view test/checkkeys.c @ 4425:a3e71b957215

Fixed bug #961 Kalle Olavi Niemitalo 2010-02-28 09:15:50 PST It seems the SDLK_LMETA and SDLK_RMETA constants have been removed from SDL 1.3. I grepped for them in the SDL source tree and these were the only hits: ./include/SDL_compat.h:230:#define SDLK_LSUPER SDLK_LMETA ./include/SDL_compat.h:231:#define SDLK_RSUPER SDLK_RMETA ./src/video/bwindow/SDL_BWin.h:194: keymap[0x66] = SDLK_LMETA; ./src/video/bwindow/SDL_BWin.h:195: keymap[0x67] = SDLK_RMETA; I don't know how compatible SDL 1.3 is supposed to be with applications designed for SDL 1.2. However, as you can see, SDL itself is still trying to use the removed constants, and that is clearly a bug. Because SDL_compat.h defines KMOD_LMETA as KMOD_LGUI, I suppose it should also define SDLK_LMETA as SDLK_LGUI, and SDLK_RMETA likewise.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 09 Mar 2010 06:07:48 +0000
parents 95586dfe1992
children 95352c671a6e
line wrap: on
line source


/* Simple program:  Loop, watching keystrokes
   Note that you need to call SDL_PollEvent() or SDL_WaitEvent() to 
   pump the event loop and catch keystrokes.
*/

#include <stdio.h>
#include <stdlib.h>
#include <string.h>

#include "SDL.h"

/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
static void
quit(int rc)
{
    SDL_Quit();
    exit(rc);
}

static void
print_modifiers(void)
{
    int mod;
    printf(" modifiers:");
    mod = SDL_GetModState();
    if (!mod) {
        printf(" (none)");
        return;
    }
    if (mod & KMOD_LSHIFT)
        printf(" LSHIFT");
    if (mod & KMOD_RSHIFT)
        printf(" RSHIFT");
    if (mod & KMOD_LCTRL)
        printf(" LCTRL");
    if (mod & KMOD_RCTRL)
        printf(" RCTRL");
    if (mod & KMOD_LALT)
        printf(" LALT");
    if (mod & KMOD_RALT)
        printf(" RALT");
    if (mod & KMOD_LGUI)
        printf(" LGUI");
    if (mod & KMOD_RGUI)
        printf(" RGUI");
    if (mod & KMOD_NUM)
        printf(" NUM");
    if (mod & KMOD_CAPS)
        printf(" CAPS");
    if (mod & KMOD_MODE)
        printf(" MODE");
}

static void
PrintKey(SDL_keysym * sym, int pressed)
{
    /* Print the keycode, name and state */
    if (sym->sym) {
        printf("Key %s:  scancode %d = %s, keycode 0x%08X = %s ",
               pressed ? "pressed " : "released",
               sym->scancode,
               SDL_GetScancodeName(sym->scancode),
               sym->sym, SDL_GetKeyName(sym->sym));
    } else {
        printf("Unknown Key (scancode %d = %s) %s ",
               sym->scancode,
               SDL_GetScancodeName(sym->scancode),
               pressed ? "pressed" : "released");
    }

    /* Print the translated character, if one exists */
    if (sym->unicode) {
        /* Is it a control-character? */
        if (sym->unicode < ' ') {
            printf(" (^%c)", sym->unicode + '@');
        } else {
#ifdef UNICODE
            printf(" (%c)", sym->unicode);
#else
            /* This is a Latin-1 program, so only show 8-bits */
            if (!(sym->unicode & 0xFF00))
                printf(" (%c)", sym->unicode);
            else
                printf(" (0x%X)", sym->unicode);
#endif
        }
    }
    print_modifiers();
    printf("\n");
}

static void
PrintText(char *text)
{
    printf("Text: %s\n", text);
}

int
main(int argc, char *argv[])
{
    SDL_Event event;
    int done;
    Uint32 videoflags;

    /* Initialize SDL */
    if (SDL_Init(SDL_INIT_VIDEO) < 0) {
        fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
        return (1);
    }

    videoflags = SDL_SWSURFACE;
    while (argc > 1) {
        --argc;
        if (argv[argc] && !strcmp(argv[argc], "-fullscreen")) {
            videoflags |= SDL_FULLSCREEN;
        } else {
            fprintf(stderr, "Usage: %s [-fullscreen]\n", argv[0]);
            quit(1);
        }
    }

    /* Set 640x480 video mode */
    if (SDL_SetVideoMode(640, 480, 0, videoflags) == NULL) {
        fprintf(stderr, "Couldn't set 640x480 video mode: %s\n",
                SDL_GetError());
        quit(2);
    }

    /* Watch keystrokes */
    done = 0;
    while (!done) {
        /* Check for events */
        SDL_WaitEvent(&event);
        switch (event.type) {
        case SDL_KEYDOWN:
            PrintKey(&event.key.keysym, 1);
            break;
        case SDL_KEYUP:
            PrintKey(&event.key.keysym, 0);
            break;
        case SDL_TEXTINPUT:
            PrintText(event.text.text);
            break;
        case SDL_MOUSEBUTTONDOWN:
            /* Any button press quits the app... */
        case SDL_QUIT:
            done = 1;
            break;
        default:
            break;
        }
    }

    SDL_Quit();
    return (0);
}