Mercurial > sdl-ios-xcode
view src/main/dummy/SDL_dummy_main.c @ 3466:a288892cd24c
SDL_RenderReadPixels() needs to flush asynchronous operations before it reads.
The semantics are that it reads the back buffer, and those pixels may not be available once SDL_RenderPresent() has happened.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 21 Nov 2009 05:05:19 +0000 |
parents | 44b6f09a07d8 |
children | 791b3256fb22 |
line wrap: on
line source
/* Include the SDL main definition header */ #include "SDL_main.h" #ifdef main #undef main int main(int argc, char *argv[]) { return (SDL_main(argc, argv)); } #else /* Nothing to do on this platform */ int SDL_main_stub_symbol() { return 0; } #endif /* vi: set ts=4 sw=4 expandtab: */