view docs/man3/SDL_WM_ToggleFullScreen.3 @ 906:a48acf6ee48f

Date: Sat, 03 Jul 2004 02:23:48 +0200 From: Marcin Konicki Subject: [PATCH] Add missing functions and bring back OpenGL This patch adds missing functions: IconifyWindow GetWMInfo GL_LoadLibrary GL_GetProcAddress GL_GetAttribute GL_MakeCurrent Adding GL_* functions brings back working OpenGL in SDL for BeOS :). With addd GL_* functions there are few changes in Window class to handle changes better. Patch also fixes bug which freezed window when using MesaGL instead of BeOS r5 GL - it just needed Window->Quit() added into BE_VideoQuit(). THX to Michael Weirauch (a.k.a emwe) who worked on that bug before and found that it freezes because of lock somewhere. THX to Matti "Mictlantecuhtli" Lev��nen for testing, Rod��ric Vicaire (a.k.a. Ingenu) for OpenGL wisdom, and Stefano Ceccherini (a.k.a Jack Burton) for asking me to fix SDL on BeOS :).
author Sam Lantinga <slouken@libsdl.org>
date Sun, 18 Jul 2004 19:14:33 +0000
parents e5bc29de3f0a
children 546f7c1eb755
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line source

.TH "SDL_WM_ToggleFullScreen" "3" "Tue 11 Sep 2001, 23:02" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_WM_ToggleFullScreen\- Toggles fullscreen mode
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBint \fBSDL_WM_ToggleFullScreen\fP\fR(\fBSDL_Surface *surface\fR);
.SH "DESCRIPTION"
.PP
Toggles the application between windowed and fullscreen mode, if supported\&. (X11 is the only target currently supported, BeOS support is experimental)\&.
.SH "RETURN VALUE"
.PP
Returns \fB0\fR on failure or \fB1\fR on success\&.
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:02