormal3fv(N003); glVertex3fv(P003); glNormal3fv(N054); glVertex3fv(P054); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N003); glVertex3fv(P003); glNormal3fv(N055); glVertex3fv(P055); glNormal3fv(N063); glVertex3fv(P063); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N003); glVertex3fv(P003); glNormal3fv(N063); glVertex3fv(P063); glNormal3fv(N100); glVertex3fv(P100); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N003); glVertex3fv(P003); glNormal3fv(N100); glVertex3fv(P100); glNormal3fv(N054); glVertex3fv(P054); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N054); glVertex3fv(P054); glNormal3fv(N100); glVertex3fv(P100); glNormal3fv(N062); glVertex3fv(P062); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N100); glVertex3fv(P100); glNormal3fv(N064); glVertex3fv(P064); glNormal3fv(N120); glVertex3fv(P120); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N100); glVertex3fv(P100); glNormal3fv(N063); glVertex3fv(P063); glNormal3fv(N064); glVertex3fv(P064); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N063); glVertex3fv(P063); glNormal3fv(N006); glVertex3fv(P006); glNormal3fv(N064); glVertex3fv(P064); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N064); glVertex3fv(P064); glNormal3fv(N006); glVertex3fv(P006); glNormal3fv(N099); glVertex3fv(P099); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N064); glVertex3fv(P064); glNormal3fv(N099); glVertex3fv(P099); glNormal3fv(N117); glVertex3fv(P117); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N120); glVertex3fv(P120); glNormal3fv(N064); glVertex3fv(P064); glNormal3fv(N117); glVertex3fv(P117); glNormal3fv(N116); glVertex3fv(P116); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N006); glVertex3fv(P006); glNormal3fv(N065); glVertex3fv(P065); glNormal3fv(N099); glVertex3fv(P099); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N062); glVertex3fv(P062); glNormal3fv(N100); glVertex3fv(P100); glNormal3fv(N120); glVertex3fv(P120); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N005); glVertex3fv(P005); glNormal3fv(N062); glVertex3fv(P062); glNormal3fv(N120); glVertex3fv(P120); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N005); glVertex3fv(P005); glNormal3fv(N120); glVertex3fv(P120); glNormal3fv(N002); glVertex3fv(P002); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N002); glVertex3fv(P002); glNormal3fv(N120); glVertex3fv(P120); glNormal3fv(N116); glVertex3fv(P116); glEnd(); glBegin(GL_POLYGON); glNormal3fv(N060); glVertex3fv(P060); glNormal3fv(N005); glVertex3fv(P005); glNormal3fv(N002); glVertex3fv(P002); glEnd(); } void Dolphin016(void) { glDisable(GL_DEPTH_TEST); glBegin(GL_POLYGON); glVertex3fv(P123); glVertex3fv(P124); glVertex3fv(P125); glVertex3fv(P126); glVertex3fv(P127); glVertex3fv(P128); glEnd(); glBegin(GL_POLYGON); glVertex3fv(P129); glVertex3fv(P130); glVertex3fv(P131); glVertex3fv(P132); glVertex3fv(P133); glVertex3fv(P134); glEnd(); glBegin(GL_POLYGON); glVertex3fv(P103); glVertex3fv(P105); glVertex3fv(P108); glEnd(); glEnable(GL_DEPTH_TEST); } void