Mercurial > sdl-ios-xcode
view docs/man3/SDL_DestroyMutex.3 @ 3163:a252014ce27d
Support for BGR565 pixel format has been added, mainly for OpenGL ES renderer. OpenGL ES renderer now have new texture formats.
author | Mike Gorchak <lestat@i.com.ua> |
---|---|
date | Wed, 03 Jun 2009 10:40:44 +0000 |
parents | 546f7c1eb755 |
children | 1238da4a7112 |
line wrap: on
line source
.TH "SDL_DestroyMutex" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" .SH "NAME" SDL_DestroyMutex \- Destroy a mutex .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" #include "SDL_thread\&.h" .sp \fBvoid \fBSDL_DestroyMutex\fP\fR(\fBSDL_mutex *mutex\fR); .SH "DESCRIPTION" .PP Destroy a previously \fIcreated\fR mutex\&. .SH "SEE ALSO" .PP \fI\fBSDL_CreateMutex\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00