view docs/man3/SDL_SemTryWait.3 @ 906:a48acf6ee48f

Date: Sat, 03 Jul 2004 02:23:48 +0200 From: Marcin Konicki Subject: [PATCH] Add missing functions and bring back OpenGL This patch adds missing functions: IconifyWindow GetWMInfo GL_LoadLibrary GL_GetProcAddress GL_GetAttribute GL_MakeCurrent Adding GL_* functions brings back working OpenGL in SDL for BeOS :). With addd GL_* functions there are few changes in Window class to handle changes better. Patch also fixes bug which freezed window when using MesaGL instead of BeOS r5 GL - it just needed Window->Quit() added into BE_VideoQuit(). THX to Michael Weirauch (a.k.a emwe) who worked on that bug before and found that it freezes because of lock somewhere. THX to Matti "Mictlantecuhtli" Lev��nen for testing, Rod��ric Vicaire (a.k.a. Ingenu) for OpenGL wisdom, and Stefano Ceccherini (a.k.a Jack Burton) for asking me to fix SDL on BeOS :).
author Sam Lantinga <slouken@libsdl.org>
date Sun, 18 Jul 2004 19:14:33 +0000
parents e5bc29de3f0a
children 546f7c1eb755
line wrap: on
line source

.TH "SDL_SemTryWait" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_SemTryWait\- Attempt to lock a semaphore but don\&'t suspend the thread\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
#include "SDL_thread\&.h"
.sp
\fBint \fBSDL_SemTryWait\fP\fR(\fBSDL_sem *sem\fR);
.SH "DESCRIPTION"
.PP
\fBSDL_SemTryWait\fP is a non-blocking varient of \fI\fBSDL_SemWait\fP\fR\&. If the value of the semaphore pointed to by \fBsem\fR is positive it will atomically decrement the semaphore value and return 0, otherwise it will return \fBSDL_MUTEX_TIMEOUT\fR instead of suspending the thread\&.
.PP
After \fBSDL_SemTryWait\fP is successful, the semaphore can be released and its count atomically incremented by a successful call to \fISDL_SemPost\fR\&.
.SH "RETURN VALUE"
.PP
Returns \fB0\fR if the semaphore was successfully locked or either \fBSDL_MUTEX_TIMEOUT\fR or \fB-1\fR if the thread would have suspended or there was an error, respectivly\&.
.PP
If the semaphore was not successfully locked, the semaphore will be unchanged\&.
.SH "EXAMPLES"
.PP
.PP
.nf
\f(CWres = SDL_SemTryWait(my_sem);

if (res == SDL_MUTEX_TIMEOUT) {
        return TRY_AGAIN;
}
if (res == -1) {
        return WAIT_ERROR;
}

\&.\&.\&.

SDL_SemPost(my_sem);\fR
.fi
.PP
.SH "SEE ALSO"
.PP
\fI\fBSDL_CreateSemaphore\fP\fR, \fI\fBSDL_DestroySemaphore\fP\fR, \fI\fBSDL_SemWait\fP\fR, \fI\fBSDL_SemWaitTimeout\fP\fR, \fI\fBSDL_SemPost\fP\fR, \fI\fBSDL_SemValue\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00