view src/video/SDL_blendfillrect.c @ 4425:a3e71b957215

Fixed bug #961 Kalle Olavi Niemitalo 2010-02-28 09:15:50 PST It seems the SDLK_LMETA and SDLK_RMETA constants have been removed from SDL 1.3. I grepped for them in the SDL source tree and these were the only hits: ./include/SDL_compat.h:230:#define SDLK_LSUPER SDLK_LMETA ./include/SDL_compat.h:231:#define SDLK_RSUPER SDLK_RMETA ./src/video/bwindow/SDL_BWin.h:194: keymap[0x66] = SDLK_LMETA; ./src/video/bwindow/SDL_BWin.h:195: keymap[0x67] = SDLK_RMETA; I don't know how compatible SDL 1.3 is supposed to be with applications designed for SDL 1.2. However, as you can see, SDL itself is still trying to use the removed constants, and that is clearly a bug. Because SDL_compat.h defines KMOD_LMETA as KMOD_LGUI, I suppose it should also define SDLK_LMETA as SDLK_LGUI, and SDLK_RMETA likewise.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 09 Mar 2010 06:07:48 +0000
parents f7b03b6838cb
children aa8888658021
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2010 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#include "SDL_video.h"
#include "SDL_draw.h"

static int
SDL_BlendFillRect_RGB555(SDL_Surface * dst, const SDL_Rect * rect,
                         int blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
{
    unsigned inva = 0xff - a;

    switch (blendMode) {
    case SDL_BLENDMODE_BLEND:
        FILLRECT(Uint16, DRAW_SETPIXEL_BLEND_RGB555);
        break;
    case SDL_BLENDMODE_ADD:
        FILLRECT(Uint16, DRAW_SETPIXEL_ADD_RGB555);
        break;
    case SDL_BLENDMODE_MOD:
        FILLRECT(Uint16, DRAW_SETPIXEL_MOD_RGB555);
        break;
    default:
        FILLRECT(Uint16, DRAW_SETPIXEL_RGB555);
        break;
    }
    return 0;
}

static int
SDL_BlendFillRect_RGB565(SDL_Surface * dst, const SDL_Rect * rect,
                         int blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
{
    unsigned inva = 0xff - a;

    switch (blendMode) {
    case SDL_BLENDMODE_BLEND:
        FILLRECT(Uint16, DRAW_SETPIXEL_BLEND_RGB565);
        break;
    case SDL_BLENDMODE_ADD:
        FILLRECT(Uint16, DRAW_SETPIXEL_ADD_RGB565);
        break;
    case SDL_BLENDMODE_MOD:
        FILLRECT(Uint16, DRAW_SETPIXEL_MOD_RGB565);
        break;
    default:
        FILLRECT(Uint16, DRAW_SETPIXEL_RGB565);
        break;
    }
    return 0;
}

static int
SDL_BlendFillRect_RGB888(SDL_Surface * dst, const SDL_Rect * rect,
                         int blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
{
    unsigned inva = 0xff - a;

    switch (blendMode) {
    case SDL_BLENDMODE_BLEND:
        FILLRECT(Uint32, DRAW_SETPIXEL_BLEND_RGB888);
        break;
    case SDL_BLENDMODE_ADD:
        FILLRECT(Uint32, DRAW_SETPIXEL_ADD_RGB888);
        break;
    case SDL_BLENDMODE_MOD:
        FILLRECT(Uint32, DRAW_SETPIXEL_MOD_RGB888);
        break;
    default:
        FILLRECT(Uint32, DRAW_SETPIXEL_RGB888);
        break;
    }
    return 0;
}

static int
SDL_BlendFillRect_ARGB8888(SDL_Surface * dst, const SDL_Rect * rect,
                           int blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
{
    unsigned inva = 0xff - a;

    switch (blendMode) {
    case SDL_BLENDMODE_BLEND:
        FILLRECT(Uint32, DRAW_SETPIXEL_BLEND_ARGB8888);
        break;
    case SDL_BLENDMODE_ADD:
        FILLRECT(Uint32, DRAW_SETPIXEL_ADD_ARGB8888);
        break;
    case SDL_BLENDMODE_MOD:
        FILLRECT(Uint32, DRAW_SETPIXEL_MOD_ARGB8888);
        break;
    default:
        FILLRECT(Uint32, DRAW_SETPIXEL_ARGB8888);
        break;
    }
    return 0;
}

static int
SDL_BlendFillRect_RGB(SDL_Surface * dst, const SDL_Rect * rect,
                      int blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
{
    SDL_PixelFormat *fmt = dst->format;
    unsigned inva = 0xff - a;

    switch (fmt->BytesPerPixel) {
    case 2:
        switch (blendMode) {
        case SDL_BLENDMODE_BLEND:
            FILLRECT(Uint16, DRAW_SETPIXEL_BLEND_RGB);
            break;
        case SDL_BLENDMODE_ADD:
            FILLRECT(Uint16, DRAW_SETPIXEL_ADD_RGB);
            break;
        case SDL_BLENDMODE_MOD:
            FILLRECT(Uint16, DRAW_SETPIXEL_MOD_RGB);
            break;
        default:
            FILLRECT(Uint16, DRAW_SETPIXEL_RGB);
            break;
        }
        return 0;
    case 4:
        switch (blendMode) {
        case SDL_BLENDMODE_BLEND:
            FILLRECT(Uint32, DRAW_SETPIXEL_BLEND_RGB);
            break;
        case SDL_BLENDMODE_ADD:
            FILLRECT(Uint32, DRAW_SETPIXEL_ADD_RGB);
            break;
        case SDL_BLENDMODE_MOD:
            FILLRECT(Uint32, DRAW_SETPIXEL_MOD_RGB);
            break;
        default:
            FILLRECT(Uint32, DRAW_SETPIXEL_RGB);
            break;
        }
        return 0;
    default:
        SDL_Unsupported();
        return -1;
    }
}

