view Xcode/TemplatesForProjectBuilder/SDL Application/SDLMain.h @ 3163:a252014ce27d

Support for BGR565 pixel format has been added, mainly for OpenGL ES renderer. OpenGL ES renderer now have new texture formats.
author Mike Gorchak <lestat@i.com.ua>
date Wed, 03 Jun 2009 10:40:44 +0000
parents 4d2d0548f5b2
children
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/*   SDLMain.m - main entry point for our Cocoa-ized SDL app
       Initial Version: Darrell Walisser <dwaliss1@purdue.edu>
       Non-NIB-Code & other changes: Max Horn <max@quendi.de>

    Feel free to customize this file to suit your needs
*/

#import <Cocoa/Cocoa.h>

@interface SDLMain : NSObject
@end