Mercurial > sdl-ios-xcode
view src/thread/nds/SDL_syscond_c.h @ 3153:a16c4ec43631 gsoc2009_ps3
Fixed bug in texture format.
author | Martin Lowinski <martin@goldtopf.org> |
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date | Mon, 10 Aug 2009 13:28:58 +0000 |
parents | 99210400e8b9 |
children | f7b03b6838cb |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@devolution.com */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id: SDL_syscond_c.h,v 1.2 2001/04/26 16:50:18 hercules Exp $"; #endif