Mercurial > sdl-ios-xcode
view src/video/x11/SDL_x11video.c @ 3466:a288892cd24c
SDL_RenderReadPixels() needs to flush asynchronous operations before it reads.
The semantics are that it reads the back buffer, and those pixels may not be available once SDL_RenderPresent() has happened.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 21 Nov 2009 05:05:19 +0000 |
parents | 81773a1eac83 |
children | 76f9b76ddf0f |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #include "SDL_video.h" #include "SDL_mouse.h" #include "../SDL_sysvideo.h" #include "../SDL_pixels_c.h" #include "SDL_x11video.h" #if SDL_VIDEO_DRIVER_PANDORA #include "SDL_x11opengles.h" #endif /* Initialization/Query functions */ static int X11_VideoInit(_THIS); static void X11_VideoQuit(_THIS); /* Find out what class name we should use */ static char * get_classname() { char *spot; #if defined(__LINUX__) || defined(__FREEBSD__) char procfile[1024]; char linkfile[1024]; int linksize; #endif /* First allow environment variable override */ spot = SDL_getenv("SDL_VIDEO_X11_WMCLASS"); if (spot) { return SDL_strdup(spot); } /* Next look at the application's executable name */ #if defined(__LINUX__) || defined(__FREEBSD__) #if defined(__LINUX__) SDL_snprintf(procfile, SDL_arraysize(procfile), "/proc/%d/exe", getpid()); #elif defined(__FREEBSD__) SDL_snprintf(procfile, SDL_arraysize(procfile), "/proc/%d/file", getpid()); #else #error Where can we find the executable name? #endif linksize = readlink(procfile, linkfile, sizeof(linkfile) - 1); if (linksize > 0) { linkfile[linksize] = '\0'; spot = SDL_strrchr(linkfile, '/'); if (spot) { return SDL_strdup(spot + 1); } else { return SDL_strdup(linkfile); } } #endif /* __LINUX__ || __FREEBSD__ */ /* Finally use the default we've used forever */ return SDL_strdup("SDL_App"); } /* X11 driver bootstrap functions */ static int X11_Available(void) { Display *display = NULL; if (SDL_X11_LoadSymbols()) { display = XOpenDisplay(NULL); if (display != NULL) { XCloseDisplay(display); } SDL_X11_UnloadSymbols(); } return (display != NULL); } static void X11_DeleteDevice(SDL_VideoDevice * device) { SDL_VideoData *data = (SDL_VideoData *) device->driverdata; if (data->display) { XCloseDisplay(data->display); } SDL_free(data->windowlist); SDL_free(device->driverdata); #if SDL_VIDEO_DRIVER_PANDORA SDL_free(device->gles_data); #endif SDL_free(device); SDL_X11_UnloadSymbols(); } static SDL_VideoDevice * X11_CreateDevice(int devindex) { SDL_VideoDevice *device; SDL_VideoData *data; const char *display = NULL; /* Use the DISPLAY environment variable */ if (!SDL_X11_LoadSymbols()) { return NULL; } /* Initialize all variables that we clean on shutdown */ device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice)); if (!device) { SDL_OutOfMemory(); return NULL; } data = (struct SDL_VideoData *) SDL_calloc(1, sizeof(SDL_VideoData)); if (!data) { SDL_OutOfMemory(); SDL_free(device); return NULL; } device->driverdata = data; #if SDL_VIDEO_DRIVER_PANDORA device->gles_data = (struct SDL_PrivateGLESData *) SDL_calloc(1, sizeof(SDL_PrivateGLESData)); if (!device->gles_data) { SDL_OutOfMemory(); return NULL; } #endif /* FIXME: Do we need this? if ( (SDL_strncmp(XDisplayName(display), ":", 1) == 0) || (SDL_strncmp(XDisplayName(display), "unix:", 5) == 0) ) { local_X11 = 1; } else { local_X11 = 0; } */ data->display = XOpenDisplay(display); #if defined(__osf__) && defined(SDL_VIDEO_DRIVER_X11_DYNAMIC) /* On Tru64 if linking without -lX11, it fails and you get following message. * Xlib: connection to ":0.0" refused by server * Xlib: XDM authorization key matches an existing client! * * It succeeds if retrying 