Mercurial > sdl-ios-xcode
view sdl.pc.in @ 4357:a10dac5858fe SDL-1.2
Recommendation from Lennart Poettering:
In ALSA_OpenAudio(): instead of setting period_size+n_periods OR
buffer_size I'd recommend copying the hwparams stuff before you do
this, then first try period_size+n_periods, and then apply it with
snd_pcm_hw_params() and check if that works. If it didn't you should
take the copy of hwparams and try setting buffer_size and apply that
via snd_pcm_hw_params() and check if that worked. And if that failed
too, then take the copy and don't apply neither period nor buffer
settings and see if that works.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 19 Oct 2009 02:23:21 +0000 |
parents | f7e5a35a1d0d |
children |
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# sdl pkg-config source file prefix=@prefix@ exec_prefix=@exec_prefix@ libdir=@libdir@ includedir=@includedir@ Name: sdl Description: Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer. Version: @SDL_VERSION@ Requires: Conflicts: Libs: -L${libdir} @SDL_RLD_FLAGS@ @SDL_LIBS@ Libs.private: @SDL_STATIC_LIBS@ Cflags: -I${includedir}/SDL @SDL_CFLAGS@