Mercurial > sdl-ios-xcode
view autogen.sh @ 906:a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
From: Marcin Konicki
Subject: [PATCH] Add missing functions and bring back OpenGL
This patch adds missing functions:
IconifyWindow
GetWMInfo
GL_LoadLibrary
GL_GetProcAddress
GL_GetAttribute
GL_MakeCurrent
Adding GL_* functions brings back working OpenGL in SDL for BeOS :).
With addd GL_* functions there are few changes in Window class to handle
changes better.
Patch also fixes bug which freezed window when using MesaGL instead of
BeOS r5 GL - it just needed Window->Quit() added into BE_VideoQuit().
THX to Michael Weirauch (a.k.a emwe) who worked on that bug before and
found that it freezes because of lock somewhere.
THX to Matti "Mictlantecuhtli" Lev��nen for testing, Rod��ric Vicaire
(a.k.a. Ingenu) for OpenGL wisdom, and Stefano Ceccherini (a.k.a Jack
Burton) for asking me to fix SDL on BeOS :).
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 18 Jul 2004 19:14:33 +0000 |
parents | 9430ba1a19f3 |
children | c7376efecdb5 |
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#!/bin/sh # echo "Generating build information using aclocal, automake and autoconf" echo "This may take a while ..." # Touch the timestamps on all the files since CVS messes them up directory=`dirname $0` touch $directory/configure.in # Regenerate configuration files aclocal automake --foreign --include-deps --add-missing --copy autoconf (cd test; aclocal; automake --foreign --include-deps --add-missing --copy; autoconf) # Run configure for this platform #./configure $* echo "Now you are ready to run ./configure"