view test/testendian.c @ 906:a48acf6ee48f

Date: Sat, 03 Jul 2004 02:23:48 +0200 From: Marcin Konicki Subject: [PATCH] Add missing functions and bring back OpenGL This patch adds missing functions: IconifyWindow GetWMInfo GL_LoadLibrary GL_GetProcAddress GL_GetAttribute GL_MakeCurrent Adding GL_* functions brings back working OpenGL in SDL for BeOS :). With addd GL_* functions there are few changes in Window class to handle changes better. Patch also fixes bug which freezed window when using MesaGL instead of BeOS r5 GL - it just needed Window->Quit() added into BE_VideoQuit(). THX to Michael Weirauch (a.k.a emwe) who worked on that bug before and found that it freezes because of lock somewhere. THX to Matti "Mictlantecuhtli" Lev��nen for testing, Rod��ric Vicaire (a.k.a. Ingenu) for OpenGL wisdom, and Stefano Ceccherini (a.k.a Jack Burton) for asking me to fix SDL on BeOS :).
author Sam Lantinga <slouken@libsdl.org>
date Sun, 18 Jul 2004 19:14:33 +0000
parents c203b4a42701
children 983df4f9c1c6
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/* Test program to check SDL's CPU endian detection and byte swapping routines */

#include <stdio.h>

#include "SDL.h"
#include "SDL_endian.h"

int main(int argc, char *argv[])
{
	Uint16 value16 = 0xCDAB;
	Uint32 value32 = 0xEFBEADDE;
#if defined(__GNUC__) && defined(SDL_HAS_64BIT_TYPE)
	Uint64 value64 = 0xEFBEADDECDAB3412LL;
#endif

	printf("This is a %s endian machine.\n",
		(SDL_BYTEORDER == SDL_LIL_ENDIAN) ? "little" : "big");
	printf("Value 16 = 0x%X, swapped = 0x%X\n", value16, SDL_Swap16(value16));
	printf("Value 32 = 0x%X, swapped = 0x%X\n", value32, SDL_Swap32(value32));
#if defined(__GNUC__) && defined(SDL_HAS_64BIT_TYPE)
	printf("Value 64 = 0x%llX, swapped = 0x%llX\n", value64, SDL_Swap64(value64));
#endif
	return(0);
}