Mercurial > sdl-ios-xcode
view test/testver.c @ 3466:a288892cd24c
SDL_RenderReadPixels() needs to flush asynchronous operations before it reads.
The semantics are that it reads the back buffer, and those pixels may not be available once SDL_RenderPresent() has happened.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 21 Nov 2009 05:05:19 +0000 |
parents | 388c5a2daeac |
children | 5e7e1f1a4056 |
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/* Test program to compare the compile-time version of SDL with the linked version of SDL */ #include <stdio.h> #include <stdlib.h> #include "SDL.h" int main(int argc, char *argv[]) { SDL_version compiled; SDL_version linked; #if SDL_VERSION_ATLEAST(1, 3, 0) printf("Compiled with SDL 1.3 or newer\n"); #else printf("Compiled with SDL older than 1.3\n"); #endif SDL_VERSION(&compiled); printf("Compiled version: %d.%d.%d-%d\n", compiled.major, compiled.minor, compiled.patch, SDL_REVISION); SDL_GetVersion(&linked); printf("Linked version: %d.%d.%d-%d\n", linked.major, linked.minor, linked.patch, SDL_GetRevision()); SDL_Quit(); return (0); }