Mercurial > sdl-ios-xcode
view README.BeOS @ 4433:9fa97c6b0014
Fixed bug 984
SDL_CreateTexture allows the creation of textures of size 0, which can lead to div by 0 errors
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 15 Apr 2010 21:27:32 -0700 |
parents | e2641c13bf33 |
children |
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SDL on BeOS R5 ============== You can build SDL on BeOS like any other GNU style package. e.g. ./configure && make && make install By default it is installed in /boot/develop/tools/gnupro/{bin,lib,etc.} Once you install SDL, you need to copy libSDL.so to /boot/home/config/lib, so it can be found by the dynamic linker. Enjoy! Sam Lantinga (slouken@libsdl.org)