Mercurial > sdl-ios-xcode
view src/video/Xext/README @ 3466:a288892cd24c
SDL_RenderReadPixels() needs to flush asynchronous operations before it reads.
The semantics are that it reads the back buffer, and those pixels may not be available once SDL_RenderPresent() has happened.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 21 Nov 2009 05:05:19 +0000 |
parents | b87d8d4c205d |
children |
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The reason these libraries are built outside of the standard XFree86 tree is so that they can be linked as shared object code directly into SDL without causing any symbol collisions with code in the application. You can't link static library code into shared libraries on non-x86 Linux platforms. Since these libraries haven't become standard yet, we'll just include them directly. These sources are synchronized with XFree86 4.2.1