Mercurial > sdl-ios-xcode
view docs/html/sdlwaitthread.html @ 1746:a0ddae8b43cf
Disable the XRandR extension by default, since KDE maximizes windows which are larger than the new resolution, and then doesn't restore their size and positition when the old resolution is restored.
The extension can be enabled with the environment variable SDL_VIDEO_X11_XRANDR=1
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 29 Apr 2006 17:54:32 +0000 |
parents | 355632dca928 |
children |
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<HTML ><HEAD ><TITLE >SDL_WaitThread</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="Multi-threaded Programming" HREF="thread.html"><LINK REL="PREVIOUS" TITLE="SDL_GetThreadID" HREF="sdlgetthreadid.html"><LINK REL="NEXT" TITLE="SDL_KillThread" HREF="sdlkillthread.html"></HEAD ><BODY CLASS="REFENTRY" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE SUMMARY="Header navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="sdlgetthreadid.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" ></TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="sdlkillthread.html" ACCESSKEY="N" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><H1 ><A NAME="SDLWAITTHREAD" ></A >SDL_WaitThread</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN7766" ></A ><H2 >Name</H2 >SDL_WaitThread -- Wait for a thread to finish.</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN7769" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><A NAME="AEN7770" ></A ><P ></P ><PRE CLASS="FUNCSYNOPSISINFO" >#include "SDL.h" #include "SDL_thread.h"</PRE ><P ><CODE ><CODE CLASS="FUNCDEF" >void <B CLASS="FSFUNC" >SDL_WaitThread</B ></CODE >(SDL_Thread *thread, int *status);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN7776" ></A ><H2 >Description</H2 ><P >Wait for a thread to finish (timeouts are not supported).</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN7779" ></A ><H2 >Return Value</H2 ><P >The return code for the thread function is placed in the area pointed to by <TT CLASS="PARAMETER" ><I >status</I ></TT >, if <TT CLASS="PARAMETER" ><I >status</I ></TT > is not <SPAN CLASS="RETURNVALUE" >NULL</SPAN >.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN7785" ></A ><H2 >See Also</H2 ><P ><A HREF="sdlcreatethread.html" ><TT CLASS="FUNCTION" >SDL_CreateThread</TT ></A ></P ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE SUMMARY="Footer navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="sdlgetthreadid.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" ACCESSKEY="H" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="sdlkillthread.html" ACCESSKEY="N" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >SDL_GetThreadID</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="thread.html" ACCESSKEY="U" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >SDL_KillThread</TD ></TR ></TABLE ></DIV ></BODY ></HTML >