view include/SDL_syswm.h @ 4425:a3e71b957215

Fixed bug #961 Kalle Olavi Niemitalo 2010-02-28 09:15:50 PST It seems the SDLK_LMETA and SDLK_RMETA constants have been removed from SDL 1.3. I grepped for them in the SDL source tree and these were the only hits: ./include/SDL_compat.h:230:#define SDLK_LSUPER SDLK_LMETA ./include/SDL_compat.h:231:#define SDLK_RSUPER SDLK_RMETA ./src/video/bwindow/SDL_BWin.h:194: keymap[0x66] = SDLK_LMETA; ./src/video/bwindow/SDL_BWin.h:195: keymap[0x67] = SDLK_RMETA; I don't know how compatible SDL 1.3 is supposed to be with applications designed for SDL 1.2. However, as you can see, SDL itself is still trying to use the removed constants, and that is clearly a bug. Because SDL_compat.h defines KMOD_LMETA as KMOD_LGUI, I suppose it should also define SDLK_LMETA as SDLK_LGUI, and SDLK_RMETA likewise.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 09 Mar 2010 06:07:48 +0000
parents f7b03b6838cb
children 6f8175ad0335
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2010 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/

/**
 *  \file SDL_syswm.h
 *  
 *  Include file for SDL custom system window manager hooks.
 */

#ifndef _SDL_syswm_h
#define _SDL_syswm_h

#include "SDL_stdinc.h"
#include "SDL_error.h"
#include "SDL_video.h"
#include "SDL_version.h"

#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
/* *INDENT-OFF* */
extern "C" {
/* *INDENT-ON* */
#endif

/**
 *  \file SDL_syswm.h
 *  
 *  Your application has access to a special type of event ::SDL_SYSWMEVENT,
 *  which contains window-manager specific information and arrives whenever
 *  an unhandled window event occurs.  This event is ignored by default, but
 *  you can enable it with SDL_EventState().
 */
#ifdef SDL_PROTOTYPES_ONLY
struct SDL_SysWMinfo;
#else

/* This is the structure for custom window manager events */
#if defined(SDL_VIDEO_DRIVER_X11)
#if defined(__APPLE__) && defined(__MACH__)
/* conflicts with Quickdraw.h */
#define Cursor X11Cursor
#endif

#include <X11/Xlib.h>
#include <X11/Xatom.h>

#if defined(__APPLE__) && defined(__MACH__)
/* matches the re-define above */
#undef Cursor
#endif

/** 
 *  These are the various supported subsystems under UNIX.
 */
typedef enum
{
    SDL_SYSWM_X11
} SDL_SYSWM_TYPE;

/**
 *  The UNIX custom event structure.
 */
struct SDL_SysWMmsg
{
    SDL_version version;
    SDL_SYSWM_TYPE subsystem;
    union
    {
        XEvent xevent;
    } event;
};

/**
 *  The UNIX custom window manager information structure.
 *
 *  When this structure is returned, it holds information about which
 *  low level system it is using, and will be one of SDL_SYSWM_TYPE.
 */
struct SDL_SysWMinfo
{
    SDL_version version;
    SDL_SYSWM_TYPE subsystem;
    union
    {
        struct
        {
            Display *display;   /**< The X11 display */
            Window window;      /**< The X11 display window */
            /**
             *  These locking functions should be called around
             *  any X11 functions using the display variable.
             *  They lock the event thread, so should not be
             *  called around event functions or from event filters.
             */
            /*@{*/
            void (*lock_func) (void);
            void (*unlock_func) (void);
            /*@}*/

            /**
             *  Introduced in SDL 1.0.2.
             */
            /*@{*/
            Window fswindow;    /**< The X11 fullscreen window */
            Window wmwindow;    /**< The X11 managed input window */
            /*@}*/
        } x11;
    } info;
};

#elif defined(SDL_VIDEO_DRIVER_WIN32)
#define WIN32_LEAN_AND_MEAN
#include <windows.h>

/**
 *  The windows custom event structure.
 */
struct SDL_SysWMmsg
{
    SDL_version version;
    HWND hwnd;                  /**< The window for the message */
    UINT msg;                   /**< The type of message */
    WPARAM wParam;              /**< WORD message parameter */
    LPARAM lParam;              /**< LONG message parameter */
};

/**
 *  The windows custom window manager information structure.
 */
struct SDL_SysWMinfo
{
    SDL_version version;
    HWND window;                /**< The Win32 display window */
};

#elif defined(SDL_VIDEO_DRIVER_RISCOS)

/**
 *  RISC OS custom event structure.
 */
struct SDL_SysWMmsg
{
    SDL_version version;
    int eventCode;              /**< The window for the message */
    int pollBlock[64];
};

/**
 *  The RISC OS custom window manager information structure.
 */
struct SDL_SysWMinfo
{
    SDL_version version;
    int wimpVersion;            /**< Wimp version running under */
    int taskHandle;             /**< The RISC OS task handle */
    int window;                 /**< The RISC OS display window */
};

#elif defined(SDL_VIDEO_DRIVER_PHOTON) || defined(SDL_VIDEO_DRIVER_QNXGF)
#include <sys/neutrino.h>
#if defined(SDL_VIDEO_OPENGL_ES)
#include <gf/gf.h>
#endif /* SDL_VIDEO_OPENGL_ES */
#include <Ph.h>

/**
 * The QNX custom event structure.
 */
struct SDL_SysWMmsg
{
    SDL_version version;
    int data;
};

/**
 *  The QNX Photon custom window manager information structure.
 */
struct SDL_SysWMinfo
{
    SDL_version version;
    int data;
};

#else

/**
 *  The generic custom event structure.
 */
struct SDL_SysWMmsg
{
    SDL_version version;
    int data;
};

/**
 *  The generic custom window manager information structure.
 */
struct SDL_SysWMinfo
{
    SDL_version version;
    int data;
};

#endif /* video driver type */

#endif /* SDL_PROTOTYPES_ONLY */

typedef struct SDL_SysWMinfo SDL_SysWMinfo;

/* Function prototypes */
/**
 *  \brief This function allows access to driver-dependent window information.
 *  
 *  \param windowID The window about which information is being requested
 *  \param info This structure must be initialized with the SDL version, and is 
 *              then filled in with information about the given window.
 *  
 *  \return SDL_TRUE if the function is implemented and the version member of 
 *          the \c info struct is valid, SDL_FALSE otherwise.
 *  
 *  You typically use this function like this:
 *  \code
 *  SDL_SysWMInfo info;
 *  SDL_VERSION(&info.version);
 *  if ( SDL_GetWindowWMInfo(&info) ) { ... }
 *  \endcode
 */
extern DECLSPEC SDL_bool SDLCALL SDL_GetWindowWMInfo(SDL_Window * window,
                                                     SDL_SysWMinfo * info);


/* Ends C function definitions when using C++ */
#ifdef __cplusplus
/* *INDENT-OFF* */
}
/* *INDENT-ON* */
#endif
#include "close_code.h"

#endif /* _SDL_syswm_h */

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