1 second later * or if running xhost +localhost on shell. */ if (data->display == NULL) { SDL_Delay(1000); data->display = XOpenDisplay(display); } #endif if (data->display == NULL) { SDL_free(device); SDL_SetError("Couldn't open X11 display"); return NULL; } #ifdef X11_DEBUG XSynchronize(data->display, True); #endif /* Set the function pointers */ device->VideoInit = X11_VideoInit; device->VideoQuit = X11_VideoQuit; device->GetDisplayModes = X11_GetDisplayModes; device->SetDisplayMode = X11_SetDisplayMode; device->SetDisplayGammaRamp = X11_SetDisplayGammaRamp; device->GetDisplayGammaRamp = X11_GetDisplayGammaRamp; device->SuspendScreenSaver = X11_SuspendScreenSaver; device->PumpEvents = X11_PumpEvents; device->CreateWindow = X11_CreateWindow; device->CreateWindowFrom = X11_CreateWindowFrom; device->SetWindowTitle = X11_SetWindowTitle; device->SetWindowIcon = X11_SetWindowIcon; device->SetWindowPosition = X11_SetWindowPosition; device->SetWindowSize = X11_SetWindowSize; device->ShowWindow = X11_ShowWindow; device->HideWindow = X11_HideWindow; device->RaiseWindow = X11_RaiseWindow; device->MaximizeWindow = X11_MaximizeWindow; device->MinimizeWindow = X11_MinimizeWindow; device->RestoreWindow = X11_RestoreWindow; device->SetWindowGrab = X11_SetWindowGrab; device->DestroyWindow = X11_DestroyWindow; device->GetWindowWMInfo = X11_GetWindowWMInfo; #ifdef SDL_VIDEO_OPENGL_GLX device->GL_LoadLibrary = X11_GL_LoadLibrary; device->GL_GetProcAddress = X11_GL_GetProcAddress; device->GL_UnloadLibrary = X11_GL_UnloadLibrary; device->GL_CreateContext = X11_GL_CreateContext; device->GL_MakeCurrent = X11_GL_MakeCurrent; device->GL_SetSwapInterval = X11_GL_SetSwapInterval; device->GL_GetSwapInterval = X11_GL_GetSwapInterval; device->GL_SwapWindow = X11_GL_SwapWindow; device->GL_DeleteContext = X11_GL_DeleteContext; #endif #if SDL_VIDEO_DRIVER_PANDORA device->GL_LoadLibrary = X11_GLES_LoadLibrary; device->GL_GetProcAddress = X11_GLES_GetProcAddress; device->GL_UnloadLibrary = X11_GLES_UnloadLibrary; device->GL_CreateContext = X11_GLES_CreateContext; device->GL_MakeCurrent = X11_GLES_MakeCurrent; device->GL_SetSwapInterval = X11_GLES_SetSwapInterval; device->GL_GetSwapInterval = X11_GLES_GetSwapInterval; device->GL_SwapWindow = X11_GLES_SwapWindow; device->GL_DeleteContext = X11_GLES_DeleteContext; #endif device->free = X11_DeleteDevice; return device; } VideoBootStrap X11_bootstrap = { "x11", "SDL X11 video driver", X11_Available, X11_CreateDevice }; int X11_VideoInit(_THIS) { SDL_VideoData *data = (SDL_VideoData *) _this->driverdata; /* Get the window class name, usually the name of the application */ data->classname = get_classname(); /* Open a connection to the X input manager */ #ifdef X_HAVE_UTF8_STRING if (SDL_X11_HAVE_UTF8) { data->im = XOpenIM(data->display, NULL, data->classname, data->classname); } #endif /* Look up some useful Atoms */ data->WM_DELETE_WINDOW = XInternAtom(data->display, "WM_DELETE_WINDOW", False); X11_InitModes(_this); #if SDL_VIDEO_RENDER_X11 X11_AddRenderDriver(_this); #endif if (X11_InitKeyboard(_this) != 0) { return -1; } X11_InitMouse(_this); return 0; } void X11_VideoQuit(_THIS) { SDL_VideoData *data = (SDL_VideoData *) _this->driverdata; if (data->classname) { SDL_free(data->classname); } #ifdef X_HAVE_UTF8_STRING if (data->im) { XCloseIM(data->im); } #endif X11_QuitModes(_this); X11_QuitKeyboard(_this); X11_QuitMouse(_this); } SDL_bool X11_UseDirectColorVisuals() { /* Once we implement DirectColor colormaps and gamma ramp support... return SDL_getenv("SDL_VIDEO_X11_NODIRECTCOLOR") ? SDL_FALSE : SDL_TRUE; */ return SDL_FALSE; } /* vim: set ts=4 sw=4 expandtab: */