view src/video/x11/SDL_x11gamma.c @ 885:9f6ad2286011

Date: Wed, 28 Apr 2004 16:52:41 -0400 From: "Damien A" Subject: testdyngl fix The test program you included in the latest version of SDL crashes on startup in Window (XP). The reason for this is that OpenGL functions on Windows use the __stdcall calling convention, not the C convention. Placing APIENTRY infront of the * operator solves this problem.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 30 Apr 2004 18:33:30 +0000
parents b8d311d90021
children 045f186426e1
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

#include "SDL.h"
#include "SDL_events.h"
#include "SDL_events_c.h"
#include "SDL_x11video.h"

/* From the X server sources... */
#define MAX_GAMMA 10.0
#define MIN_GAMMA (1.0/MAX_GAMMA)

static int X11_SetGammaNoLock(_THIS, float red, float green, float blue)
{
#ifdef XFREE86_VMGAMMA
    if (use_vidmode >= 200) {
        SDL_NAME(XF86VidModeGamma) gamma;
        Bool succeeded;

	/* Clamp the gamma values */
	if ( red < MIN_GAMMA ) {
		gamma.red = MIN_GAMMA;
	} else
	if ( red > MAX_GAMMA ) {
		gamma.red = MAX_GAMMA;
	} else {
        	gamma.red = red;
	}
	if ( green < MIN_GAMMA ) {
		gamma.green = MIN_GAMMA;
	} else
	if ( green > MAX_GAMMA ) {
		gamma.green = MAX_GAMMA;
	} else {
        	gamma.green = green;
	}
	if ( blue < MIN_GAMMA ) {
		gamma.blue = MIN_GAMMA;
	} else
	if ( blue > MAX_GAMMA ) {
		gamma.blue = MAX_GAMMA;
	} else {
        	gamma.blue = blue;
	}
        if ( SDL_GetAppState() & SDL_APPACTIVE ) {
            succeeded = SDL_NAME(XF86VidModeSetGamma)(SDL_Display, SDL_Screen, &gamma);
            XSync(SDL_Display, False);
        } else {
            gamma_saved[0] = gamma.red;
            gamma_saved[1] = gamma.green;
            gamma_saved[2] = gamma.blue;
            succeeded = True;
        }
        if ( succeeded ) {
            ++gamma_changed;
        }
        return succeeded ? 0 : -1;
    }
#endif
    SDL_SetError("Gamma correction not supported");
    return -1;
}
int X11_SetVidModeGamma(_THIS, float red, float green, float blue)
{
    int result;

    SDL_Lock_EventThread();
    result = X11_SetGammaNoLock(this, red, green, blue);
    SDL_Unlock_EventThread();

    return(result);
}

static int X11_GetGammaNoLock(_THIS, float *red, float *green, float *blue)
{
#ifdef XFREE86_VMGAMMA
    if (use_vidmode >= 200) {
        SDL_NAME(XF86VidModeGamma) gamma;
        if (SDL_NAME(XF86VidModeGetGamma)(SDL_Display, SDL_Screen, &gamma)) {
            *red   = gamma.red;
            *green = gamma.green;
            *blue  = gamma.blue;
            return 0;
        }
        return -1;
    }
#endif
    return -1;
}
int X11_GetVidModeGamma(_THIS, float *red, float *green, float *blue)
{
    int result;

    SDL_Lock_EventThread();
    result = X11_GetGammaNoLock(this, red, green, blue);
    SDL_Unlock_EventThread();

    return(result);
}

void X11_SaveVidModeGamma(_THIS)
{
    /* Try to save the current gamma, otherwise disable gamma control */
    if ( X11_GetGammaNoLock(this,
              &gamma_saved[0], &gamma_saved[1], &gamma_saved[2]) < 0 ) {
        this->SetGamma = 0;
        this->GetGamma = 0;
    }
    gamma_changed = 0;
}
void X11_SwapVidModeGamma(_THIS)
{
    float new_gamma[3];

    if ( gamma_changed ) {
        new_gamma[0] = gamma_saved[0];
        new_gamma[1] = gamma_saved[1];
        new_gamma[2] = gamma_saved[2];
        X11_GetGammaNoLock(this, &gamma_saved[0], &gamma_saved[1], &gamma_saved[2]);
        X11_SetGammaNoLock(this, new_gamma[0], new_gamma[1], new_gamma[2]);
    }
}