static int
SDL_BlendFillRect_RGBA(SDL_Surface * dst, const SDL_Rect * rect,
                       int blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
{
    SDL_PixelFormat *fmt = dst->format;
    unsigned inva = 0xff - a;

    switch (fmt->BytesPerPixel) {
    case 4:
        switch (blendMode) {
        case SDL_BLENDMODE_BLEND:
            FILLRECT(Uint32, DRAW_SETPIXEL_BLEND_RGBA);
            break;
        case SDL_BLENDMODE_ADD:
            FILLRECT(Uint32, DRAW_SETPIXEL_ADD_RGBA);
            break;
        case SDL_BLENDMODE_MOD:
            FILLRECT(Uint32, DRAW_SETPIXEL_MOD_RGBA);
            break;
        default:
            FILLRECT(Uint32, DRAW_SETPIXEL_RGBA);
            break;
        }
        return 0;
    default:
        SDL_Unsupported();
        return -1;
    }
}

int
SDL_BlendFillRect(SDL_Surface * dst, const SDL_Rect * rect,
                  int blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
{
    SDL_Rect clipped;

    if (!dst) {
        SDL_SetError("Passed NULL destination surface");
        return -1;
    }

    /* This function doesn't work on surfaces < 8 bpp */
    if (dst->format->BitsPerPixel < 8) {
        SDL_SetError("SDL_BlendFillRect(): Unsupported surface format");
        return -1;
    }

    /* If 'rect' == NULL, then fill the whole surface */
    if (rect) {
        /* Perform clipping */
        if (!SDL_IntersectRect(rect, &dst->clip_rect, &clipped)) {
            return 0;
        }
        rect = &clipped;
    } else {
        rect = &dst->clip_rect;
    }

    if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) {
        r = DRAW_MUL(r, a);
        g = DRAW_MUL(g, a);
        b = DRAW_MUL(b, a);
    }

    switch (dst->format->BitsPerPixel) {
    case 15:
        switch (dst->format->Rmask) {
        case 0x7C00:
            return SDL_BlendFillRect_RGB555(dst, rect, blendMode, r, g, b, a);
        }
        break;
    case 16:
        switch (dst->format->Rmask) {
        case 0xF800:
            return SDL_BlendFillRect_RGB565(dst, rect, blendMode, r, g, b, a);
        }
        break;
    case 32:
        switch (dst->format->Rmask) {
        case 0x00FF0000:
            if (!dst->format->Amask) {
                return SDL_BlendFillRect_RGB888(dst, rect, blendMode, r, g, b, a);
            } else {
                return SDL_BlendFillRect_ARGB8888(dst, rect, blendMode, r, g, b, a);
            }
            break;
        }
        break;
    default:
        break;
    }

    if (!dst->format->Amask) {
        return SDL_BlendFillRect_RGB(dst, rect, blendMode, r, g, b, a);
    } else {
        return SDL_BlendFillRect_RGBA(dst, rect, blendMode, r, g, b, a);
    }
}

int
SDL_BlendFillRects(SDL_Surface * dst, const SDL_Rect ** rects, int count,
                   int blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
{
    SDL_Rect clipped;
    int i;
    int (*func)(SDL_Surface * dst, const SDL_Rect * rect,
                int blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) = NULL;
    int status = 0;

    if (!dst) {
        SDL_SetError("Passed NULL destination surface");
        return -1;
    }

    /* This function doesn't work on surfaces < 8 bpp */
    if (dst->format->BitsPerPixel < 8) {
        SDL_SetError("SDL_BlendFillRects(): Unsupported surface format");
        return -1;
    }

    if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) {
        r = DRAW_MUL(r, a);
        g = DRAW_MUL(g, a);
        b = DRAW_MUL(b, a);
    }

    /* FIXME: Does this function pointer slow things down significantly? */
    switch (dst->format->BitsPerPixel) {
    case 15:
        switch (dst->format->Rmask) {
        case 0x7C00:
            func = SDL_BlendFillRect_RGB555;
        }
        break;
    case 16:
        switch (dst->format->Rmask) {
        case 0xF800:
            func = SDL_BlendFillRect_RGB565;
        }
        break;
    case 32:
        switch (dst->format->Rmask) {
        case 0x00FF0000:
            if (!dst->format->Amask) {
                func = SDL_BlendFillRect_RGB888;
            } else {
                func = SDL_BlendFillRect_ARGB8888;
            }
            break;
        }
        break;
    default:
        break;
    }

    if (!func) {
        if (!dst->format->Amask) {
            func = SDL_BlendFillRect_RGB;
        } else {
            func = SDL_BlendFillRect_RGBA;
        }
    }

    for (i = 0; i < count; ++i) {
        const SDL_Rect * rect = rects[i];

        /* If 'rect' == NULL, then fill the whole surface */
        if (rect) {
            /* Perform clipping */
            if (!SDL_IntersectRect(rect, &dst->clip_rect, &clipped)) {
                continue;
            }
            rect = &clipped;
        } else {
            rect = &dst->clip_rect;
        }

        status = func(dst, rect, blendMode, r, g, b, a);
    }
    return status;
}

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