view docs/man3/SDL_CondWait.3 @ 3163:a252014ce27d

Support for BGR565 pixel format has been added, mainly for OpenGL ES renderer. OpenGL ES renderer now have new texture formats.
author Mike Gorchak <lestat@i.com.ua>
date Wed, 03 Jun 2009 10:40:44 +0000
parents 546f7c1eb755
children 1238da4a7112
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.TH "SDL_CondWait" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_CondWait \- Wait on a condition variable
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
#include "SDL_thread\&.h"
.sp
\fBint \fBSDL_CondWait\fP\fR(\fBSDL_cond *cond, SDL_mutex *mut\fR);
.SH "DESCRIPTION"
.PP
Wait on the condition variable \fBcond\fR and unlock the provided mutex\&. The mutex must the locked before entering this function\&. Returns \fB0\fR when it is signalled, or \fB-1\fR on an error\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_CondWaitTimeout\fP\fR, \fI\fBSDL_CondSignal\fP\fR, \fI\fBSDL_mutexP\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00