Mercurial > sdl-ios-xcode
view src/Makefile.am @ 906:a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
From: Marcin Konicki
Subject: [PATCH] Add missing functions and bring back OpenGL
This patch adds missing functions:
IconifyWindow
GetWMInfo
GL_LoadLibrary
GL_GetProcAddress
GL_GetAttribute
GL_MakeCurrent
Adding GL_* functions brings back working OpenGL in SDL for BeOS :).
With addd GL_* functions there are few changes in Window class to handle
changes better.
Patch also fixes bug which freezed window when using MesaGL instead of
BeOS r5 GL - it just needed Window->Quit() added into BE_VideoQuit().
THX to Michael Weirauch (a.k.a emwe) who worked on that bug before and
found that it freezes because of lock somewhere.
THX to Matti "Mictlantecuhtli" Lev��nen for testing, Rod��ric Vicaire
(a.k.a. Ingenu) for OpenGL wisdom, and Stefano Ceccherini (a.k.a Jack
Burton) for asking me to fix SDL on BeOS :).
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 18 Jul 2004 19:14:33 +0000 |
parents | e70f80e98f60 |
children | 450721ad5436 |
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## Makefile.am for the main SDL library # These are the subdirectories that are always built CORE_SUBDIRS = \ main # These are the subdirectories which may be built EXTRA_SUBDIRS = \ audio video events joystick cdrom thread timer endian file cpuinfo hermes # These are the subdirectories which will be built now SUBDIRS = $(CORE_SUBDIRS) @SDL_EXTRADIRS@ # These are the subdirectories which will be distributed with "make dist" DIST_SUBDIRS = $(CORE_SUBDIRS) $(EXTRA_SUBDIRS) # The SDL library target lib_LTLIBRARIES = libSDL.la libSDL_la_SOURCES = $(GENERAL_SRCS) libSDL_la_LDFLAGS = \ -no-undefined \ -release $(LT_RELEASE) \ -version-info $(LT_CURRENT):$(LT_REVISION):$(LT_AGE) libSDL_la_LIBADD = \ main/libarch.la \ @SDL_EXTRALIBS@ \ @SYSTEM_LIBS@ libSDL_la_DEPENDENCIES = \ main/libarch.la \ @SDL_EXTRALIBS@ # The SDL library sources GENERAL_SRCS = \ SDL.c \ SDL_error.c \ SDL_error_c.h \ SDL_fatal.c \ SDL_fatal.h \ SDL_getenv.c \ SDL_loadso.c