DrawDolphin(fishRec * fish) { float seg0, seg1, seg2, seg3, seg4, seg5, seg6, seg7; float pitch, thrash, chomp; fish->htail = (int) (fish->htail - (int) (10.0 * fish->v)) % 360; thrash = 70.0 * fish->v; seg0 = 1.0 * thrash * sin((fish->htail) * RRAD); seg3 = 1.0 * thrash * sin((fish->htail) * RRAD); seg1 = 2.0 * thrash * sin((fish->htail + 4.0) * RRAD); seg2 = 3.0 * thrash * sin((fish->htail + 6.0) * RRAD); seg4 = 4.0 * thrash * sin((fish->htail + 10.0) * RRAD); seg5 = 4.5 * thrash * sin((fish->htail + 15.0) * RRAD); seg6 = 5.0 * thrash * sin((fish->htail + 20.0) * RRAD); seg7 = 6.0 * thrash * sin((fish->htail + 30.0) * RRAD); pitch = fish->v * sin((fish->htail + 180.0) * RRAD); if (fish->v > 2.0) { chomp = -(fish->v - 2.0) * 200.0; } chomp = 100.0; P012[1] = iP012[1] + seg5; P013[1] = iP013[1] + seg5; P014[1] = iP014[1] + seg5; P015[1] = iP015[1] + seg5; P016[1] = iP016[1] + seg5; P017[1] = iP017[1] + seg5; P018[1] = iP018[1] + seg5; P019[1] = iP019[1] + seg5; P020[1] = iP020[1] + seg4; P021[1] = iP021[1] + seg4; P022[1] = iP022[1] + seg4; P023[1] = iP023[1] + seg4; P024[1] = iP024[1] + seg4; P025[1] = iP025[1] + seg4; P026[1] = iP026[1] + seg4; P027[1] = iP027[1] + seg4; P028[1] = iP028[1] + seg2; P029[1] = iP029[1] + seg2; P030[1] = iP030[1] + seg2; P031[1] = iP031[1] + seg2; P032[1] = iP032[1] + seg2; P033[1] = iP033[1] + seg2; P034[1] = iP034[1] + seg2; P035[1] = iP035[1] + seg2; P036[1] = iP036[1] + seg1; P037[1] = iP037[1] + seg1; P038[1] = iP038[1] + seg1; P039[1] = iP039[1] + seg1; P040[1] = iP040[1] + seg1; P041[1] = iP041[1] + seg1; P042[1] = iP042[1] + seg1; P043[1] = iP043[1] + seg1; P044[1] = iP044[1] + seg0; P045[1] = iP045[1] + seg0; P046[1] = iP046[1] + seg0; P047[1] = iP047[1] + seg0; P048[1] = iP048[1] + seg0; P049[1] = iP049[1] + seg0; P050[1] = iP050[1] + seg0; P051[1] = iP051[1] + seg0; P009[1] = iP009[1] + seg6; P010[1] = iP010[1] + seg6; P075[1] = iP075[1] + seg6; P076[1] = iP076[1] + seg6; P001[1] = iP001[1] + seg7; P011[1] = iP011[1] + seg7; P068[1] = iP068[1] + seg7; P069[1] = iP069[1] + seg7; P070[1] = iP070[1] + seg7; P071[1] = iP071[1] + seg7; P072[1] = iP072[1] + seg7; P073[1] = iP073[1] + seg7; P074[1] = iP074[1] + seg7; P091[1] = iP091[1] + seg3; P092[1] = iP092[1] + seg3; P093[1] = iP093[1] + seg3; P094[1] = iP094[1] + seg3; P095[1] = iP095[1] + seg3; P122[1] = iP122[1] + seg3 * 1.5; P097[1] = iP097[1] + chomp; P098[1] = iP098[1] + chomp; P102[1] = iP102[1] + chomp; P110[1] = iP110[1] + chomp; P111[1] = iP111[1] + chomp; P121[1] = iP121[1] + chomp; P118[1] = iP118[1] + chomp; P119[1] = iP119[1] + chomp; glPushMatrix(); glRotatef(pitch, 1.0, 0.0, 0.0); glTranslatef(0.0, 0.0, 7000.0); glRotatef(180.0, 0.0, 1.0, 0.0); glEnable(GL_CULL_FACE); Dolphin014(); Dolphin010(); Dolphin009(); Dolphin012(); Dolphin013(); Dolphin006(); Dolphin002(); Dolphin001(); Dolphin003(); Dolphin015(); Dolphin004(); Dolphin005(); Dolphin007(); Dolphin008(); Dolphin011(); Dolphin016(); glDisable(GL_CULL_FACE); glPopMatrix(); }