view docs/man3/SDL_VideoInfo.3 @ 906:a48acf6ee48f

Date: Sat, 03 Jul 2004 02:23:48 +0200 From: Marcin Konicki Subject: [PATCH] Add missing functions and bring back OpenGL This patch adds missing functions: IconifyWindow GetWMInfo GL_LoadLibrary GL_GetProcAddress GL_GetAttribute GL_MakeCurrent Adding GL_* functions brings back working OpenGL in SDL for BeOS :). With addd GL_* functions there are few changes in Window class to handle changes better. Patch also fixes bug which freezed window when using MesaGL instead of BeOS r5 GL - it just needed Window->Quit() added into BE_VideoQuit(). THX to Michael Weirauch (a.k.a emwe) who worked on that bug before and found that it freezes because of lock somewhere. THX to Matti "Mictlantecuhtli" Lev��nen for testing, Rod��ric Vicaire (a.k.a. Ingenu) for OpenGL wisdom, and Stefano Ceccherini (a.k.a Jack Burton) for asking me to fix SDL on BeOS :).
author Sam Lantinga <slouken@libsdl.org>
date Sun, 18 Jul 2004 19:14:33 +0000
parents e5bc29de3f0a
children 546f7c1eb755
line wrap: on
line source

.TH "SDL_VideoInfo" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_VideoInfo\- Video Target information
.SH "STRUCTURE DEFINITION"
.PP
.nf
\f(CWtypedef struct{
  Uint32 hw_available:1;
  Uint32 wm_available:1;
  Uint32 blit_hw:1;
  Uint32 blit_hw_CC:1;
  Uint32 blit_hw_A:1;
  Uint32 blit_sw:1;
  Uint32 blit_sw_CC:1;
  Uint32 blit_sw_A:1;
  Uint32 blit_fill;
  Uint32 video_mem;
  SDL_PixelFormat *vfmt;
} SDL_VideoInfo;\fR
.fi
.PP
.SH "STRUCTURE DATA"
.TP 20
\fBhw_available\fR
Is it possible to create hardware surfaces?
.TP 20
\fBwm_available\fR
Is there a window manager available
.TP 20
\fBblit_hw\fR
Are hardware to hardware blits accelerated?
.TP 20
\fBblit_hw_CC\fR
Are hardware to hardware colorkey blits accelerated?
.TP 20
\fBblit_hw_A\fR
Are hardware to hardware alpha blits accelerated?
.TP 20
\fBblit_sw\fR
Are software to hardware blits accelerated?
.TP 20
\fBblit_sw_CC\fR
Are software to hardware colorkey blits accelerated?
.TP 20
\fBblit_sw_A\fR
Are software to hardware alpha blits accelerated?
.TP 20
\fBblit_fill\fR
Are color fills accelerated?
.TP 20
\fBvideo_mem\fR
Total amount of video memory in Kilobytes
.TP 20
\fBvfmt\fR
\fIPixel format\fR of the video device
.SH "DESCRIPTION"
.PP
This (read-only) structure is returned by \fI\fBSDL_GetVideoInfo\fP\fR\&. It contains information on either the \&'best\&' available mode (if called before \fI\fBSDL_SetVideoMode\fP\fR) or the current video mode\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_PixelFormat\fR\fR, \fI\fBSDL_GetVideoInfo\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01